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**A-5 Cyclone Problem PLZ Help** |
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nivlac1991
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Joined: 14 December 2008 Location: United States Status: Offline Points: 9 |
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Topic: **A-5 Cyclone Problem PLZ Help**Posted: 14 December 2008 at 1:10am |
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Hi, i was wondering if there was anyway if you can take off the cyclone feed off an a-5 and replace it with a stock tippmann 98 feeder and hopper thing. (BTW i am not worried about the speed without without the cyclone, it only takes one hit to get someone out..) The reason is that the balls are getting manhandeld in the cyclone and getting choped, i use HPA and marbs, but they still chop......i also play in cold weatr 30 degrees to 40. all my friends have 98s and they work fine with no chops, plz help thnx Edited by nivlac1991 - 14 December 2008 at 1:12am |
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Sangreti
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Posted: 14 December 2008 at 1:22am |
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sorry bud you cant but i spose if you had the time you could make one or i could i have some free time and an a5 to experment with
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~square peg~
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nivlac1991
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Posted: 14 December 2008 at 1:30am |
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you serious? you cant take the cyclone oout.....
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Sangreti
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Posted: 14 December 2008 at 1:56am |
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oh no you can remove the cyclone but the 98 feed neck wont work
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~square peg~
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Sangreti
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Posted: 14 December 2008 at 1:58am |
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id buy a 10 round cap and put a hole in it just big enough for a regular hopper
sorry double post |
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~square peg~
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nivlac1991
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Posted: 14 December 2008 at 9:35am |
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ohhh i see what your saying, so i can take off the cyclone, but i need to make a homeade feeder?
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Sangreti
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Posted: 14 December 2008 at 1:27pm |
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yep if you eant a 98 feed on it you need to remove two pins from the body but the cheap way to do it is to buy a cyclone round cap and cut a hole in it
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~square peg~
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nivlac1991
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Posted: 14 December 2008 at 2:42pm |
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umm can you show me an example?
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Sangreti
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Posted: 14 December 2008 at 3:06pm |
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like this
http://shop.specialopspaintball.com/trinity-25-round-cap.htm l and put a hole in it the size of a 98 feed |
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~square peg~
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notom66866
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Posted: 14 December 2008 at 8:01pm |
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Why in Gods' green earth would you want to remove the cyclone? Marbs are the problem in cold. You could shoot slower, or get crappier paint. I know this sounds counter intuative but in cold weather the thin shell of quality paint becomes brittle and breaks.
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nivlac1991
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Posted: 14 December 2008 at 10:35pm |
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hey sangreti, the link dosent work can you repost?
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Sangreti
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Posted: 14 December 2008 at 10:48pm |
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http://shop.specialopspaintball.com/trinity-25-round-cap.html
it keeps spaceing the html just take out the space here ^ Edited by Sangreti - 14 December 2008 at 10:49pm |
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~square peg~
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nivlac1991
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Posted: 14 December 2008 at 11:02pm |
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ahhh i see what you mean, but the thing is if i take the paddles out. how is the ball going to be going into the chamber
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oldpbnoob
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Posted: 15 December 2008 at 8:31am |
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Try a winter formula paint and look into Squishy paddles for the cyclone before trying to cobble something together. And to answer your question, without the paddles the cyclone would be pointless, unless you want to run around on the field holding your gun sideways like a gangsta al day. Thus the idea of putting a hopper into the top of a tac cap is not exactly very well thought out. |
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"When I grow up I want to marry a rich man and live in a condor next to the beach" -- My 7yr old daughter.
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FreeEnterprise
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Posted: 15 December 2008 at 11:32am |
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I run the same gun, and play in the cold. Marbs is your biggest problem, that is great paint, in warm weather. But, the cold it will break in the cyclone. I've heard squishy paddles will fix that problem. But, I just changed to a thicker shelled paint with winter fill, and it fixed it for me. Also keep your paint warm until you play, that will make a big difference.
You probably also want to get a lightning rod upgrade for your cyclone. Because in cold weather the Co2 will slow down, and reduce the pressure in your gun, which will keep the cyclone from feeding consistantly. Changing to the lightning rod, will lower the needed pressure to cycle the cyclone.
Let me guess, you also have a flatline?
Flatlines are horrible below freezing, your better off with the stock barrel in those temps. |
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Sangreti
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Posted: 15 December 2008 at 5:55pm |
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keep the cyclone put thew hole offset so it drops into cyclone
like make your own halo |
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~square peg~
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Rambino
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Posted: 15 December 2008 at 6:16pm |
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As people have noted, the cold is most likely your problem. The Cyclone is hard on paint, which is why you are breaking and your friends with 98s are not. Get Polar Ice or other cold-weather paint, or just wait for things to warm up a bit. Good luck. |
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[IMG]http://i38.tinypic.com/aag8s8.jpg">
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nivlac1991
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Posted: 15 December 2008 at 9:28pm |
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yea i have polar ice , and a flatline. lol yea it is the cold because it was working good when i firsdt played but when it got colder itg stasred to mess up. |
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Yomillio
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Posted: 17 December 2008 at 4:50pm |
Doesn't make sense, you'd still be running off the action of the Cyclone, and just have a ghetto rigged hopper that is pointless. But yeah, as most people stated, try running either a cold-formula paint or a crappier paint. Either will have a thicker shell that'll be less liable to break. Marbs are great in warm weather, not so much in the cold. If that doesn't work, try the squishy paddles made by Tech T. With a combination of the two, you should be fine. EDIT: I think I might get what Sangreti is trying to say now. Basically, remove the mechanical Cyclone parts, and mount the small hopper cap to the Cyclone body. You would drill a whole in the top of it, making some sort of hopper mounting system. The best way to finish it would be to run some kind of sled or track through the body of the Cyclone from your newly made 'feedneck' to the hole in the breech. I got it. Still complex and unnecessary, but at least it makes sense to me now. Edited by Yomillio - 17 December 2008 at 4:54pm |
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