Tippmann Paintball Homepage
Forum Home Forum Home > Paintball Equipment > Upgrades and Customizing
  New Posts New Posts
  FAQ FAQ  Forum Search   Register Register  Login Login

Hair Pin Trigger kit

 Post Reply Post Reply
Author
Message
Robby_of_PBH View Drop Down
Member
Member


Joined: 03 March 2007
Location: United States
Status: Offline
Points: 282
Post Options Post Options   Thanks (0) Thanks(0)   Quote Robby_of_PBH Quote  Post ReplyReply Direct Link To This Post Topic: Hair Pin Trigger kit
    Posted: 20 February 2009 at 1:29pm
Did anybody have or ever mess with the hair pin trigger mod from techT?  I got this mod about a week or two ago and I'm realizing I'm not so sure this was the best idea at all for a trigger upgrade.  I figured I'd give it a try since I was looking for something to help my Super RT dish out some more bps, given what the hair pin trigger kit does.

It's an alright idea and all having a LITTLE less contact with the hammer, but the more I'm testing it out the more it seems like any pin any bigger than the stock sized one will result in either artificial full auto, or more ball breaking.  I know this is to be expected, but I figured it could be of some slight use, but it seems it's resulting in more problems that I thought.  Anyone have the hair pin trigger kit and put it to much of any use, other than the slight trigger slop reducing pins?
Back to Top
notom66866 View Drop Down
Member
Member
Avatar

Joined: 13 March 2008
Location: Canada
Status: Offline
Points: 614
Post Options Post Options   Thanks (0) Thanks(0)   Quote notom66866 Quote  Post ReplyReply Direct Link To This Post Posted: 20 February 2009 at 3:21pm

The stock cyclone can only handle about 15-18 bps, so you chould be outshooting your cyclone. If you want it to keep up you will have to upgrade your cyclone. Components like squishy padles, a metal rachet, QEPH, and a lightning rod will allow you to achieve more bps.

Back to Top
paintballplaya7 View Drop Down
Member
Member


Joined: 01 December 2006
Status: Offline
Points: 110
Post Options Post Options   Thanks (0) Thanks(0)   Quote paintballplaya7 Quote  Post ReplyReply Direct Link To This Post Posted: 20 February 2009 at 3:33pm
dude you don't need anymore bps. the PSP regulation is like 13.3 bps anyway. so if you play at a regulated field, they will probably follow that. why in the world would anyone need to shoot over that? just to brag lol? your fine man . i have a mechanical trigger and regular old cyclone and when i light ppl up they cant tell the difference
*Custom Pro
*Cyclone feed
*X7 hopper
*M16 Carry Handle
*BT 16 Apex Barrel
*Car Stock
*remote
*camo paint job
*Single point sling
*JT Full Coverage Camo
*realtree RAP4 vest
Back to Top
Robby_of_PBH View Drop Down
Member
Member


Joined: 03 March 2007
Location: United States
Status: Offline
Points: 282
Post Options Post Options   Thanks (0) Thanks(0)   Quote Robby_of_PBH Quote  Post ReplyReply Direct Link To This Post Posted: 21 February 2009 at 11:06am
Nevermind the problem, I have something jacked up with my cyclone feed, it's wack.
Back to Top
 Post Reply Post Reply
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.04
Copyright ©2001-2021 Web Wiz Ltd.

This page was generated in 0.469 seconds.