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Accuracy and distance

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G29115 View Drop Down
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    Posted: 27 November 2006 at 6:49pm
Ahhh, another good day of paintball leaves a warm fuzzy glow and more questions needing answers. . .

My buddy and I headed out for a walk-on session at local field on Sunday, '06 Tip98cp ACT's at the ready. One thing we noticed straight away, and have noticed before, was how seemingly more accurate and how much more range some of those other guys with tourney markers were getting. Even some guys with A5's seemed to have a slight advantage. Then again, a guy with a gun with a '92 vintage was picking off people sniper style.  At a range where I am watching my balls fly out and land near a guy at the far end of my range (and he can see them coming, but that is another story), he's wailing back at me with an accuracy and impact that are unmatchable.  The impact of some of those balls landing around us sounded like ball bearings hitting.

Now I know that barrels can play a role in accuracy, but range? What we've read is that once the balls leave the barrel they are supposed to go about the same distance b/c in theory they are all leaving the barrel at the same velocity, or there abouts. If so, then something else is going on. Do the mechanisms in these other guns make them more accurate and give more range? If you turn up the velocity on the Tips I've heard you start breaking balls, and that supposed to be (har har) against the rules.

At the test range, my buddy who installed a J&J ceramic on his gun was getting slightly more accurate results than I was with my stock CP barrel. Don't think he was getting that much more range though.

Was a fun day, but a bit frustrating to get wailed on by smart asses just nailing you from a distance. Anyone have any thoughts?

The positive is that I never had a mechanical issue with my Tippy. No need to swab barrels b/c of breaks. No hoppers falling off. No jams or other issues.

-----
'06 98 CP ACT
- Polished internals
- RT
- Evo. II Loader
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Post Options Post Options   Thanks (0) Thanks(0)   Quote hybrid-sniper Quote  Post ReplyReply Direct Link To This Post Posted: 27 November 2006 at 7:41pm
What fps was everyone shooting? If everyone is the same all the guns should shoot the same distance. Better paint (ie, no dimples or weirdness) not only makes for a more accurate shot but also, potentially, a longer one (though not by a lot.)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote barn_user Quote  Post ReplyReply Direct Link To This Post Posted: 27 November 2006 at 7:41pm
Accuracy and range do not go hand in hand. You can have mostly one or the other. By assuming this is an actual field run by reliable people, they will chrono your guns prior to play. They could be shooting hot otherwise, adding more distance. Barrels adding distance are usually the flatline and apex. Otherwise most other barrels improve your accuracy and maybe add a little more range but not a drastic amount. You are using a stock barrel, which should be replaced soon.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sureshot3091. Quote  Post ReplyReply Direct Link To This Post Posted: 27 November 2006 at 8:19pm
Originally posted by G29115 G29115 wrote:

other guys with tourney markers


Tourney Players always shoot hot, like Gatyr and Hybrid =P
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Yomillio Quote  Post ReplyReply Direct Link To This Post Posted: 27 November 2006 at 8:42pm
Ive actually noticed that too, that tippys werent shooting as far as thers.  I contributed that to CO2 running down, because after I fill my tank I can get off a good 100 rounds before my shots start to drop off.  So, the only thing I can really contribute this to is the other guys having solid HPA setups.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bruce A. Frank Quote  Post ReplyReply Direct Link To This Post Posted: 28 November 2006 at 7:36pm

You guys really need to read the forums a bit more.

Accuracy is a variable...different from brand to brand. For the most part, good ball diameter to barrel bore diameter matching will give you the best accuracy available from your barrel.

Was this just an outlaw game? Was there no requirement for chronographing before play? If the ball leaves your barrel at 280 fps, it will go EXACTLY the same distance as a ball leaving any ZooperDooper barrel on any over-priced marker out there that also leaves the muzzle at 280 fps.

The exceptions are the Flatline and the Apex barrels. Both are designed to impart backspin which generates lift. Shots from these barrels go further with a very flat trajectory. Accuracy sufferers AT LONG DISTANCES because the ball is slowing and is being acted on by the wind and imperfections in the paintballs themselves. But they can make hits at ranges that you cannot even attempt with conventional barrels (the spin mechanism on the Apex can be rotated to make curved and, what's called, dive-bomb shots...illegal in tournaments, but fun on the regular field).

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Liquid3 Quote  Post ReplyReply Direct Link To This Post Posted: 29 November 2006 at 11:28am
Mathmatically, they would go the same distance,  everything else being equal. That rarely happens in the real world. You will usually get better range and accuracy from a better barrel and a good paint to barrel match. Sorry to disagree, but I've seen it too often from too many people who were chronoed in the 270-290. 

Edited by Liquid3 - 29 November 2006 at 11:33am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rambino Quote  Post ReplyReply Direct Link To This Post Posted: 29 November 2006 at 11:52am
Originally posted by Bruce A. Frank Bruce A. Frank wrote:

If the ball leaves your barrel at 280 fps, it will go EXACTLY the same distance as a ball leaving any ZooperDooper barrel on any over-priced marker out there that also leaves the muzzle at 280 fps.

While this is true, there is also a giant caveat that should be mentioned.

When you take your stock 98 to the chrono, you will likely chrono something like this:  275, 269, 280, 265, 274

The guy next to you with his Matrix will chrono like this:  280, 279, 280, 278, 280

That means that he is shooting almost exactly 280 fps with every shot - you are not.  Most of the time, you are shooting a fair amount below 280 fps.  As a result, most of the time he will shoot further than you.

Greater chrono consistency = greater distance.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rambino Quote  Post ReplyReply Direct Link To This Post Posted: 29 November 2006 at 11:55am

Originally posted by Liquid3 Liquid3 wrote:

Mathmatically, they would go the same distance,  everything else being equal. That rarely happens in the real world. You will usually get better range and accuracy from a better barrel and a good paint to barrel match. Sorry to disagree, but I've seen it too often from too many people who were chronoed in the 270-290. 

You are of course welcome to disagree - but physics still apply.  Paint/barrel match do not affect distance spin is imparted, nor does barrel quality.

There are other factors that may give that impression (including consistency as I noted above), but an Ultralight barrel cannot change the laws of physics.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bruce A. Frank Quote  Post ReplyReply Direct Link To This Post Posted: 29 November 2006 at 12:18pm

Variation in pressures produces inconsistency from shot to shot. The laws of physics still apply. A 98C with a quality regulator is going to produce the same shot to shot consistency as an Angel. Makes no difference if the ball exits from an original equipment Tippmann barrel or a Stiffi

I have chronographed two 98C's with Palmer Stabilizers and HPA. Shot to shot variation was in the range of +/- 3 fps. Two Angels were then chrono'ed, a 3 year old and and a brand new marker. The older Angel produced +/- 3 fps variation. The new Angel gave +/- 5 fps.

REGARDLESS, the facts still stand, if the balls leave the muzzles at the same velocity from any standard barrel, the flight path distance is exactly the same. If the barrel is not one that imparts backspin, once the ball exits the barrel the only thing affecting it is the drag of the wind and gravity. The barrel can't reach out and give it a little extra push.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote paintballplaya7 Quote  Post ReplyReply Direct Link To This Post Posted: 11 December 2006 at 12:10pm
I've played many games where players are shooting straight across the field with high-end markers without using a barrel like flatline or apex to impart backspin. But when i shoot it barely makes it and I have to arch it to get there. And the field i played at has portable chrono checkers and check our guns before we play. So how do you explain this?
By the way, I have a Custom Pro(no upgrades)

Edited by paintballplaya7 - 11 December 2006 at 12:12pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dontrummer Quote  Post ReplyReply Direct Link To This Post Posted: 11 December 2006 at 3:08pm
doesnt have much to do with topic but apex has better accuracy and some times range then flatline.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bruce A. Frank Quote  Post ReplyReply Direct Link To This Post Posted: 12 December 2006 at 3:10am

Originally posted by paintballplaya7 paintballplaya7 wrote:

I've played many games where players are shooting straight across the field with high-end markers without using a barrel like flatline or apex to impart backspin. But when i shoot it barely makes it and I have to arch it to get there. And the field i played at has portable chrono checkers and check our guns before we play. So how do you explain this?
By the way, I have a Custom Pro(no upgrades)

Mis-perception on your part...or they are ramping velocity! There is no way around the physics no matter how much you want to believe they have a better marker. Velocity translates to distance traveled (in non-backspin barrels). All it requires is a little bit of clear thought. If your marker's muzzle velocity is 280 fps and their high-end marker is shooting with a muzzle velocity of 280 fps, what can happen after the ball leaves the barrel that makes one go any further than the other?



Edited by Bruce A. Frank - 12 December 2006 at 3:11am
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