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Any good woodsball games?

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Topic: Any good woodsball games?
Posted By: Turtlemarker12
Subject: Any good woodsball games?
Date Posted: 01 January 2006 at 4:30pm
hey there......i was just wondering what are come good games to play in the woods cus some of my friends and i just can't think of other games to play besides KING OF THE HILL, CAPUTURE THE FLAG, CIVIL WAR, ONE SHOT, LAST MAN STANDING, and EVERY MAN FOR HIMSELF. So on that note if anybody has some good ideas for games tell me please and explain them too.thanks

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model 98



Replies:
Posted By: monty_sniper
Date Posted: 01 January 2006 at 5:05pm
ok, with the m98, put a smaller barrel on it, and there's no such thing as a sniper in paintball, if you want to test that, search it.  search woodsball games  and you should get  more topics.

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98% of ion owners think ions are better than any high end gun. If you would like to bonus ball these idiots put this in your sig.
Proud owner of 3 guns and counting.


Posted By: sneaky_sniper
Date Posted: 01 January 2006 at 6:17pm
this isnt an idea... this is a question... this goes in new forum or thoughts and oppinions

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Posted By: sdfraser
Date Posted: 01 January 2006 at 7:57pm
play presedint


Posted By: sdfraser
Date Posted: 01 January 2006 at 7:58pm

that sure as hell is fun



Posted By: sneaky_sniper
Date Posted: 01 January 2006 at 9:33pm
dont double post...

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Posted By: rhino1
Date Posted: 02 January 2006 at 2:43pm

what is president???

 



Posted By: Jman27
Date Posted: 02 January 2006 at 4:27pm
you could play like capture the base...... one team must defend the base and one team must attack and try to capture it.... if one of the people on offense gets in it even if they are shot while inside it the offense wins..... you usually play for 10 minutes or until everyone is out


Posted By: RavenGuard
Date Posted: 04 January 2006 at 9:50pm
well today I played a game called "Starship Troopers" but you could probably rename it or come up with another idea behind it, such as "dawn of the dead" or whatever... u'll knwo what i mean when I explain it.  Anyways:

Basically, one team is "Marines" the other is "Aliens".  You have to designate about one third of the field to be "Earth" or home for the marines.  The rest is considered "Space" or whatever you wanna call it.  The marines may set up wherever they want within the third of the map befor the game begins, and the aliens have to start at the back of the opposite side of the map or field.  The marines have one life each, so when they are hit they have to leave.  Aliens have unlimited lives, but if they are hit, they must return to theback of the field on their side befor they gain their new life.  The object of the game is for the aliens to capture and return some object to the back of their side of the field...  when i played it was a briefcase.  The problem when i played was that the aliens were too afraid of getting hit and making a run for the marines, so make sure u make it clear that the aliens have to be brave and run their asses off wave after wave.... i mean, the marines have to run out sometime :p


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68/4500 Crossfire


Posted By: sneaky_sniper
Date Posted: 04 January 2006 at 10:26pm
Originally posted by RavenGuard RavenGuard wrote:

well today I played a game called "Starship Troopers" but you could probably rename it or come up with another idea behind it, such as "dawn of the dead" or whatever... u'll knwo what i mean when I explain it.  Anyways:

Basically, one team is "Marines" the other is "Aliens".  You have to designate about one third of the field to be "Earth" or home for the marines.  The rest is considered "Space" or whatever you wanna call it.  The marines may set up wherever they want within the third of the map befor the game begins, and the aliens have to start at the back of the opposite side of the map or field.  The marines have one life each, so when they are hit they have to leave.  Aliens have unlimited lives, but if they are hit, they must return to theback of the field on their side befor they gain their new life.  The object of the game is for the aliens to capture and return some object to the back of their side of the field...  when i played it was a briefcase.  The problem when i played was that the aliens were too afraid of getting hit and making a run for the marines, so make sure u make it clear that the aliens have to be brave and run their asses off wave after wave.... i mean, the marines have to run out sometime :p
hide and seek paintball style... one guy is it, the rest go out and hide, the one guy walks around and tries to find em, if he sees you, he starts to shoot, and you cant shoot back till he has shot at you! then you 2 duel it out, if he kills you, your out if you kill him he looses a life and you get to go hide again and he goes back to where he started, and he only has so many to loose till he dies and "the hiders" win

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[IMG]http://i26.photobucket.com/albums/c128/sneaky_sniper/Invader_Zim.jpg">


Posted By: Pooky514
Date Posted: 05 January 2006 at 7:09pm
theres a game called "alien". like if ther are 7 or 8 people then 3 of em start out in a very good base surrounded by all sides (aliens). the rest (humans) all start out right next to the alien base and then when someone says "go" the humans have 10 seconds to run and hide without the aliens firing. aliens only die from headshots and humans only die from vital shots (chest, back, head) i find it challenging but fun.

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come with me if you want to live.......



98% of ion owners think ions are better than any high end gun. If you would like to own these idiots put this in your sig.


Posted By: hobojoe
Date Posted: 09 January 2006 at 8:11pm

I have played defend the hill, where three of us were to stay on a little hill & defend it while everyone tried to overtake it. You can play so that if they get into the middle of the base, if they get to the base or once all defenders are out.



Posted By: Agent_Orange33
Date Posted: 09 January 2006 at 10:36pm
yeah ummm civil war really herts!!!


Posted By: Mori Heru
Date Posted: 20 January 2006 at 11:21pm
alright, # doesnt really matter, split it up fair. send people to opposite ends of the course. the smaller team has to infultrate. but, the catch is the larger team has to be given time to hide, theirfore the infultrating team pretty much is walking into a mine field. If you get this, its the most awesome game you will ever play, the experiance is different if you are hiding or infultrating.  If you dont get it. P.M. me(cuz you gotta play this game!!)

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I Bite!


Posted By: Jman27
Date Posted: 21 January 2006 at 5:57pm
Originally posted by Agent_Orange33 Agent_Orange33 wrote:

yeah ummm civil war really herts!!!


lol on civil war play with a cup or protect yourself.... i learned the hard way


Posted By: __sneaky__
Date Posted: 21 January 2006 at 6:01pm
Originally posted by Agent_Orange33 Agent_Orange33 wrote:

yeah ummm civil war really herts!!!
I've never played that game, how do ya play it?

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"I AM a crossdresser." -Reb Cpl


Forum Vice President

RIP T&O Forum


Posted By: Clark Kent
Date Posted: 21 January 2006 at 6:20pm

Civil war is played without hoppers.  Load each ball individually.

There are many games to play, depending on how many people you have.

You can split your group into multiple teams of three.  When you are hit, you aren't out, but instead join the team that shot you.  Every time you get shot you switch teams.  Eventually only one team is left.

You can play "terminator" variations.  Each team designates one terminator.  The terminator can only be killed by hitting a target on his chest, or by headshot, or whatever else you designate.

There are various "defense" games - one smaller team has to defend a fort/hill/whatever.  The other team has to take it.  Works best if the defenders have an advantage, of course.

Down but not out - when you are shot you have to stop moving and shooting, but you aren't out of the game.  If an enemy player touches a down player he is out - if a friendly touches a down player he is back in.  This one doesn't work so well in large dense fields...   :)

You've got your spy/mole games - one or more people on each team are secretly designated as traitors.

Then you've got hopperball, and 25-shots ball, and open-lids-on-the-hoppers-ball, and so forth.

And, of course, everybody's favorite:  Ironman.



Posted By: cv222005
Date Posted: 22 January 2006 at 9:41am
make a dummy out of some old clothes, find some one to hide the dummy for you and have it as a rescue mission. one team is set out to find and rescue the other is out to kill, the dummy must be carried out with out gettin hit. (only reason i say to make a dummy is because you dont realy want to carry an actual person do ya? although give the dummy some weight.) also the dummy is suposed to be like a downed pilot, pow, ect. and unconcious. so you get the point.

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98C
R/T
M4 foregrips W/sightpost
3POS-M4 STOCK
REMOTE


Posted By: stealthy2
Date Posted: 25 January 2006 at 10:56am

This is one only to play with friends because it involves capture of weapons and so forth.

 

The game starts every man for themself, but you can make treaties and so forth with whoever you want, and you can break them. You can form alliences or whatever you want. You can make trades and so forth as well. When you are shot you are out, but if you surrender your a prisoner. You can't force someone to surrender though. Physical contact like that probably wouldn't be a good idea... If they surrender their marker and paintballs are yours to trade away or whatever. You just can't damage it. It could get interesting when backstabbing and so forth gets in the mix. Just remember, your actions in the game will effect what people think about you in the next game. So... If you shoot someone in the back or break a treaty or something, they are probably going to be hunting you down in the next game and everyone that knows about it probably wont want to help you out etc...

The way I explained it the only one surviving would be the winner. Or you could add a point system. You could say so many points for prisoners, so many points for eliminations, so many points for prisoners, so many points for paint left, so many points for the different bases, etc.



Posted By: JawCrusher
Date Posted: 25 January 2006 at 12:09pm
ZOMBIE!!!!

Fun game. Play it in a large group or a small one (larger groups are better).

Basic idea: Start with at least three teams of equal size. Typical game but
when you get hit you go to the team that hit you and you are now on their
team. Play like this until there is one big team and one small team. Play
until there is everyone against one guy. Way fun... I love being the last guy
and battling it out like I'm Rambo.

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No Obstacles, Only Challenges

~Christ Krew Luv~


Posted By: KlauseFluoride
Date Posted: 26 January 2006 at 7:10pm
Star Wars Battlefront style:

Set Up: First you divide into two teams, red and blue, Empire Rebels, whatever you want to call them. Then throughout your playing area you set up a number of Command Posts, like a sheet of plywood or something. The base must be something that can be flipped over or changed, like a piece of wood with a red mark on one side and a blue mark on the other, or like 2 flags at each command post. Everyone must know where each CP is. The teams then go to opposite sides of the field, each beginning with one command post.

When the game begins the teams run out and try to claim as many CPs for their team as they can. You flip the board onto your side to make it a base for you. If you are hit, you go back to any command post that your team controls to respawn (infinite lives). I suggest using some sort of waiting period rule, like you have to touch the base and count to 30 or something to ensure that people don't just stand around a CP and respawn over and over, or you can't respawn at a base within 20 feet of where you were shot. The game lasts for as long as you want it to, the winner being the team that has the most CPs.

To add some style to the game you can also add heroes. One player from each side doesn't have a marker, instead, they have a toy lightsaber (5 bucks at a local toy store). When they touch you with it, you're out just as if you were hit by a paintball. A hero can only get out from a hit on the goggles (they'll be able to tell rather easily). When they're out, they hand off the lightsaber to another member of their team, who has to begin at a respawn. I suggest giving the hero an old backpack as well, don't want to leave your gun lying around. Or you could give it to the ref.


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Just to alert everyone, "Gun maintenace and repair" is misspelled.


Posted By: SSOK
Date Posted: 27 January 2006 at 11:03pm
Originally posted by Clark Kent Clark Kent wrote:

Civil war is played without hoppers.  Load each ball individually.

There are many games to play, depending on how many people you have.

You can split your group into multiple teams of three.  When you are hit, you aren't out, but instead join the team that shot you.  Every time you get shot you switch teams.  Eventually only one team is left.

You can play "terminator" variations.  Each team designates one terminator.  The terminator can only be killed by hitting a target on his chest, or by headshot, or whatever else you designate.

There are various "defense" games - one smaller team has to defend a fort/hill/whatever.  The other team has to take it.  Works best if the defenders have an advantage, of course.

Down but not out - when you are shot you have to stop moving and shooting, but you aren't out of the game.  If an enemy player touches a down player he is out - if a friendly touches a down player he is back in.  This one doesn't work so well in large dense fields...   :)

You've got your spy/mole games - one or more people on each team are secretly designated as traitors.

Then you've got hopperball, and 25-shots ball, and open-lids-on-the-hoppers-ball, and so forth.

And, of course, everybody's favorite:  Ironman.

 

Ive herd of civil war being 100 or so people with pump guns standing in a line, wear a cup if you do this



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Posted By: RED5MOKE
Date Posted: 23 February 2006 at 11:23am
you could play extraction, or escort.  you need to have at least one guy be the VIP and in extraction no one can kill him.  He starts at one persons base and the opposite team needs to get to him and get him back to their base without him being killed.  If the VIP is shot the team that shot him loses.  Escort is the opposite.  The VIP starts at the base of the team that is to protect him and then needed to be escorted to a desginated area without being killed by the other team.


Posted By: Snake6
Date Posted: 23 February 2006 at 11:36am
^^^Good Game.


Posted By: dmp4892.
Date Posted: 23 February 2006 at 3:04pm
President, or VIP.

There is a team of terrortists and a team of bodyguards and one president. Objective of body guards is to escort the unarmed president to a designated "goals." Terrorist's objective is to eliminate the president. One shot and you're out. The president may use a sidearm(pistol) if one is available.


Posted By: Zebulon
Date Posted: 23 February 2006 at 3:46pm
Originally posted by Clark Kent Clark Kent wrote:

Civil war is played without hoppers.  Load each ball individually.


There are many games to play, depending on how many people you have.


You can split your group into multiple teams of three.  When you are hit, you aren't out, but instead join the team that shot you.  Every time you get shot you switch teams.  Eventually only one team is left.


You can play "terminator" variations.  Each team designates one terminator.  The terminator can only be killed by hitting a target on his chest, or by headshot, or whatever else you designate.


There are various "defense" games - one smaller team has to defend a fort/hill/whatever.  The other team has to take it.  Works best if the defenders have an advantage, of course.


Down but not out - when you are shot you have to stop moving and shooting, but you aren't out of the game.  If an enemy player touches a down player he is out - if a friendly touches a down player he is back in.  This one doesn't work so well in large dense fields...   :)


You've got your spy/mole games - one or more people on each team are secretly designated as traitors.


Then you've got hopperball, and 25-shots ball, and open-lids-on-the-hoppers-ball, and so forth.


And, of course, everybody's favorite:  Ironman.



I have heard and played all of those except for ironman what is it and how do you play?

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Posted By: MoNkeY Hunter
Date Posted: 04 March 2006 at 11:36pm

                        OK A FEW GAMES TO PLAY ARE

                            1) SHOOT THE SNIPER

   Now before you get your panties in a twist ITS JUST THE NAME OF THE GAME!!!  To start you need a old building or barn. WE use a old barn filled with old hay bales and crap. Next you need 7 players; three groups of two, and a SNIPER. The object of this game it to take out the "sniper" or "sharp shooter." The sniper gets a hopper and 2 pods paint and 10minute to hide in the barn, There are many differen't places to hide and to shoot from. The goal of the sniper AKA "my cuz with his flat line" Is to well.... Shoot us. The 3 teams of players get as much paint as they want and suround the building. After a good 10-15minutes of being shot at and some killed we can try to sneek in or just "Storm the building" with tippmanns blazing and kill the sniper. This is a fun game and Ill tell ya, storming the building with 98cs shooting 350-375fps is  . So yea I love this game and love it more when you sneek in the back window and force the Sniper to ether give up or meet MR. RT.

                                      2) NIGHT FIRE

  Ok this is a game were we all split up into teams and go hide in the woodz and around the old farm and try to ether blast each other or  team up and  play aginst a 2 man team of unkillable machines. You can have as much paint as you want and this game is so fun because  you cant see very well in the evenings or late moon kite nights but can see people runing around. This is a fun game and we usaly play it reagade style. 



Posted By: Gpacker4686
Date Posted: 05 March 2006 at 8:21pm
i like this one. We mostly play this at the end when most people are out of air, paint, or both. Two people stand in an open field. One person takes a shot (the person has to stand still and can't move), then the other person takes a shot. After both people take a shot they both take one step forward. The game ends when someone gives up. It doesn;t matter how many times you are hit. Its great to watch when you have two people who don't like to give up. Two of my friends were able to touch each other with their barrels before they both gave up(at the same time)

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www.putfile.com/sockfootball21


Posted By: Baewolf
Date Posted: 08 March 2006 at 11:41am

I had an idea for a game, let me know what you guys think or how I can improve it, I am hoping to introduce it to the guys I play with.

First off you start with a rather large very fortified bunker / fort, something that is easy to defend and cannot be flanked easily, then you choose 3 people to defend it, the 3 are allowed to have extra co2 tanks or paintballs, whatever they want. For assault it is everyone else not part of the original 3, they are only permitted like 20 or 30 paintballs at a time, they come into the woods to attack the fort/bunker, using whatever path they choose. There is not allot of offensive cover though pretty much whatever trees there are etc.. If they burn through their 20 or 30 paintballs they need to go back to their starting base to get more which would be a bit of a walk. If they get shot they are out but can then return to the base, wait 5 minutes then respawn and go back to fight.
As for the people on defense that are in the fort, if they get hit they are out and have to leave the fort, the person who shot them also leaves the field with them, but in the next round the person who shot the player in the fort gets to be one of the ones in the fort.
If all three in the fort get shot before the time is up then the round is over, and the people who shot them get to take their place and begin the next round.
Whoever in the fort manages to last the whole game they get to start again in the fort for the next round.

I know it sounds rather complicated but basically it would be a perpetual played game, that evens out things for either side, the people on defense in the fort will have unlimited paintballs, and have an easy position to defend, but the players on assault will have a greater number of players to assault the fort, but limited number of paint and will be able to respawn if they get shot, also their individual objective will be to get to be one of the guys in the fort, while someone already there will be fighting to keep the position.

Basically everyone keeps playing and there is no need for individual team wins

I don't know I think it could work, let me know what you think

Oh update I was thinking that it can be up to the assult person to decide if they want to replace a defence player in the next round if they shoot them, they might decide that they would rather still be on assult and the defense player that was shot by them could return to the fort for the next round.



Posted By: PeaceKeepr
Date Posted: 08 March 2006 at 10:13pm
The guys I play with have a few...

1) COK Fight (pronounced 'cock')

Can be played with as many members as there are. One player will walk around to every other member and whisper a number (1 - #of players) at random. Once everyone has a number, you go hide within a relatively close proximity. Players 1 & 2 holler out "Player 1 ready!" "Player 2 ready!" and they go at it. The winner of that will face off w/ player 3. Player 3 hollers "Player 3 ready!" and the fight commences...winner of that faces off w/ player 4 ..etc until one person stands.



2) Terminator

We play this w/ as many as we have.
1 Terminator vs. Everyone else.
Get to carry as much air/paint as you wish.

Terminator gets to head onto field alone and hide. The rest will infiltrate the area. The terminator gets like 3 lives. The terminator shoots you, you're out. You shoot the terminator, he looses a life, the game pauses for a minute to allow the terminator to search out another location, and then game on. The game is over, of course, when either the terminator has eliminated the rest of the enemy or the terminator has lost all his lives.


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www.cokpaintball.com


Posted By: PaintballPIMPIN
Date Posted: 09 March 2006 at 11:34am

pain game, u call urself out if it hurts too much,no one can cheat



Posted By: Deaths Sniper
Date Posted: 09 March 2006 at 7:12pm

Ill name a few, and if they've already bee named off, then oh well.

1.Stash:each person has a set amount of paint, like, lets say 10 balls, there are stashes of paint on the field, and only the ref knows were they are, or whoever you make hide the paint.

2.1 vs all:Basically the hide and seek concept, except the guy or gal who is it, everytime they shoot or get someone out, that player joins there team, so it can go from 1 guy going against 25 people who are hiding to 25 guys and 1 person is hiding.

3.Duels: most have seen old western duels, 2-4 people can duel, basically they have 1-6 shots, you walk 10 to 20 feet, or to a set line or designation, turn and fire, its always fun. Unless of course your not into dueling.

4. Multi Teams: have about 4 diffrent teams, thats if you have the man power of course, and have them start out in diffrent places on the field, and let the game commence.



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It doesn't take 25 bps to win a game, It only takes One shot, Not 10 to the chest, 6 to the legs, and 3 to the mask, people are forgetting the way we used to play,One shot, One kill


Posted By: ninety8freak
Date Posted: 10 March 2006 at 4:03am
What is Ironman?


Posted By: IronMaiden666
Date Posted: 03 May 2013 at 8:55pm
In case anybody ever reads this, I got over 20 game ideas, 7 or 8 of which I will share. If you decide to use any of these, let me know how it turns out. Thank you, hope you enjoy \m/ -Rust In Peace
Saving Private Ryan: 2 teams--the Germans and the Americans. One of the Americans is chosen as "Private Ryan" (the Germans not knowing who). It's standard team deathmatch, but if Private Ryan is hit, the Germans win.
Rescue: 2 teams. Team 1 holds a member of Team 2 captive. Team 2's objective is to rescue their comrade.
Zombies: You have 1 soldier--everyone else is a zombie. The game is timed, and the soldier starts off with a basic gun, but can pick up any gun he finds laying around. For the first 5 minutes or so, the zombies can only walk. After that they may run. The soldier must shoot a zombie in the mask to kill it (the zombies may respawn at the nearest  zombie base). If a zombie touches him, he loses. If not, he wins.
Back From the Dead: 2 teams. The captain of each team has 1 opportunity to blow a whistle and call any dead players back into the game. Each captain must whitle differently.
Domination: There are 2 teams. A position is established halfway between bases. The game runs for 10 minutes. Each team attempts to capture and hold the position as long as possible. If you are shot, you may return to your base and respawn after 30 seconds. The team who holds the position when time runs out is the winner.
Ground War: 2 teams. A flag is placed every 5 feet between bases. This game is quick; maybe 5 minutes. Whichever team has picked up more flags when time runs out is the winner.
Ammo Run: 3 boxes of ammo are placed in the middle of the field. The game lasts 5-10 minutes. Whichever team eliminates the other team and/or retrieves more boxes wins the game.


Posted By: Ceesman762
Date Posted: 20 May 2013 at 1:52pm
Originally posted by IronMaiden666 IronMaiden666 wrote:

In case anybody ever reads this, I got over 20 game ideas, 7 or 8 of which I will share. If you decide to use any of these, let me know how it turns out. Thank you, hope you enjoy \m/ -Rust In Peace
Saving Private Ryan: 2 teams--the Germans and the Americans. One of the Americans is chosen as "Private Ryan" (the Germans not knowing who). It's standard team deathmatch, but if Private Ryan is hit, the Germans win.
Rescue: 2 teams. Team 1 holds a member of Team 2 captive. Team 2's objective is to rescue their comrade.
Zombies: You have 1 soldier--everyone else is a zombie. The game is timed, and the soldier starts off with a basic gun, but can pick up any gun he finds laying around. For the first 5 minutes or so, the zombies can only walk. After that they may run. The soldier must shoot a zombie in the mask to kill it (the zombies may respawn at the nearest  zombie base). If a zombie touches him, he loses. If not, he wins.
Back From the Dead: 2 teams. The captain of each team has 1 opportunity to blow a whistle and call any dead players back into the game. Each captain must whitle differently.
Domination: There are 2 teams. A position is established halfway between bases. The game runs for 10 minutes. Each team attempts to capture and hold the position as long as possible. If you are shot, you may return to your base and respawn after 30 seconds. The team who holds the position when time runs out is the winner.
Ground War: 2 teams. A flag is placed every 5 feet between bases. This game is quick; maybe 5 minutes. Whichever team has picked up more flags when time runs out is the winner.
Ammo Run: 3 boxes of ammo are placed in the middle of the field. The game lasts 5-10 minutes. Whichever team eliminates the other team and/or retrieves more boxes wins the game.

Not to burst your bubble but everyone has a version of what you posted.


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Innocence proves nothing
FUAC!!!!!





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