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Here are a bunch of things that are usful in woodsball. I am
creating a running list. If you have somthing to add that is relevent
to this post PM it to me! I am open to your suggestions.
1. Stealth- Is the to any woodsball game. Without stealth you are nothing but a target.
-Move slowly. dont make yourself readily visible. crouch walking or crawling maybe nessary wear you gear accordingly.
-Remember stealth is an art. Practice your movements at home to get better.
-If you see a enemy STOP, get down, then think of you next move.
2.Movement- Make choice keep moving or stand still. Remember that
the human eye tracks in on movement. When you move know where your
going and your route to get there.
-Avoid heavily traveled trails, they are where ambushes are
made. When abushing stay still, when you move, move fast. If you move
and stop that makes you a target. A moving target is harder to hit then
a non-moving one.
-If you are trying to be stealthy look on the ground in front of you
PLAN EACH STEP dont step on twigs dry leaves or anything esle that will
make unnessesary noise.
3. Ambushes-
-When laying an ambush lay it across well traveled trails and in choke points.
-Place your forces on only one side of the trail, by placing forces
on both sides of a trail you run the risk of shooting your own man.
Also besure to protact you flanks.
-When ambushing if possible wait for the first target or lead man to
get to the last postition ambusher that way usually you will engage the
whole group from point to rear gaurd in the kill zone.
-To avoid an ambush think like the enemy. Avoid choke points and well traveled trails look for anything suspisious(spl).
4. Flanking
-Cover your flanks well. Any smart enemy will flank. Use the point and rear guard system.
- When flanking use stealth. Dont fire until your sure you will hit the target.
5. Communication. Comms is the key to wining any battle. The team
with the best comms will win. Use call signs and location names so the
enemy will not know what you are doing if you are using an unencryped
radio.
*EDIT* I moved most of the comms stuff to the "teams/Experianced Players" area.
come up with yuor own stuff and use em i find that it works well
6. Camoflage-wear camo that suits the invroment(spl)
-If there is grass everywhere dont wear realtree, or leaf style
camo, wear woodland. If there are lots of leaves wear a camo like
advantage or mosssy oak.
-Ghillie suits. Many people ask me what is my optinion of ghillie
suits. well here it is. Ghillie suits where designed by the scottish
for thier game wardens to hide and stop poachers wtih. They where
adopted in the early 1980's my the USMC, well there is you history.
- When buying a ghillie suit remeber two things 1. There are two types of ghillie suits(A) military style. and(B) Civilain style.
The
difference is (A) military style is for crawling only. It overlaps your
boots, so if you try to run wtih it you will fall.(b) civilian style is
for standing only. the ghillie suit itself does not go down much
farther than your knees.
-Ghillie suits were made for the military, made for use by people
who had had extensive trainging in thier use. I dont suggest anyone to
buy a ghillie suit unless they have been properly trained, other wise
you will screw it up.
-Arrange your gear so it will be comfortable in any position,
crawling included, dont put anything in hte front of your gearbecause
if you have to drop quickly, you will braek anything that is in the
front of you.
Remember all plans fall apart in the heat of battle. Good Luck
(Disclaimer: I am not responsibly for you stupidity!
By doing anything in this post you do so at your own risk. By doing
anything in this post you have agrred automaticlly to the Snake6 terms and agreements.)
(Terms and Agreements.(A.) Snake6 is the woodsball king.(B.) you will pay money to Snake6 every time you use one if his ideas.(C.) Above all Have Fun!)
-------Stuff for more experianced Players/Teams.---------
-Call signs. Every man (or team) should have its own
call sign. mine is SNAKE6. The word snake is just my name on the radio,
the 6 stands that i am in a leadership postion
here are some others
5-Means Executive Officer, this guy is second in command. EX: Bravo5
4-Squad leader. Leads a single squad. EX: Bravo4
3-This man is just a normal member of the squad nothing special about him.Ex: Bravo3
2-Designates a heavy weapons person. Machine gun, gernade luancher, ETC. EX: Bravo2
1-Point man the lead man in a specfic group.(some times call on the radio as point.)
As for squad names I use the callsign of the leader to designate his squad EX: "Snake squad move to location delta, over."
-Radio Prowords- These are the words that explain you situation on
the radio, the bueatiful thing about these is if the enemy does not
know your proword they will not understand you.
-if you have an encrypted radio then you woulnt have to worry about interception.
Common prowords and explanations are shown below.
Proword Explanation AFFIRMATIVE You are correct, OR, what you have transmitted is correct. Yes. BREAK I hereby indicate the separation of the text from all other portions of this message. CORRECT You are correct. That is correct. CORRECTION An error has been made in this transmission. Transmission will continue with the last word correctly transmitted. DISREGARD
THIS TRANSMISSION, OUT This transmission is in error. Disregard it.
(This proword will not be used to cancel a message that has been
transmitted and receipted for by the receiving station.) DO NOT
TRANSMIT, OUT Stations called will not answer this call, receipt for
this message, or otherwise transmit regarding this transmission. (When
this proword is used, the transmission will always end with the proword
“OUT”.) FLASH This message has a precedence of FLASH. FROM The originator of the message immediately follows. IMMEDIATE This message has a precedence of IMMEDIATE. INFO The addressees immediately following are addressed for information only. No action is required of them. I READ BACK The following is in response to your request to read back. I SAY AGAIN I am repeating the transmission, or the portion you need repeated. I SPELL I will spell the next word phonetically. I VERIFY That which follows has been verified per your request (to be used only as a reply to a VERIFY request). LOCATION These
are places on the field that your team leader designates as important
places. by using these names instead of saying the actual naem of the
place you reduce the risk of the enemy hearing then understanding your
transmission. Location names are designated from Alpha to Zulu using
the phonentic alphabet. &am p;am p;am p;am p;nb
sp; &nb sp;&am p;am p;am p;nb sp; &am p;am p;am p;am p;nb
sp; &nb sp;&am p;am p;am p;nb sp; &am p;am p;am p;am p;nb
sp; &nb sp;&am p;am p;am p;nb sp; &am p;am p;am p;am p;nb
sp; MESSAGE FOLLOWS A message that requires recording follows. MORE TO FOLLOW I have more messages, traffic, or information for you. NEGATIVE Not received. No. NOTHING HEARD To be used when no reply is received from a call. OUT This is the end of my transmission to you and no answer or reply is required or expected. OVER This is the end of my transmission to you and an answer is required or expected. PRIORITY This message has a precedence of PRIORITY. READ BACK Repeat this transmission back to me exactly as received. RELAY (TO) Transmit this message to all addressees immediately following this proword. RELAY THROUGH Relay your message through _____. ROGER I have received and understand you last message. (Does NOT mean yes or permission granted.) SAY AGAIN Repeat the portions of your last transmission I am indicating. SPEAK SLOWER Your transmission is too fast. Reduce speed. THIS IS This transmission is from the station whose call sign immediately follows. TIME The figures that follow are the Date/Time Group (DTG) of this message. TO The addressee(s) who are to take action, and to whom this message is to be delivered are as follows. UNKNOWN STATION The identity of the station I am trying to contact is unknown (used in place of that station’s call sign). VERIFY
Verify entire message (or portion indicated) with the originator and
send the verified version (used by receiving station). WAIT I must
pause for a few seconds. Standby. Do not transmit. Wait for me to
continue with my transmission (the proword OUT is not used). WAIT OUT I must pause for more than a few seconds. This contact is terminated until I call you again. The net can continue. WILCO
I have received, and understood, and will comply. (Note: Since the
meaning of the proword ROGER is included, the two prowords are not used
together.) WORD AFTER The word to which I have reference is that which follows ______. WORD BEFORE The word to which I have reference is that which precedes ______. WORDS TWICE Communication is difficult. Transmit each word or phrase twice (may be used as a request or a statement of intent). WRONG Your last transmission was incorrect. The correct version is ______.
-Some of these will not be used yery often but are good to know. These prowords are use most often within teams.
- If the other team doesnt know your prowords then you haqve 100% secure comunications.
-Using prowords.
To call another team/person. Say the team/persons name twice them
say "this is" and your name then say "over."(every transmission should
end with over.) The team/person should respond with "go ahead" your
name and ten "over."
To say your information. After the other person/team is call as
explained in the above paragraph, use the correct prowords to say what
you need to tell them. Then end the transmission with "over."
Ending communications. after you have made your last transmission to the ther person/team say "thsi is" your name,then "out."
-Using locations. Locations are named from Alpha to Zulu using the
ponetic alphabet. Your team leader desides on location names before the
game begins and all the team members write them down or memerize them.
EX:"Snake6 move to location Charlie, over" unless the enemy knows
your code words then you dont have to worry about them knowing what
your doing. Its that simple.
For Comms i use an uniden GMRS radio with a lapel mic and earbud headphone.
come up with yuor own stuff and use em i find that it works well.
Hand signals. Hand signals are useful when you are using a squad formation or when the members of you team are close by.
Examples of a few basic signals are :
[Point to yourself] I will move /shoot / etc. [Point to your eyes,(usually index and middle in a 'v')] I see [Point to your ears] I hear [Point to one of your players] You will move/shoot etc. [Thumb Up] OK/I understand/Ready/Reloaded etc. [Thumb Down] Down/Bad/Negative [Hold up a closed fist] Stop dead in your tracks and don't move. [Flat opened hand, palm down, and arm extended at a 45 degree angle above your head, then lowered to the ground] Get down, don't move. [Pat top Of Your Head] Head count. [Raise fist to shoulder, thrust fist up/down above shoulder several times] Rush, Increase Speed, Double Time [Point In Direction] Move/shoot/enemy etc. in that direction. [Make a 'gun' with index finger and thumb] Can then be used for shoot in that direction. [Draw finger across throat] Enemy /opposition / the bad guys / danger area. [Point to person(s), beckon by holding arm horizontally to the front, palm up, and motion toward body] Join me, Follow me, Come to me. [
Extend arm vertically overhead and wave arm and hand to front, left,
right, and rear with palm toward direction of each movement] Disperse [Raise fist to ear with thumb and little finger extended]
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