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Hansel, now we'll be 1337 snipers legitment!

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arcticmonkey View Drop Down
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    Posted: 06 February 2009 at 10:34pm
aaaaand introducing the new, probably outrageously expensive, problem when dealing with the almost sure to come sniper fan boys Tongue
Paintball's First Sniper Round

Utilizing a combination of aerodynamic shape and fin stabilization technology, First Strike Projectiles maintain their velocity longer. The result is 50% greater range and unrivaled accuracy. Finally players have an alternative to accuracy by volume or backspin gimmicks that simply change trajectory. Become one of the first true paintball snipers with first strike. First Strike conversion kits are available for all Tiberius Arms markers.

Test conducted by firing 5 paintballs and 5 First Strike Projectiles from the same marker at the same velocity (300fps) from a bench mount at a 45 degree angle

Max Range of a standard paintball - 337 feet

Max Range of First Strike Projectile: 510 feet

Test conducted by firing 15 standard paintballs and 15 first strike projectiles from the same marker, on a bench mount, at the same velocity (290fps) on an indoor range at 100 feet.




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Tical3.0 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tical3.0 Quote  Post ReplyReply Direct Link To This Post Posted: 06 February 2009 at 11:12pm
If I ever get shot with one of those paintballs I quit,
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GI JOES SON Quote  Post ReplyReply Direct Link To This Post Posted: 07 February 2009 at 12:20am
Originally posted by Tical3.0 Tical3.0 wrote:

If I ever get shot with one of those paintballs I quit,


QFT.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mack Quote  Post ReplyReply Direct Link To This Post Posted: 07 February 2009 at 12:45am
Even if they deliver range/accuracy as promised, I'm not sure they will be that much of a threat.  They still have to be fired at 300 fps or less*, which means they will not be a fast moving projectile.  At longer ranges, the target will have sufficient time to move/take cover once they get used to the idea that they actually could be in range of the opponent.  At shorter ranges the threat would be about the same as a round from a flatline (i.e. being hit via trajectories that a normal barrel can't match).  Anyone smart enough to use cover correctly will still probably be reasonably safe.  The only real threat would be that campers might get a first-shot kill on people who don't expect to get hit from longer ranges.  The downside for the campers of course is the limited ammo capacity added to the fact that once they are spotted they tend to be toast.

*Perhaps even at lower velocities than other rounds if the weight variation from normal paintballs is sufficient to change the impact energy.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DeTrevni Quote  Post ReplyReply Direct Link To This Post Posted: 07 February 2009 at 1:39am
Oooh, beaten to the punch. I was about to post these...
 
I have a Flatline. I don't need these...
Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"

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Post Options Post Options   Thanks (0) Thanks(0)   Quote sinisterNorth Quote  Post ReplyReply Direct Link To This Post Posted: 07 February 2009 at 1:44am
How much do they cost?
Pumpker'd; (V.) When a pump player runs up and shoots you at point blank range because you thought 20bps made you good.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote arcticmonkey Quote  Post ReplyReply Direct Link To This Post Posted: 07 February 2009 at 2:02am
i don't know, and there's no telling. But if they're only being sold by the clip, as the packaging implies, I'm sure its obsurd for only 8 rounds.
i mean, "doode, they're totally worth anything they charge, we can snipe now!"

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Post Options Post Options   Thanks (0) Thanks(0)   Quote notom66866 Quote  Post ReplyReply Direct Link To This Post Posted: 07 February 2009 at 8:13pm
They look like a paintball glued to a bottle cap...lol
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Post Options Post Options   Thanks (0) Thanks(0)   Quote carl_the_sniper Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 12:05am
I'll believe it when I see it.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote a_sock Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 9:06am
rumoured something like 70cents a round, and only available in 10 round tubes.

I like how people said they would quit if they were shot by one of these, but on pbn I was flamed because I was worried that a projectile that held its velocity longer would hurt more when getting hit, I said that it it lost its velocity at a lower rate than a normal paintball, you could get hit from  a fair ways out and it still have enough force to feel like its point blank
its easy to be famous, just set yourself on fire
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GI JOES SON Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 9:50am
so if i load them into my hopper, how are they not going to get jammed? are those only going to work in the tiberius pistol?

Edited by GI JOES SON - 08 February 2009 at 9:51am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Yomillio Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 10:06am

A sock: These people said that they would quit because the concept is utterly moronic.



Edited by Yomillio - 08 February 2009 at 10:07am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mack Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 11:43am
Originally posted by a_sock a_sock wrote:

rumoured something like 70cents a round, and only available in 10 round tubes.

I like how people said they would quit if they were shot by one of these, but on pbn I was flamed because I was worried that a projectile that held its velocity longer would hurt more when getting hit, I said that it it lost its velocity at a lower rate than a normal paintball, you could get hit from  a fair ways out and it still have enough force to feel like its point blank


That's because most people on PBN don't understand basic physics.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ammolord Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 1:09pm
Originally posted by Mack Mack wrote:

Originally posted by a_sock a_sock wrote:

rumoured something like 70cents a round, and only available in 10 round tubes.

I like how people said they would quit if they were shot by one of these, but on pbn I was flamed because I was worried that a projectile that held its velocity longer would hurt more when getting hit, I said that it it lost its velocity at a lower rate than a normal paintball, you could get hit from  a fair ways out and it still have enough force to feel like its point blank


That's because most people on PBN don't understand basic physics.
 
exactly.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Reb Cpl Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 1:34pm
Originally posted by Mack Mack wrote:



*Perhaps even at lower velocities than other rounds if the weight variation from normal paintballs is sufficient to change the impact energy.


This is what I'm thinking: The addition of those doofy looking little bottle cap wings has GOT to add substantial weight to the paintball. Since each individual paintball weighs very little, adding even a smidgen of plastic to the back end would have to almost double the overall weight. It might not be that drastic,  but there will be added weight. I would imagine that the added weight would contribute to velocity loss over distance.

Perhaps this can be compensated by adding more force behind the paintball to atone for the extra weight, but the question that would lead to is:

 Can the force needed to compensate for the added weight  and eliminate the loss of overall velocity over distance accomplish that without breaking legal initial velocity rules?

Frankly, I'll never use them, because 1. I'd have to shell out my first born to afford a tib. marker. and 2. I'd have to shell out my second born to afford the damn rounds.


No thank you.


Oh, Edit:

I wonder how long it will take for these to be banned at fields because some natural force acted on the ball, making it spin and twist, subjecting someone's bare skin to the little slicey plastic fins on the back.










Edited by Reb Cpl - 08 February 2009 at 1:35pm
?

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tolgak Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 2:15pm
Originally posted by Reb Cpl Reb Cpl wrote:

Originally posted by Mack Mack wrote:



*Perhaps even at lower velocities than other rounds if the weight variation from normal paintballs is sufficient to change the impact energy.


This is what I'm thinking: The addition of those doofy looking little bottle cap wings has GOT to add substantial weight to the paintball. Since each individual paintball weighs very little, adding even a smidgen of plastic to the back end would have to almost double the overall weight. It might not be that drastic,  but there will be added weight. I would imagine that the added weight would contribute to velocity loss over distance.

Perhaps this can be compensated by adding more force behind the paintball to atone for the extra weight, but the question that would lead to is:

 Can the force needed to compensate for the added weight  and eliminate the loss of overall velocity over distance accomplish that without breaking legal initial velocity rules?



You have never been more wrong.

Inertia is what allows a ballistic object to fight through aerial drag. The more inertia you have, the longer a fired object will retain its velocity through a fluid. Inertia is directly proportional to mass and thus a higher mass will allow an object to better maintain is velocity through the air.

The thing is, it looks like those are only half-paintballs. So your concern could be correct in that they could weigh much lighter than regular paint and not go as far.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Reb Cpl Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 4:14pm
^^ So you're telling me that since inertia is directly proportionate to mass, the higher something's mass, the better it flies: Simply: The heavier, the faster.

I can understand if we're talking about the difference between a paper air plane and a 747, but you need to take into account the force behind the object in flight. The heavier it is, the more force it's going to take to get it moving in the first place.

CAN that force be significant enough to get the object moving to the point where its inertia is relevant without breaking the 'speed limit'?

I'm a little confused by what you're saying tolgak, broken down simply, you're saying that of two objects moving at the same speed, the heavier of the two will keep its velocity and distance better than the lighter one?



  
?

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tolgak Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 4:49pm
Originally posted by Reb Cpl Reb Cpl wrote:

^^ So you're telling me that since inertia is directly proportionate to mass, the higher something's mass, the better it flies: Simply: The heavier, the faster.

No. It means the heavier something is, the harder it is to stop it compared to a lighter object at the same speed.

For example, launch a ball made of sponge and an identically sized ball made of steel. The sponge ball, due to its lower mass, will slow down much more quickly through air than the steel ball. Launch both projectiles into water, and the sponge ball will stop almost immediately while the steel ball will keep moving.

I can understand if we're talking about the difference between a paper air plane and a 747, but you need to take into account the force behind the object in flight. The heavier it is, the more force it's going to take to get it moving in the first place.

Yes, and paintball marker can easily get the Tiberius projectiles to field speeds and beyond, so it's not an issue. Even so, you illustrate my point quite well. The harder something is to start moving, the harder it is to stop it.
Thus, it will retain its momentum for longer and thus will retain its speed for a longer period.

CAN that force be significant enough to get the object moving to the point where its inertia is relevant without breaking the 'speed limit'?

It's not like we're firing ball bearings. Those projectiles don't look like they would weigh any more than standard paintballs. Besides, a paintball gun can easily shoot objects much heavier than paintballs (relatively speaking) at 300 fps.

I'm a little confused by what you're saying tolgak, broken down simply, you're saying that of two objects moving at the same speed, the heavier of the two will keep its velocity and distance better than the lighter one?

When being subject to an equal opposing force, absolutely.



  


Edited by Tolgak - 08 February 2009 at 4:50pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Evil Elvis Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 5:58pm
you guys turned a thread about scuba sniping BOOM Head shot into a nerd fest.... well done gents
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tolgak Quote  Post ReplyReply Direct Link To This Post Posted: 08 February 2009 at 6:06pm
Originally posted by Evil Elvis Evil Elvis wrote:

you guys turned a thread about scuba sniping BOOM Head shot into a nerd fest.... well done gents


Damn right.

As soon as we get the projectiles in our hands, ballistics testing will begin. If this is really some miracle round, I expect to be able to calculate its trajectory so we can all be uber-snypz0rz.
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