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Alpha Black, Tac-cap limited paint game set up |
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Evil Elvis ![]() Moderator Group ![]() ![]() Crusher of Dreams Joined: 10 June 2002 Location: United States Status: Offline Points: 4250 |
![]() ![]() ![]() ![]() ![]() Posted: 29 December 2011 at 8:33pm |
Well thanks to ROCZTAR my old trusty AlphaBlack has gotten a second lease on life. She is now my limited paint marker. With a 50 rd tac cap. I am putting a 12 gram changer on the ASA to keep it stand alone.
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Mack ![]() Moderator Group ![]() ![]() Has no impulse! control Joined: 13 January 2004 Location: 2nd Circle Status: Offline Points: 9906 |
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12 gram + semi-auto = at least two 12 grams/tac cap of ammo.
I recommend a 4 ounce or a 13 cu. in. to still keep it light and give more shots per tank. |
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Evil Elvis ![]() Moderator Group ![]() ![]() Crusher of Dreams Joined: 10 June 2002 Location: United States Status: Offline Points: 4250 |
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Yeah I had a 4oz some where. I have a 12 changer from my SL68II somewhere in my bins. We got this pistol pump games we run so we keep to limited paint mags, stick feed tac caps and 12 grams.
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God ![]() Moderator Group ![]() Pull My Finger Joined: 09 May 2004 Status: Offline Points: 1381 |
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Its funny the last several times I went out I bought a 1000 rounds of paint but tend to shoot less than 100 of them. I guess I am used to giving paint away to those in need but got tired of sharing when I see people wasting 200-300 rounds shooting at the scenery between rounds.
I think I need to find some stock class matches but in my neck of the desert it is all about the spray and pray method. Unfortunately it has gotten to the point where games for me have become too predictable and I feel that i am just going through the motions. |
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Mack ![]() Moderator Group ![]() ![]() Has no impulse! control Joined: 13 January 2004 Location: 2nd Circle Status: Offline Points: 9906 |
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Just because others aren't playing limited paint doesn't mean you can't. I still go out with one of my pumps against whatever everyone else has ever so often. (Less than I used to because of my back and knee and how they affect my mobility.) It can be a lot more exciting than a normal game. The one thing I don't have right now is a decent semi for games where I don't want to run either an electro or an R/T but want a little more firepower than a pump provides. Correction--I guess the Tactical E-Trilogy is a decent semi; I should have said a decent mechanical semi. (I can put out a lot of paint with the Trilogy even though I only use it on the semi setting.) Further correction--I do have two working mech semis; a Black Max and an original Stingray. I also could repair/replace the sear on the F/A and use it as a semi as well.*
Any way, my post-digression point was that you can play any way you want, it's just a bit more challenging when others are better armed. (But it does put the thrill back in the game; at least for me.) *I may just be looking for an excuse to buy yet another marker. |
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God ![]() Moderator Group ![]() Pull My Finger Joined: 09 May 2004 Status: Offline Points: 1381 |
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I kinda already limit myself to a small number of shots per round. Last time out, I didnt even refill my A-5 hopper through 5 diffrent matches and had about 100 rounds left. I think part of my lack of excitment stems from going from a no holds-barred outlaw stlye of play, where the matches end when the paint runs out, to where the game ends when all players are hit once. Finding the right group to play with helps alot too and the people I have been playing with are not a good fit. Edited by God - 31 December 2011 at 2:42pm |
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Evil Elvis ![]() Moderator Group ![]() ![]() Crusher of Dreams Joined: 10 June 2002 Location: United States Status: Offline Points: 4250 |
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If your bored try playing pistol. Out numbered and outgunned. I took a team mate in a pistol run. Laying on a fire break waiting for a group of twenty to pass you it's awesome. Then taking out the last two then beating bush to the deep woods to lay an ambush.
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