Tippmann Paintball Homepage
Forum Home Forum Home > News And Views > Upcoming Events
  New Posts New Posts
  FAQ FAQ  Forum Search   Register Register  Login Login

SoCal Ghosts Host GAME@GIANT ALPINE:7/12/2009

 Post Reply Post Reply
Author
Message
Skeletor View Drop Down
Member
Member
Avatar

Joined: 16 September 2008
Status: Offline
Points: 25
Post Options Post Options   Thanks (0) Thanks(0)   Quote Skeletor Quote  Post ReplyReply Direct Link To This Post Topic: SoCal Ghosts Host GAME@GIANT ALPINE:7/12/2009
    Posted: 13 April 2009 at 11:51pm
Hello everyone Skeletor from the San Diego team So Cal Ghosts here and I'd like to personally invite you to
So Cal Ghosts and Giant Paintballs next  BIG GAME.





This game is different then anything our team has done in the past.
First it will be a huge Attack and Defend game where one team assaults the castle while the other team defends it.

Second  the best part is we can get a friend of yours a discounted entry fee of $10 plus get them FREE rental gear. All that is left is the paint!!!

Here how it works:
1.)You go to  http://www.socalghosts.com/   And make an account.

2.)Send Skeletor ( ME) a PM with your name and e-mail address plus the name and e-mail address of a friend you want to take paintballing.  

You then will be put on a list to receive a discounted coupon when you register the day of the game.

This will get your friend into the Big Game  for $10 plus FREE rental gear!!! We only have 24 coupons so it will be a first come first serve.

This is how it breaks down. You pay $25 Your Friend pays $10+ gets FREE Rental Gear. You split a case of paint for $35. Total that’s $70. Split that with your buddy and it comes to $35 for the 2 of you, 1000 rounds each and your buddy gets free rental gear!!!!
You wont find a better deal for a day of paintballin!!!!!

PM me fast because we only have 24 coupons available.

Edited by Skeletor - 13 April 2009 at 11:58pm
Back to Top
Skeletor View Drop Down
Member
Member
Avatar

Joined: 16 September 2008
Status: Offline
Points: 25
Post Options Post Options   Thanks (0) Thanks(0)   Quote Skeletor Quote  Post ReplyReply Direct Link To This Post Posted: 02 June 2009 at 12:41pm
Hey guys this game is only a month away and it is going to be a blast feel free to contact me directly with any questions.
 
I hope the players in Southern California can make it this will be an event to remember 
Back to Top
Skeletor View Drop Down
Member
Member
Avatar

Joined: 16 September 2008
Status: Offline
Points: 25
Post Options Post Options   Thanks (0) Thanks(0)   Quote Skeletor Quote  Post ReplyReply Direct Link To This Post Posted: 02 June 2009 at 10:21pm
Here are the official rules of Castlemainia. PLease everyone that plans on attending or involved in the game read this. You will be responsible for understanding the Game format

Castle Mainia
Game logistics


Attackers Vs Defenders 2:1 ratio
Players must check in the Princess to find out which side they are on before playing.

MAIN OBJECTIVE: remove the Crown from the King within 2.5 hours. The KING will be inside the castle in charge of Defender reinsertion.

ATTACKERS: Insert every 10 min from the staging Area at Alpine near the gray city area.
They must collect 10 props in order and deliver them to the WIZARD  before they can cross the barrier surrounding the castle. Once they have collected all 10 props(spell ingredients) The WIZARD will "cast a spell" and remove the barrier. Then ATTACKERS may begin entering the castle.

If a player is shot while holding a prop they must drop it where they were shot.

DEFENDERS: Reinsert every 5 min from inside the small building in side the castle(THIS MAY CHANGE DEPENDING ON THE NUMBER OF PLAYERS). They may bring cases of paint with them. They can go anywhere they want to defend the props on the field.
DEFENDERS MAY NOT TOUCH THE PROPS

They will have at least 2 mortars they can use to launch nerf rockets from only inside the castle walls which have a 10 ft kill radius. Any player firing a Mortar must have a ref in position next to them before firing a rocket.

Defenders May use inflatable bunkers and move them at various openings in the castle. However they must inflate them. Defenders may not roll bunkers and use as traveling cover. They have to pick them up and place them in a stationary position.

Defenders may use deployable bunkers which are large Beach Umbrellas. They may use these as shields.

Defenders may combine inflatable and deployable bunkers to create one large Bunker and close off an entrance to the castle.

No deployable Bunker at any time may leave outside the castle.

Times:
players on the field - 9:30am
Game 1= 2.5 hours - 9:45am-12:15pm
Lunch 30min - 12:15pm-12:45pm
players on the field - 1pm
Game 2= 2.5 hours - 1:15pm-3:45pm

Game times need to be very prompt regardless of players getting their gear together. The game will be live with or with out them.

Props:

1.) Skull
2.) Eye of Newt
3.) Intestines of  A Giant
4.) Baby Dragon
5.) Elven Armor
6.) Haring
7.) Shrubbery
8.) Shrunken Heads
9.) Pouch of Ogres teeth
10.) Holy Hand Grenade

Edited by Skeletor - 02 June 2009 at 10:22pm
Back to Top
 Post Reply Post Reply
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.04
Copyright ©2001-2021 Web Wiz Ltd.

This page was generated in 0.895 seconds.