flat trajectory
Printed From: Tippmann Paintball
Category: Tippmann Paintball
Forum Name: New Player Forum
Forum Description: New to the sport? Get Professional Advice Here!
URL: http://www.tippmannsports.com/forum/wwf77a/forum_posts.asp?TID=108432
Printed Date: 01 December 2025 at 6:03am Software Version: Web Wiz Forums 12.04 - http://www.webwizforums.com
Topic: flat trajectory
Posted By: Oh JoHn
Subject: flat trajectory
Date Posted: 28 July 2004 at 7:35pm
Why dose the tippmann webstie say the flatline has flat trajectory, when other people say it curves the paint ball. The flatline im talking about is for the 98
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Replies:
Posted By: bravecoward
Date Posted: 28 July 2004 at 7:46pm
it puts a back spin on it. instead of an arch like a foot ball it goes straight.
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Posted By: sinisterNorth
Date Posted: 28 July 2004 at 7:49pm
It takes some time to tune in the flatline, but when you are done it definately goes straight. As bravecoward stated, it is only putting backspin on the ball.
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Posted By: bravecoward
Date Posted: 28 July 2004 at 7:55pm

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Posted By: SeaWolf
Date Posted: 28 July 2004 at 8:12pm
I understand the concept that it stays in the air longer, but it has the same velocity, so wouldn't it bounce easier at 200ft? Plus, the flatline is most commonly used by woodsballers. Wouldn't the paintball hit a tree or shrub before 100ft or so?
I may be wrong. I play speedball.
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Posted By: fhcpaintball
Date Posted: 28 July 2004 at 8:24pm
what do you mean by tune the flateline
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drop forward
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empire s/a hopper
and savin for rear flush cocking system and respose
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Posted By: Dan db09
Date Posted: 28 July 2004 at 8:28pm
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I think he means like keep on adjusting the velocity until the ball goes straight but i could be wrong
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Posted By: Betterdays
Date Posted: 28 July 2004 at 8:33pm
SeaWolf wrote:
I understand the concept that it stays in the air
longer, but it has the same velocity, so wouldn't it bounce easier at
200ft? Plus, the flatline is most commonly used by woodsballers.
Wouldn't the paintball hit a tree or shrub before 100ft or so?
I may be wrong. I play speedball. |
You're not wrong At less than 200 ft balls often bounce and for exaclty the
reason you mentioned. As for hitting a tree or shrub that depends on
the terrain...there are plenty of times you can shoot more than 100ft
in the woods.
Regarding the curve vs straight: The straight is in reference to up and
down...flatline balls travels in a line nearly parallel to the ground
rather than the more traditional arched shot of other barrels. (See
Bravecoward's Diagram above). The curve is in reference to traveling
left or right in flight ( i.e. poor accuracy) and is caused by an
imperfect installation of the barrel.
fhcpaintball wrote:
what do you mean by tune the flateline |
The 98C Barrel itself has to sit correctly on the marker, tuning it
means making minor alterations to its position until you get it right.
EDIT: Happy Seawolf? Didn't realize I'd accidentally wandered into the physics of
3-dimensional ballistics forum. My Bad.
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Posted By: You Wont See Me
Date Posted: 28 July 2004 at 8:39pm
Well you must understand that a ball shot from a flatline has 2 forces acting upon it. One from the backspin and the other is thrust from the marker. A paintball fired from a normal barrel only has 1 force acting upon it.
EDIT:
About the hitting trees, The place we play at has about a football fields length of about 4 foot grass in the middle with about medium density woods around it. There is no problem shooting a flatline for more than 100 ft wehre we play
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Posted By: SeaWolf
Date Posted: 31 July 2004 at 9:50am
Betterdays wrote:
Regarding the curve vs straight: The straight is in reference to up and
down...flatline balls travels in a flat line parallel to the ground
rather than the more traditional arched shot of other barrels.
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If you look closely, it still arches down, but very slighty. Remember, gravity is still a factor
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Posted By: flankomatic
Date Posted: 31 July 2004 at 10:20am
Flatlines shoot the ball in a flat trajectory when you shoot the gun normal and level. The axis of the back spin is parallel to the ground. As the ball loses velocity it will spin up then drop suddenly.
Tilting the gun will create a curve.
------------- brevity is wit
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Posted By: kwkmrorange
Date Posted: 31 July 2004 at 1:41pm
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What thye mean by this is that if you were to arc your shots using a normal paintball gun you could potentially shoot as far as a flatline. But this is impractical for woodsballers because you would hit a branches if you arched your shot. The flatline isnt mean to give a ton of extra distance because like everyone else stated balls would just bounce. So think of it this way instead. If your a speedballer youll know that you have to put arc on your balls flight path( tilt te barrel upwards) to hit the other side of the field. Well with a flatline you could just shoot straight. Both balls go the same distance, lose the same speed in flight, but the flatlines ball is going straight.
So for those people who are trying to be snipers and shoot people at long ranges with there flatline its a waste cause the ball will bounce. But for those people who play in heavily wooded areas and need to shoot straight thats where the flatline is especially useful.
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Posted By: The Ho
Date Posted: 31 July 2004 at 8:57pm
I am kinda tired of all of your flatline threads. havent you got your answer yet?
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Posted By: flankomatic
Date Posted: 31 July 2004 at 11:54pm
One should put the answers to 2 questions on their signiture:
1. Your viewpoint on Snipers existing in Paint Ball, is it like Big Foot or Halle Barry's figure.
2. Flatline - whether you poo poo it or think its the next best thing since sliced bread
This way every time you respond, these mysteries will be addressed for those that aren't using the search feature.
I personally never have seen Big Foot with a flatline sniping paint ballers.
------------- brevity is wit
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Posted By: S\/\/4T-L()G4N
Date Posted: 01 August 2004 at 7:20am
To get into the technical sense, the barrel does not shoot straight up and down.
The tip of the flatline is actually in the downward direction. So, when the paintball leaves the barrel, it is actually moving down. Then the backspin takes over. Because of the backspin, the ball starts to float upwards....then due to gravity will drop like any other ball coming from a barrel.
A problem arises when the velocity is too high. The ball will have too much backspin, and the ball will actually continue to rise up higher than you were aiming. I have seen a flatline shoot 30+ feet into the air when the gun was level due to high velocity.
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Posted By: SeaWolf
Date Posted: 01 August 2004 at 7:45am
S\/\/4T-L()G4N wrote:
A problem arises when the velocity is too high. The ball will have too much backspin, and the ball will actually continue to rise up higher than you were aiming. I have seen a flatline shoot 30+ feet into the air when the gun was level due to high velocity. |
Must have been some CrAzY wind that day
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Posted By: ¤ RaVeN ¤
Date Posted: 01 August 2004 at 9:13am
it curves on some people because they have it set wrong, unless the barrel is set perfectly then the back spin will make the ball go in a odd direction, but once it is set right it will shoot very good and straight, but only get it for woodland...if you do speedball dont waste your money on it, get a freak kit or something
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ions are like mustangs...alot of people have them but not many know how to use them...
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Posted By: Justice
Date Posted: 01 August 2004 at 10:04am
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At the field I play at 280fps is max, and useally I run from upper 260's to mid 270's (thank you palmer stabilizer) anyways, I still arc in the long ball and if you twist your gun to the left or right the shot will curve like a slice or hook shot in golf, perfect for getting people hiding behind trees not much larger in diameter than them.
If you play woods you want the flatline.
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-JUSTICE
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Posted By: jigglydude
Date Posted: 01 August 2004 at 10:09am
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just becasue the balls wont break on the person doesnt mean it wont
keep them from adavncing, especially when they are behind a wood
bunker, your balls wont break on them but they hear them break on the
wood and know not to come charging out
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Posted By: ncbbh88
Date Posted: 01 August 2004 at 10:14am
ok for the flatline you want your gun at 285fps (tippmann engineers sugest this) have it perfectly alligned if you can have it professionally done it will make life easier draxus midnight is awesome in the barrel and so is medevil i find they are the same but i ditched my 98c and flatline and got a-5 with flatline its soooooooooo easy to clean and instal it's also shorter mabe a foot long thats it
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Posted By: Enos Shenk
Date Posted: 01 August 2004 at 11:41am
SeaWolf wrote:
If you look closely, it still arches down, but very slighty. Remember, gravity is still a factor  |
No, gravity is only a factor in a flatline shot at the end of the
flight path when the spin is wearing off. The lift generated by the
backspin counteracts gravity quite nicely in flight.
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Posted By: ncbbh88
Date Posted: 01 August 2004 at 12:23pm
same thing with the balls lookin likte they go slow its just because of the backspin they are not really going slow
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Posted By: 98c-Ownage
Date Posted: 01 August 2004 at 1:20pm
bravecoward wrote:
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Posted By: SeaWolf
Date Posted: 01 August 2004 at 2:27pm
Enos Shenk wrote:
SeaWolf wrote:
If you look closely, it still arches down, but very slighty. Remember, gravity is still a factor  |
No, gravity is only a factor in a flatline shot at the end of the
flight path when the spin is wearing off. The lift generated by the
backspin counteracts gravity quite nicely in flight.
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Then how come in the diagram the red line isn't parallel with the graph lines?
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