![]() |
Audio Chronograph |
Post Reply ![]() |
Page 12> |
Author | |
Olcaddy ![]() Gold Member ![]() ![]() Joined: 13 July 2006 Location: United States Status: Offline Points: 1230 |
![]() ![]() ![]() ![]() ![]() Posted: 14 July 2006 at 2:22am |
Ok guys I searched a bit and did not find anything related to this. I must
admit that this is not originally my idea; I saw this somewhere in the bowels
of the internet with regards to airsoft using two sheets of paper and two microphones. I have
somewhat heavily modified it to paintball and simplicity.
Force of drag = .5(Coefficient of
friction)(density of air)(Affected Area)(velocity)2 Then to get the change in velocity you would need F=ma to find
acceleration, next you need v = v0 + (a)(t) and some maybe some
calculus for point blank velocity.
Edited by Olcaddy - 14 July 2006 at 3:49am |
|
Model 98
Flatline X-core Vertical Adapter Red Dot sight Trigger adjustment Rocket Cock II My edits are in red |
|
![]() |
|
DeTrevni ![]() Moderator Group ![]() ![]() b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
![]() ![]() ![]() ![]() ![]() |
I see where you're going with this, and it seems like a good idea, but I don't know how many people are going to mess around with all of that math! I might have to try it out though... |
|
Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
![]() |
|
![]() |
|
Olcaddy ![]() Gold Member ![]() ![]() Joined: 13 July 2006 Location: United States Status: Offline Points: 1230 |
![]() ![]() ![]() ![]() ![]() |
Its not so bad, I could simplify it but I like people to have a grasp of things they use. I like people knowing how their gun works, how thier car works, and how their cool audio chronograph works. I may edit this post with a simple version with just distance and time as variables.
Oh and "Cadillac: Going fast with more class" ![]() |
|
Model 98
Flatline X-core Vertical Adapter Red Dot sight Trigger adjustment Rocket Cock II My edits are in red |
|
![]() |
|
DeTrevni ![]() Moderator Group ![]() ![]() b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
![]() ![]() ![]() ![]() ![]() |
Rollin' in a '65 Skylark Special. My pride and joy! I demand pics of the Caddy! Anyway, I'm afraid the sheer complexity might drive people away. Maybe you could add a shortened version at the end, just for the impatient out there. Edited by DeTrevni - 14 July 2006 at 3:00am |
|
Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
![]() |
|
![]() |
|
Olcaddy ![]() Gold Member ![]() ![]() Joined: 13 July 2006 Location: United States Status: Offline Points: 1230 |
![]() ![]() ![]() ![]() ![]() |
Ok the simplest way I think I can get it is this.
If you read my first long post, in this formula D(Distance) for me was 42 feet, t(time) for me was 0.1856 fps = D/[t-(D/1,100)> Edited by Olcaddy - 16 July 2006 at 4:45pm |
|
Model 98
Flatline X-core Vertical Adapter Red Dot sight Trigger adjustment Rocket Cock II My edits are in red |
|
![]() |
|
DeTrevni ![]() Moderator Group ![]() ![]() b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
![]() ![]() ![]() ![]() ![]() |
Which equals 284.904! That's cool. However, you're shootin a bit hot there buddy! |
|
Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
![]() |
|
![]() |
|
pntbl freak ![]() Moderator Group ![]() ![]() Wanna do something about it? Well do ya? Joined: 16 June 2002 Location: My Hiding Spot! Status: Offline Points: 9212 |
![]() ![]() ![]() ![]() ![]() |
284 isnt over at every field. I think its 290 or 300 limit at my field.
|
|
![]() |
|
![]() |
|
carl_the_sniper ![]() Platinum Member ![]() ![]() Strike 1 - 7/29, Bad Linky Joined: 08 April 2006 Location: Canada Status: Offline Points: 11259 |
![]() ![]() ![]() ![]() ![]() |
background noises could screw with it a bit. cool formula gona have to try that |
|
<just say no to unnecessarily sexualized sigs>
|
|
![]() |
|
Olcaddy ![]() Gold Member ![]() ![]() Joined: 13 July 2006 Location: United States Status: Offline Points: 1230 |
![]() ![]() ![]() ![]() ![]() |
The shot and the splat show up as clear spikes as you can see. I did this outside of course so there was some wind/birds, no cars or roosters or anything loud but anyplace you would shoot off some rounds of paint should be quiet enough
|
|
Model 98
Flatline X-core Vertical Adapter Red Dot sight Trigger adjustment Rocket Cock II My edits are in red |
|
![]() |
|
carl_the_sniper ![]() Platinum Member ![]() ![]() Strike 1 - 7/29, Bad Linky Joined: 08 April 2006 Location: Canada Status: Offline Points: 11259 |
![]() ![]() ![]() ![]() ![]() |
yeah i didnt think the background noise would really matter as long as nobody screams and you think its a paintball. 500fps wow
|
|
<just say no to unnecessarily sexualized sigs>
|
|
![]() |
|
Monk ![]() Moderator Group ![]() ![]() Joined: 23 October 2003 Location: United States Status: Offline Points: 6556 |
![]() ![]() ![]() ![]() ![]() |
Not a bad idea, and reletively cheap. I could make a java based program to run the numbers and host it somewhere. Thats if I got around to it lol.
|
|
![]() |
|
You Wont See Me ![]() Moderator Group ![]() ![]() Found in Big Als underwear drawer Joined: 02 December 2003 Location: Neutral Zone Status: Offline Points: 13334 |
![]() ![]() ![]() ![]() ![]() |
You should compare it to what a chrono reads on it.
|
|
A-5
E-Grip JCS Dual Trigger DOP X-CORE 8 stage x-chamber Lapco Bigshot 14" Beadblasted Optional setup: R/T Dead on Blade trigger |
|
![]() |
|
Ghost-Rider ![]() Member ![]() ![]() Strike 2, Filter Dodge 8/12 Joined: 15 May 2005 Location: United States Status: Offline Points: 956 |
![]() ![]() ![]() ![]() ![]() |
if its accurate it would be sweet cause chronos cost wayyy to much !
|
|
![]() |
|
![]() |
|
Monk ![]() Moderator Group ![]() ![]() Joined: 23 October 2003 Location: United States Status: Offline Points: 6556 |
![]() ![]() ![]() ![]() ![]() |
Ok, figured out I dont have a compiler anymore, so I did it in javascript.
Its pretty much the same thing, but you guys have more work to do. <html> <body> <SCRIPT TYPE="text/javascript"> //writen by Joshua Stuckey var time = prompt('Time', 'Up to any decimal'); var distance = prompt('Distance', 'Distance from wall to gun'); var sof = distance / 1100; var ntime = time - sof; var fps = distance / ntime; alert('Your fps is ' + fps); </script> </body> </html> Thats the code, just save it in a notepad or a text editor, as a .html file. Then open file in any javascript enabled web browser. This code does not account for the drag, but when using under 20 feet, it shouldnt matter. EDIT: working on a new one with a form interface, easy to read crap. hopefully I can get it hosted somewhere. Edited by Monk - 14 July 2006 at 5:27pm |
|
![]() |
|
Olcaddy ![]() Gold Member ![]() ![]() Joined: 13 July 2006 Location: United States Status: Offline Points: 1230 |
![]() ![]() ![]() ![]() ![]() |
I like It works.
|
|
Model 98
Flatline X-core Vertical Adapter Red Dot sight Trigger adjustment Rocket Cock II My edits are in red |
|
![]() |
|
barn_user ![]() Gold Member ![]() ![]() Strike 1 - Filterdodge, 3/20 Joined: 28 May 2006 Location: United States Status: Offline Points: 1423 |
![]() ![]() ![]() ![]() ![]() |
Your too smart...share.
|
|
![]() |
|
Squishey ![]() Gold Member ![]() ![]() Joined: 22 May 2006 Location: Canada Status: Offline Points: 1657 |
![]() ![]() ![]() ![]() ![]() |
this is really cool, however like a lot of other people you lost me in the math. (stupid math)
|
|
Canadians do it on top.
![]() |
|
![]() |
|
adblink ![]() Member ![]() ![]() Joined: 03 May 2006 Location: Canada Status: Offline Points: 123 |
![]() ![]() ![]() ![]() ![]() |
this is pretty sweet, has anyone compared it to a real chrono? also does it matter where the mic is placed between the target and the gun? as long as its under 20 feet and anywhere in the middle should be fine? Edited by adblink - 15 July 2006 at 2:42am |
|
![]() |
|
Monk ![]() Moderator Group ![]() ![]() Joined: 23 October 2003 Location: United States Status: Offline Points: 6556 |
![]() ![]() ![]() ![]() ![]() |
Well, right now Im working on one to account for the drag, and to make it all look better. But the mic can be at the tip of the gun barrel to the wall. This is actually really fun, Ive been wanting to use this java for something. lol. EDIT: This version you dont have to reload the page to do another computation. <html> <body> <SCRIPT TYPE="text/javascript"> //writen by Joshua Stuckey function PaintBall() { var time = document.speed.time.value; var distance = document.speed.dist.value; var sof = distance / 1100; var ntime = time - sof; var fps = distance / ntime; document.speed.fpsface.value = fps; } </script> Place the microphone between the barrel and the wall, and record the time. <form name="speed"><br> Time: <Input Type="text" name="time"><br> Distance: <Input Type="text" name="dist"><br> <Input type="button" Value="Calculate FPS" onClick="PaintBall()"> <Input type="text" name="fpsface">FPS </form> </body> </html> There ya go dudes. All cleaned up. Still no drag, so its still only accurate to about 20ish feet. So add about 5fps. Edited by Monk - 15 July 2006 at 4:30am |
|
![]() |
|
Silent ![]() Member ![]() Guested - mass spamming Joined: 15 March 2006 Location: Canada Status: Offline Points: 395 |
![]() ![]() ![]() ![]() ![]() |
That is so cool. But I won't be using it since I already have a chrony.
But thank you for the information. Good job. ![]() -Silent |
|
![]() |
Post Reply ![]() |
Page 12> |
Tweet
|
Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |