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Paintball Terms for New Players

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TippyManic32 View Drop Down
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    Posted: 16 October 2004 at 5:39pm

At my local field I am contanstly telling new players what certain things are and here on the forums I see many people asking what certain things are, so to conpress some of the question I have a list of some "Paintball Terms" that some new players may be unsure about. If you want I'll sticky this.
Terms and their Definitions, taken from Unlikelyheros.ca
  

  ACTION:
  A battle or skirmish. Actual combat with enemy forces.

  AGITATOR:
  A hopper (ball holder) that agitates and mixes. The fastest agitator moves 12 balls per
  second.

  ASA ADAPTER:
  Also referred to as: CA Adapter. Constant air tank screws into it and lets the Co2 gas
  pass through it.

  FULL AUTO:
  Continuous firing of paintgun as long as the trigger is held down. Examples are Angel,
  Shocker, Rainmaker, and TS-1. Many guns now have kits that can make the gun go full
  auto.

  SEMI AUTO:
  Requires a squeeze of the trigger to fire each shot.

  AUTO TRIGGER:
  Used with pumps. You hold down the trigger and continuously pump the gun and it
  keeps firing.

  BARREL PLUG:
  A safety device that is inserted into the front end of a barrel to prevent a paintball from
  exiting the barrel.

  BOLT:
  It is the device that moves the paintball from the chamber to the barrel.

  BOLT (closed):
  The closed bolt design means that the bolt is in the full forward position with the bolt
  O-ring sealing against the inner wall of the paintgun barrel when gun is ready to be fired.

  BOLT (open):
  The open bolt design means that the bolt is in the full rear position with the bolt just
  behind the feed nipple port (the port that allows the paintballs to flow into the paintgun
  body) when paintgun is ready to be fired.

  BOTTLE:
  It is the air tank.

  BOTTOM LINE:
  Either steel line or micro-line that connects the gun to the air source.

  BUNKER:
  This is used to hide behind. Examples are natural brush, pallets, trees, or another hiding
  spot.

  BUNKERING:
  This is done more in tournament play. It is a quick move upon a bunker to eliminate a
  player at close range.

  BUTT PLATE:
  A plastic molded piece that fits on to the end of a tank allowing it to be used as a
  shoulder stock.

  CHRONOGRAPH:
  Electronic device that measures the speed of an object directed across it. The maximum
  limit is 300 fps.

  Co2:
  Carbon Dioxide. This powers a paintball gun.

  CONSTANT AIR:
  A tank is a source of constant air. It powers the paintball gun.

  CYCLE RATE:
  The number of cycles a paintgun can perform per second. Ex. An angel can cycle in
  excess of 12 times a second. That means it can fire 12 balls in one second.

  BALL DETENT:
  Stops 2nd paintball from going into the chamber at once.

  DOUBLE ACTION:
  One pull of the trigger cocks and fires.

  ELBOW:
  Hopper adapter.

  EXPANSION CHAMBER:
  A device which expands co2 before it enters into the paintgun's valve system. It is a
  series of chambers usually 4, 6, or 8.

  FILL STATION:
  Series of valves used to fill small co2 containers.

  FLAG STATION:
  Location where a team's flag is kept. It is also the location where a team must return the
  opposing team's flag in order to win the game.

  FLANK:
  The extreme right or left side of an army or fleet.

  FORE GRIP:
  A horizontal grip generally located on the front of a gun. Used for stability.

  F.P.S.:
  Abbreviation for 'feet per second'. Every field has its own limit but the maximum is
  300fps.

  GAS EFFICIENCY:
  The amount of shots a gun gets in relation to the amount of liquid Co2 it uses

  GOGGLES:
  Eye protection worn by players to prevent eye damage.

  GOING LIQUID:
  Liquid Co2 entering the paintgun before it has had a chance to expand into a gas or
  vapor. The gun freezes up and velocity will be very inconsistent.

  HARNESS:
  The system that is used to haul paintballs, air-system, and anything else they need.
  Called 4+1, 6+1, 8+1, and many more.

  HOPPER:
  A container used to hold paintballs. Example is vl200, vl2000, Revolution, and vl3000.

  HOSING:
  The consistent rapid firing. A tactic typically used when pinning down an opposing
  player.

  THERMAL LENSES:
  A dual lens system. The space between the two lenses is called a thermal barrier and
  helps to reduce fogging on the inner lens. Note: lenses should be replaced every year.

  NITROGEN (N2):
  Refers to Nitrogen gas. A gas which is compressed to high pressures. The difference
  between Nitrogen gas and Co2 is that Nitrogen is measured by pressure while Co2 is
  measured by weight. The advantages of nitrogen are: more efficient over the
  chronograph and it is cleaner for your paintball gun.

  O-RING:
  A ring which is rubber or neoprene, used as a gasket. Make sure you properly oil your
  o-rings often. This will prolong the life of them.

  PAINTBALL:
  A round capsule filled with colored water based dye that is designed to break upon
  impact leaving a splat mark. The most common paintball size is .68 Cal.

  PAINTBALL GUN:
  A device used to project paintballs. Often called a marker.

  PAINT CHECK:
  Used in tournaments. When a player thinks they got hit, they yell paint check. The
  referee comes and checks them over. That person is neutral during this time. They
  can&Mac226;t shoot or be shot at. Along with that you cannot advance on that player.
  This doesn&Mac226;t mean you can&Mac226;t move.

  POWER FEED: It is a common feature on guns today. It increases the rate at which
  paintballs fall into the breech.

  PRESSURE REGULATOR:
  Regulates the pressure of gas flowing through it. Some regulators are preset and some are
  adjustable.

  PULL PIN:
  A pin which can be removed quickly to speed disassembly of a player's marker.

  QUICK DISCONNECT:
  This lets a player disconnect his gun from the air-source quickly.

  REMOTE SYSTEM: The system puts the tank in a pouch or on the player&Mac226;s
  back. A „remote line‰ runs off the tank and connects to the gun. This makes your gun a
  lot lighter. .

  SIGHT RAIL:
  Allows a sight to go onto the gun.

  SIGHT RAIL, RAISED:
  A sight rail that is raised up off the body of the gun. The purpose for this is to be able to
  see over the power feed system.

  SPLATTER:
  The spray of a paintball. If the spray is bigger than a quarter then the player is called out.

  SQUEEGEE:
  Used to clean the barrel of a paintball gun.

  ANTI-SIPHON TANK:
  A tank designed to allow only vaporous Co2 gas to exit the tank through the tank valve.

  TANK, SIPHON:
  A tank specifically designed to draw liquid Co2 from the bottom of the tank.

  THREAD SAVER:
  A protective cap that screws onto a tank valve. This keeps the valve from being damaged
  while not in use. I highly recommend this.

  TOURNAMENT CAP:
  Covers a gun's velocity adjuster/regulators so that the velocity cannot be adjusted during
  game play, Normally required for tournament play.

  VELOCITY ADJUSTER:
  Usually a set screw that when turned in either clockwise or counter clockwise direction
  will increase or decrease the paintguns muzzle velocity.

  WRENCH, ALLEN:
  A hexagonal tool which comes in various sizes. In paintball they are used to adjust the
  paintball gun's velocity as well as disassemble it.



Edited by TippyManic32
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Panda Man View Drop Down
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I’ll feed you to my SNAKE!! METALFACE!!

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Panda Man Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 5:40pm
Word.
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TippyManic32 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote TippyManic32 Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 5:47pm
Just tell me if I should sticky this.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote TheClinton001 Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 6:51pm

nice, that will help some people.

 

http://www.freewebs.com/underdogpaintball/
It's my teams website!!!!!!!!!!!!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bravecoward Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 6:53pm
dont sticky just put it in the uber faqs
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Post Options Post Options   Thanks (0) Thanks(0)   Quote KaptainKickAce Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 7:26pm
FAQ.  But shockers aren't full-auto...or last time I checked they aren't.

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language got him guested.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bullet Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 7:37pm
NICE VERY HELPFULL 2 ME AND OTHERS
Mountain Dew + Duct Tape =
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Post Options Post Options   Thanks (0) Thanks(0)   Quote TippyManic32 Quote  Post ReplyReply Direct Link To This Post Posted: 16 October 2004 at 7:48pm

Originally posted by bravecoward bravecoward wrote:

dont sticky just put it in the uber faqs

ok I will

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