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Converting to sniper

Printed From: Tippmann Paintball
Category: Paintball Equipment
Forum Name: Upgrades and Customizing
Forum Description: Trick it out!
URL: http://www.tippmannsports.com/forum/wwf77a/forum_posts.asp?TID=149860
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Topic: Converting to sniper
Posted By: sniper621
Subject: Converting to sniper
Date Posted: 08 February 2006 at 1:34am

hello all,

I have been out of the game a while (years) and receintly i purchased a Tippman 98 custom pro w/ collapsible stock and freak barrel w/ filter 687. 

I would like to upgrade this to a sniper marker by i have no idea what upgrades are now avilable to do this and which upgrades are good over the ones that are crap.

I am looking to not spend much money but that really isn't a issue.  Can you please suggest a place to purchase these upgrades.

Thanks




Replies:
Posted By: Rock Slide
Date Posted: 08 February 2006 at 1:39am


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I bring annihilation

and cheap red wine!


Posted By: the_skdster
Date Posted: 08 February 2006 at 1:41am

Originally posted by Rock Slide Rock Slide wrote:

^^^
Now to help you out abit. I assume you want ranged Sniping?
I assume you play Woodsball, yes? Or Scenario at the least.
-BT APEX Barrel
Gives you +75-150ft over that barrel you got now. Plus, they won't be able to hit you back unless they are using an APEX/Flatline as well.
-Red Dot Sight
30mm. 42mm recommended. A GOOD ONE! Make the first/second shot count. Costs roughly $35-$100US.
-Palmers Stabiliser
Kills those velocity spikes. Marker runs 500%+ consistant. Stick with CO2.
-Remote Line/Coil
I don't think you want that tank in your way while sniping. Takes much weight off the gun. Get used to extra weight on the front end.



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~OTKer_4_Life~

The Gear
A-5
ShinyInternals
E-Grip w/WAS
APEX
PalmersStabilizer
MP5CollapsableStock
RemoteLine
42mmRedDotSight
TacCap
WarsensorTacticalVest


Posted By: Monkey Dust
Date Posted: 08 February 2006 at 7:35am

^^^
Now to help you out abit. I assume you want ranged Sniping?
I assume you play Woodsball, yes? Or Scenario at the least.
-BT APEX Barrel
Flatline/ apex
-Red Dot Sight
Don't get one they ar useless
-Palmers Stabiliser
HPA is thy way to go
-Remote Line/Coil
I don't think you want that tank in your way while sniping. Takes much weight off the gun. Get used to extra weight on the front end.



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a new breed of dracula!!!!!!



Posted By: Snake6
Date Posted: 08 February 2006 at 7:48am
Yeah, for sniping I would suggest one of these babies!



The M40A1


Posted By: Monkey Dust
Date Posted: 08 February 2006 at 7:54am

Or a draganov they are good to.



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a new breed of dracula!!!!!!



Posted By: Snake6
Date Posted: 08 February 2006 at 8:19am
The Draganov is just a souped up Klashnikov. I would get something with a Mouser Bolt Action, the stiffer bolt action means better accuracy.


Posted By: the_skdster
Date Posted: 08 February 2006 at 11:47am
Originally posted by Monkey Dust Monkey Dust wrote:

^^^
Now to help you out abit. I assume you want ranged Sniping?
I assume you play Woodsball, yes? Or Scenario at the least.
-BT APEX Barrel
Flatline/ apex
-Red Dot Sight
Don't get one they ar useless
-Palmers Stabiliser
HPA is thy way to go
-Remote Line/Coil
I don't think you want that tank in your way while sniping. Takes much weight off the gun. Get used to extra weight on the front end.

Who are you o say Red Dot Sights are useless? Ever tried using one? If you don't see an advantage, you are so very wrong. Calibrate a Dot Sight to 90ft and you'll hit dead on everytime if using good quality paint. I hit MY targets everytime while using it. How do you no see an advantage to that?

And why does everyone keep saying "HPA is the way to go"?
It is ONE of the ways to to, not the most definate.
READ: http://www.thingpaintball.ca/co2Use.shtml - http://www.thingpaintball.ca/co2Use.shtml
Read up on the other articles as well.



-------------
~OTKer_4_Life~

The Gear
A-5
ShinyInternals
E-Grip w/WAS
APEX
PalmersStabilizer
MP5CollapsableStock
RemoteLine
42mmRedDotSight
TacCap
WarsensorTacticalVest


Posted By: Snake6
Date Posted: 08 February 2006 at 11:51am
How does a Det Dot have anything to do with the accuracy of the paintball marker? If you have a bad paint to bore match, you will have bad accuracy. It doesn't matter if you have a 10x Scope. Yes, a Red Dot helps, but if you dont have and accurate weapon to begin with it would be like putting a scope on a cannon.


Posted By: sniper621
Date Posted: 08 February 2006 at 1:22pm

ok to clairify on what i have say earlier.  I only play woodsball.  I play sniper and rifleman depending on the team. 

 i am look for a barrel that can have the distance but will not give off too much muzzle flash.  but be able to handle rapid fire without chopping.

I also need a remote line. not intrested in any sights or scopes. but curious about stablizers and expantion chambers.   I run off co2. 



Posted By: Snake6
Date Posted: 08 February 2006 at 1:23pm
There are no such thing as snipers in paintball.

All straight barrels shoot the same distance. The only exeptions are the Flatline and the Apex. There is no such thing as muzzle flash in paintball.


Posted By: sniper621
Date Posted: 08 February 2006 at 1:42pm
why are the Flatline and Apex the only exceptions


Posted By: Snake6
Date Posted: 08 February 2006 at 1:45pm
Because they add distance to your shot, but thier accuracy suffers at range.

It is physically impossible to be a sniper in paintball.




Posted By: sniper621
Date Posted: 08 February 2006 at 2:57pm
why do u say its physically impossibly? sniping is equal in parts of stalking, shooting,  the aerodynamic of the round, and having a decient gun for the kill.  now the paintball is probaly the worst in areodynamics as far a the projectile, but this is where stalking and have a gun thats pick of the slack in other areas of poor performance.   sniping is possible in paintball but i greatly depends of the person and the weapon and the ammo.


Posted By: Snake6
Date Posted: 08 February 2006 at 3:02pm

The History of Military Sniping, and how it relates to the Game of Paintball.

Ok. So I got bored, and I am sick and tried of this stupid sniper debate. I got a Barnes and Noble gift card for Christmas, and didn’t know what else to get so I picked up several books on Military Snipers. Here are my findings.

< -- Note: Due to a problem with my code, you have to Highlight my rifle comparison tables to see them. It’s a bother, but if someone knows how to fix it, PM me. -- >

First lets go over the basics of what a sniper is, and what a sniper is not.

“A sniper…is considered a specialist, whose prime function is to kill selected high value targets at long range using superior skill and armament. A sharpshooter, by contrast, is a rifleman (proficient or otherwise) who acts in an opportunist manner, taking shots at the enemy when the chance arises”

From SNIPER by Adrian Gilbert

Keep this in your mind as you read the rest of the article.

The American Revolution (1775-83)

Sniping first came onto the battlefield during the American Revolution. Standard infantry of this period were equipped with “Brown Bess” smoothbore muskets. The Continental Congress approves 10 independent companies, armed with long rifles. The men of these companies were the first snipers.

Comparison between the “Brown Bess” musket, and the Long Rifle.

“A soldiers musket, if not exceedingly ill bored (as many are), will strike the figure of a man at 80 yards: it may even at 100, but a soldier must be very unfortunate indeed who shall be wounded by a common musket at 150 yards, provided that the antagonist aims at him; as to firing at a man at 200 yards, with a common, musket, you might as well fire at the moon.” –British Major Hanger, on the “Brown Bess” musket

 In contrast, the American Long Rifle (as carried by the Irregular companies), was effective in ranges up to 300 yards, and headshots could be achieved at 200. At these ranges American Snipers picked-off high ranking British Officers. During the battle of Saratoga an American sniper brought down British General Simon Frasier from a range of 300 yards. Despite its advantages the long rifle had several disadvantages. Its slow reload time(2 shots a minute), and lack of bayonet fixture made it useful only as a skirmisher weapon, not for use as a standard infantry weapon.

 

Long Rifle

Brown Bess Musket

Range:

300 yards

80 yards

As you can see from the table, the Rifle outranged the common muskets of the time by over 200 yards.

The War of Northern Aggression (American Civil War) (1861-65)

During the Civil War, the standard infantry rifles were the Enfield(for the south), and the Springfield(for the north). These were muzzleloading rifles with effective ranges up to 500 yards. The confederacy managed to acquire Witworth and Kerr rifles from Europe for their snipers. These rifles had an effective range of well over 1200 yards, and hits were reported at over 1500 yards.

Confederate Snipers were selected in a manner which has been used to select snipers in most present wars. The best men from each infantry regiment entered into shooting competitions. They were required to hit man-sized boards at 500 yards. The best shooters were given the prized Kerr and Witworth rifles. They then went through extensive training in the use of these rifles.

The snipers were warned never to get within 400 yards of the enemy, but to use their superior range, to keep the enemy at a safe distance.

 

Kerr & Witworth Rifles

Enfield/Springfield Rifles

Range:

1200+ yards

500 yards.

 

World War I (1914-18)

US Snipers during World War I used modified, and accurized versions of  the standard service rifle the Springfield 1903, equipped with 2 to 4 power scopes. Snipers during the war mostly sniped from behind the MLR, the main trench line. These snipers were Infantrymen taken off the line, and equipped with scoped rifles. With their rifles they could pick the enemy off 3 or 4 trench lines back from the MLR. The marksmanship standard for infantry of the time was to be able to hit a standing man from around 100 yards. The snipers were trained to hit targets from over 500 yards.

World War II (1938-45)

World War II snipers were selected in different manners during the war. I will concentrate on the Marine Corps Snipers trained at Green’s Farm because the documentation of this school and its snipers is the best. There, snipers were instructed in 5 week courses in marksmanship, camouflage, and field craft. They were trained to approach a target using stealth and to eliminate the target from long distances. These snipers were required to hit a moving target at 500 yards, and to hit a stationary target at 1000. They were equipped much the same way as snipers in WWI  were. These snipers used accurized  versions of the M1903 Springfield service rifle, the A1 or A3 variants equipped with 2 or 4 power scopes. Marine Infantry qualified at 500 yards.

 

M1 Garand

M1903A3

Range

500 yards

1000yards

Ammunition

.30-06

.30-06

Korea (1950-53)

Korea, in the latter part of the war turned into a bogged down war of attrition, looking somewhat like the trench warfare of WWI. This, alongside Korea’s terrain of rolling hills combined to make it prime sniper territory. Sniping tactics in Korea did not change much from the tactics of WWII so I will not elaborate on them. The rifles also remained the same. Snipers in Korea were equipped with 1903A3 Variant Springfield’s, and National Match M1’s(which were used in competition shooting because they were more accurate than the standard M1) Equipped with 4 power scopes(the M1D model). The accuracy of the M1 was not as good as that of the Springfield, due to the need to offset the scope, and have major Eye Relief built-in to the rifle due to the Clip Feed of the M1. These M1’s still were able to reach ranges of 500 yards accurately. In Korea the use of the .50 caliber round for sniping was first seen. M2 Machine Guns mounted with a 10 power scope were able to reach ranges of 2800 yards effectively, Snipers also experimented with .55 Caliber Boy’s antitank rifles modified to take .50 caliber rounds, and mounted with scopes which had the same range as the M2, but was able to be carried by a man whereas the M2’s were limited to fixed positions.

 

M1D Sniper Model

M1903A3 Sniper

M2 Machine Gun

Range

500 yards

1000 yards

2500 yards

Ammunition

.30-06

.30-06

.50 Caliber

 

Vietnam (1965-75)

Vietnam is the perfect example of how a sniper can be employed during combat. The restrictive ROE and vast open fields and rice paddy’s of Vietnam became prime sniper territory. The Marine Corps and the Army both Fielded Snipers. Army snipers were equipped with accurized versions of the M14 service rifle, accurate out to 700 yards. The Marine Corps fielded snipers equipped with Winchester Model 70 Hunting rifles firing the .30-06 cartridge, and later in the war snipers carried the M40, which fired the standard 7.62x51mm(.308) cartridge both of these rifles had an effective range of over 1000 yards. Also snipers used modified M2 .50 caliber machine guns, fitted with scopes. These were accurate to ranges out to 2500 yards. Normal infantry of the time fired the M16 Assault Rifle, and the enemy fired the AK-47 assault rifle. These rifles were designed for infantry combat which takes place in ranges of only around 200 yards, and can only be fired accurately up to 500 yards. Thus snipers were able to operate with impunity from beyond the range of effective return fire of the enemy.

 

M16

Winchester 70

M40

M14 Sniper

Range

500 yards

1000 yards

1000 Yards

700 yards

Ammunition

5.56mm

.30-06

7.62x51mm

7.62x51mm

 

 

 

 

 

Now through all these wars several things have remained in common among snipers, lets analyze these facts:

A sniper acts independently from standard infantry, not as a part of a unit but in a one or two man team.

This is possible in paintball, most of the time in scenario games, I am alone behind enemy lines trying to accomplish a mission. But you do very little if any tactical good for your team waiting in one spot for an entire game, hoping a target of high-value (such as the opposing general) walks by.

A sniper does not act at random, he selects targets of high value and eliminates them.

Targets of High Value in a military sense are:

  1. Officers:
    • Generals
    • Field Grade officers
    • Company Grade officers
  2. Forward Observers
  3. Crew Served Weaponry:
    • Heavy Machine Guns
    • Artillery Batteries
    • Mortar Crews
  4. Non Commissioned Officers
  5. Radiomen

Targets of High Value in Paintball:

  1. Generals
  2. Tank Crewman (if there are tanks)
  3. Um…. Yeah… that’s all I can think of...

The problem with selecting high value targets in a scenario paintball game is, there are very few. The vast majority of players play independently, not under any command and they do what they want. What officers and team captains there are do not look any different than any other players.

The Sniper fires at targets from beyond the range of return fire by the standard infantry weapons, or from distances that were beyond the training of the normal infantryman.

As you can see from the diagrams of the Sniper Rifles of the Period in comparison to the standard issue infantry weapons, the sniper rifle always has a great deal more range than infantry weapons, and the sniper has been trained to an accuracy standard that is beyond that of standard infantry training.

This is where sniping in paintball fails. All paintball markers except those equipped with the Flatline or Apex systems fire the same distance, around 25 yards or 75 feet. The Flatline will reach ranges of up to 150 ft, but because the ball loses velocity at the same rate as a normal paintball, the chances of getting a break, or a single accurate shot at those ranges are close to zero.

The sniper uses a single accurate shot to take his targets down.

The ammunition expended to kill ratio of a sniper in Vietnam was 1.7 rounds per kill. The average infantryman expended 50,000 rounds per confirmed kill.

It is possible to take targets down with a single shot in paintball. However it is near impossible to eliminate a target with a single shot from beyond the effective range of return fire by the enemy.

A sniper uses camouflage and concealment to hide himself from his enemies to eliminate his targets.

No qualms with this, it can be done. Most every scenario paintball player does it. Using camouflage doe not make you sniper.

 

 

Now as you can see there are several places where sniping fails in paintball. Now look at the definition of a Sharpshooter:

“A sharpshooter… is a rifleman (proficient or otherwise) who acts in an opportunist manner, taking shots at the enemy when the chance arises”

From SNIPER by Adrian Gilbert

Ok, this looks a little more feasible in the game of paintball than the sniper definition doesn’t it?

For paintball purposes we can strike rifleman, because there are no rifles in paintball.

“who acts in an opportunist manner, taking shots at the enemy when the chance arises”

This sounds feasible. The definition of a sniper that Spec Ops puts forth is one of an “ambush player” that fires from concealment, using camouflage. The problem with the Spec Ops definition of a sniper is that it perfectly describes the definition of a sharpshooter in a military sense.

So we will set forth the definition of a Sharpshooter in paintball. This is what most of you would call a Sniper in paintball.

A sharpshooter takes shots from concealment, shoots at targets as the opportunity arises, and uses a marker that has the same range as everyone else’s. This is not a Sniper. This is a sharpshooter. You will never be a sniper in paintball simple ballistics prevent this from ever happening.

The fact of the matter is if you think you are a sniper in paintball, your terminology is wrong. The definition of a sharpshooter, fits paintball a lot closer that the definition of a sniper. But for those of you who insist that you are still snipers, look at an analogy: You work for a living. Your job is to go to people’s houses and businesses, to pick up their trash and take it to the dump. You drive a Garbage Truck. What would you be called, a Garbage Man, or a Professional Truck Driver?

You would be called a Garbage Man, would you not? As much as you would prefer to be called a Professional Truck Driver, everyone would call you a Garbage Man because it fits what you are doing better than the title Professional Truck Driver does.

 

The definition of Sharpshooter, or a Designated Marksman fits what you are doing in paintball a whole lot better than Sniper does. Stop fooling yourself.

 

References:

 

SNIPER- Adrian Gilbert

One Shot-One Kill- Charles W. Sasser and Craig Roberts

Marine Sniper- Charles Henderson

 

Authors Note: In my haste of writing this, I may have gotten some minor facts mixed up, or in the wrong place. Please contact me with the correct info if you have something to add, or a correction.


Posted By: JcKa
Date Posted: 08 February 2006 at 3:52pm
Maybe just a tad bit overbaord, eh Snake?

Anyway, not to get anyone mad, but the best place to solve your question would be to head on over to the "milsim" site, at opsgear.com, because there they respect the word sniper and don't get angry when they hear it. 

Thats a great site if you want people that really know how to make a insane milsim look for relatively cheap or relatively expensively.  Happy Huntin'.


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-Cobalt to White Sonic Cyborg
--7 Piece Matchstik Kit
---White Suicide'd Halo B
----PMI Stubby w/ NXE Cover


Posted By: xTippyx
Date Posted: 08 February 2006 at 3:53pm
^^must we bring in the long sniping thread, just for future reference don't use the term "sniper" around people in here it just iritates most of them because there is no such thing as a sniper.


Posted By: Yomillio
Date Posted: 08 February 2006 at 3:56pm

I hade stupid muzzle flash... always gives away your position to the other army.



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http://www.tippmann.com/forum/wwf77a/forum_posts.asp?TID=172327 - Forum XBL Gamertag Collection


Posted By: DanSD
Date Posted: 08 February 2006 at 4:03pm

Originally posted by Snake6 Snake6 wrote:

There are no such thing as snipers in paintball.

All straight barrels shoot the same distance. The only exeptions are the Flatline and the Apex. There is no such thing as muzzle flash in paintball.

What about ninjas?  If there are no snipers then there must be no ninjas because I sniped all of them and then I retired. 

Seriously though, if someone want's to wear a ghille, mislim thier gun, and hide in bush in order to eliminate their targets then let them be.  Don't hate the player, hate the game...

 

 



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Don't hate the player...
Hate the game.


Posted By: Snake6
Date Posted: 08 February 2006 at 4:09pm
Originally posted by DanSD DanSD wrote:

Seriously though, if someone want's to wear a ghille, mislim thier gun, and hide in bush in order to eliminate their targets then let them be.  Don't hate the player, hate the game...

But as I said if you would have read my post, wearing a Ghillie and hiding in the Bush does not maek you a Sniper.



Posted By: Mack
Date Posted: 08 February 2006 at 4:11pm

I'm not going to get into the sniper debate part of this.  So I'm going to assume that 621 wants to play a marksman/ambush style of paintball and offer the following advice:

  • Barrel
    • No experience with the Apex
    • Based on a lot of Flatline experience I consider the Flatline to be much more effective as a suppressive tool rather than a "sniping" tool
      • The nature of the ammunition makes single shot accuracy difficult at the longer ranges the barrel provides
      • The flatter trajectory is a distinct advantage when playing in terrain with thick growth-it can allow successful engagement of opponents that can't return fire because overhanging growth prevents arcing of rounds
    • Personal recomendation is a J&J (Bigshots are good also, but I prefer them on A5s and J&Js on 98s)
  • Sights-I like red dot sights, they are very handy for guaranteeing first shot hits if the dot has been adjusted to the impact point of the marker (assuming the marker is consistent)
  • HPA vs. CO2
    • CO2 is cheap (as are the tanks) and provides more shots for the weight carried (in good weather)
    • HPA provides better consistency year round
      • Good consistency is a major factor in accuracy (it's nice to know that the rounds will always go to the same place) 


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Posted By: Snake6
Date Posted: 08 February 2006 at 4:18pm
But even with all that stuff, you are not a Sniper. Anyone can run around in the woods with all the gear mentioned. Carrying that type of gear does not make you a sniper. Just like a Iraqi carrying a Dragonov around does not make him a Sniper.


Posted By: JediJak
Date Posted: 08 February 2006 at 6:18pm
ok one of the moderators should compile a list of all this information on "snipers" and sticky it. then we can just refer people to the sticky and let them make up their own mind.


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Tippmann Chameleon M98

Upgrades:

14in. Teardrop Barrel
GTA Expansion Chamber
20oz. Co2
Pollished Internals
Tape Mod
Spring Mod

Pic:
http://img244.imageshack.us/my.php?image=tippy3qe.jpg


Posted By: VimyRidge
Date Posted: 08 February 2006 at 6:19pm
Alot of good suggestions here. You mentioned a weapon considering cost. Coming from a 98c owner, I would suggest making your marker more consistant with its shots, and add range. Consistancy can be gained by adding a plamer stabilizer and HPA. As for range, I`ve used the BT Apex barrel and I was not impressed. Go with a Lapco bighsot 14" and a small hopper, such as a tac cap loader.

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"The key in war isn't to die for your country, but to make the othe bastard die for his".


Posted By: MoNkeY Hunter
Date Posted: 08 February 2006 at 8:39pm
  Remember that any one can creep up and peper you. It's a joy to sneak up on "Snipers" and give em a good bonus ball to the back with the good ol RT.


Posted By: Rock Slide
Date Posted: 08 February 2006 at 9:56pm

Or step on one...  But they tend to get startled and shoot you in the neck at point blank range. 

The body has yet to be found...



-------------
I bring annihilation

and cheap red wine!


Posted By: sniper621
Date Posted: 09 February 2006 at 12:40am

ok snake i thing you are getting a little too hot headed about the sniper thing. 

For one you can be a sniper in paintball as well as a marksman. the reason is a marksman like u said chooses targets of opptunity, thus in paintball which is pretty much anyone who doesn't see it coming. though a marksman will have a target of value to eliminate, he is most likely to eliminate this value target and anyone who happens to cross the business end of his rifle

While  a sniper, like you said takes out target of value.  which in paintball is a person with the mose experience on the opposing team, the one shouting orders, or someone you just dont like.  he is most likely not to enguage targets that dont c him, or he might chose to, to lure the target of value out into the open.

so as you can c the way i explain it is both can be in the game of paintball. 

 

 



Posted By: Snake6
Date Posted: 09 February 2006 at 9:12am
Originally posted by sniper621 sniper621 wrote:

ok snake i thing you are getting a little too hot headed about the sniper thing. 

For one you can be a sniper in paintball as well as a marksman. the reason is a marksman like u said chooses targets of opptunity, thus in paintball which is pretty much anyone who doesn't see it coming. though a marksman will have a target of value to eliminate, he is most likely to eliminate this value target and anyone who happens to cross the business end of his rifle

Exactly. You are tracking perfectly here.

While  a sniper, like you said takes out target of value.  which in paintball is a person with the mose experience on the opposing team, the one shouting orders, or someone you just dont like.  he is most likely not to enguage targets that dont c him, or he might chose to, to lure the target of value out into the open.

Somone you just dont like doesn't make him a target of high value. Also a sniper enages targets from beyond the effective range of return fire by the enemy, with a single accurate shot. This is physically impossible to do in paintball because, all straight barrels have the same range, and the Flatline/Apex Systems dont have the accuracy at beyond the effective range of return fire. Even if you could get an accurate shot off at 150 with a flatline, the chances of it breaking are slim to none becuase the ball loses velocity at the same rate as a normal ball. The only way to have a ball not lose velocity art the same rate as normal ball would to have it fired with a higher muzzle velocity.  That is illegal in paintball.

so as you can c the way i explain it is both can be in the game of paintball. 


Therefore I return to my Garbage truck anology.



Posted By: warbeak2099
Date Posted: 09 February 2006 at 9:31am
^QFT. You can't be a sniper in paintball with the available technology of today. No company has released a consistant, accurate, range increasing upgrade. The Apex and Flatline shoot farther, but they are just inferior to other barrels when it comes to accuracy. And you can't be a sniper with a normal barrel, because you're still in range of the enemy. The definition of a sniper puts him out of effective range of the enemy.

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MIDN 2/C, US Navy

LCE-SpyderMag | G-Force Pneumatic Mag | '99 RF Sniper II


Posted By: Snake6
Date Posted: 09 February 2006 at 9:34am
I just cant figure out why noobs cant understand physics? I mena I have a D in my physics class and I understand it perfectly fine.


Posted By: warbeak2099
Date Posted: 09 February 2006 at 4:19pm
It's because they like to think of themselves as all knowing. They're noobs, but they are somehow more intelligent and informed on the topic than we are. They don't understand that we're trying to help them whereas the companies who offer "sniper" products are trying to screw them. They switch it around and make us the bad guys even though we have more experience under our belts and know what we're talking about. I say fine, if they want to remain ignorant than I'm not going to waste my time with them. I'm going to help out the noobs who will listen to me.

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MIDN 2/C, US Navy

LCE-SpyderMag | G-Force Pneumatic Mag | '99 RF Sniper II


Posted By: sniper621
Date Posted: 09 February 2006 at 8:33pm

Snake and warbeak I am not a noob i mostly likely have a better understanding of paintball then both of you    While you seem to be full of your selves from what i have read.  just because a sniper in military terms does not meet what can be physically be achieved in paintball due to the rounds lack of aerodynamics.  Which it is not the shape of the round that does not make it aerodynamic while it does play a role, its the liquid inside and it would lose velocity a bit quicker than a normal ball because of the weight of the liquid inside the paintball.  It does not mean a person cannot be a sniper in paintball.  it called doing what you can with what you got.   

 



Posted By: JediJak
Date Posted: 09 February 2006 at 8:36pm
Originally posted by sniper621 sniper621 wrote:

Snake and warbeak I am not a noob i mostly likely have a better understanding of paintball then both of you    While you seem to be full of your selves from what i have read.  just because a sniper in military terms does not meet what can be physically be achieved in paintball due to the rounds lack of aerodynamics.  Which it is not the shape of the round that does not make it aerodynamic while it does play a role, its the liquid inside and it would lose velocity a bit quicker than a normal ball because of the weight of the liquid inside the paintball.  It does not mean a person cannot be a sniper in paintball.  it called doing what you can with what you got.   

 



if its not the same as a "sniper" then why do u call it a "sniper"?


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Tippmann Chameleon M98

Upgrades:

14in. Teardrop Barrel
GTA Expansion Chamber
20oz. Co2
Pollished Internals
Tape Mod
Spring Mod

Pic:
http://img244.imageshack.us/my.php?image=tippy3qe.jpg


Posted By: warbeak2099
Date Posted: 09 February 2006 at 9:09pm
Yea, doing what you can with what you've got...

hat means there are things you can't do... like meet the definition of a sniper! Huh, your own words prove you wrong.

Oh, and you know more about paintball than me?

Here's a little quiz for you:

What is the max rate of fire allowed in the PSP Xball circuit?

What is the difference between cycling and operating pressure and how do they affect the operation of a paintball marker?

What is the average bore size of an RPS brand Marbelizer paintball?

How long have you been playing? Seriously man, don't be ignorant. When someone is right and you're wrong, don't keep arguing. It makes you look terrible. Really, I'm here to use my experience to help. But when people act stubborn and tell me I'm wrong even though I have based my statements on facts, it makes me a little perturbed. Understand? I don't like it when I state facts and someone says their opinion is more correct. Don't take offense to me getting angry at you. Just chalk it up as learning. You've got to listen to the more experienced guys. That's how you learn. And when something you say is proven wrong, you learn from it. Everyone makes mistakes. Hell, when someone proves me wrong, I like to learn from it. That's how I get better and that's how I'm able to help others.

Now, what we all should have learned here is that you can't meet the definition of a sniper in paintball. And that's ok. You can't change the definition so that it fits you though, that's not ok. It's like changing the definition of science to include Intelligent Design. While it is a philosophy, it is not science by the definition of the field of study. And there's nothing wrong with that. By the definition of the role of a sniper, one cannot meet that role in paintball. They can however meet the role of a paintball marksman or ambusher. You can create new roles to form to paintball. You can't call them snipers because they aren't. Another analogy would be to change the definition of an orange to include apples. Crazy right? That's just what this is like.

So, I don't mean to be... mean to you. I just get frusterated when people don't understand something or won't listen to the facts. Seriously, no animosity towards you brother. *Extends hand*

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MIDN 2/C, US Navy

LCE-SpyderMag | G-Force Pneumatic Mag | '99 RF Sniper II


Posted By: sniper621
Date Posted: 09 February 2006 at 9:20pm

Jedijak to answer your question i really dont have a good answer except when i got into paintball and explained to the person who sold me the gun he understood what i was getting at even though the qualities of a sniper in military terms dont dont quite match up with the capabilitys of todays paintball products.

So to answer your question is just a word i use that everybody understands  and understands the qualities that i am tryign to add in my paintball playing

 



Posted By: Mehs
Date Posted: 09 February 2006 at 9:24pm
Good post snake.

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[IMG]http://i27.tinypic.com/1538fbc.jpg">
Squeeze Box


Posted By: sniper621
Date Posted: 09 February 2006 at 9:47pm

warbeak

I have no intrest at all i playing PSP Xball circuit i will answer this question the best way i can from what i remember 15 bps cap,as long as the first 3 shots are true semi auto and as long as it stops firing when the trigger is fully realeased from what i can remember unless it has been update with in the last few years

Cycling pressure=cocking pressure: This is the air pressure that is used to cycle your backblock forward and backward to cock the gun. It can be adjusted using your low pressure regulator (on the front block).

Operating pressure=firing pressure: This is the pressure used to fire the paintball. It is adjusted using your inline regulator.
 
as for bore size im not 100% sure since i really dont care what bore size i am shooting but i am going to say .689 - .684
 
cool dude
i under stand where you are comming from it just when you use a word and everybody know what you are talking about its just that i didnt relize that there are other terms that are used in paintball that define what i am trying to become in paintball a little better than sniper, like i said there are new works at use that are not in my vocab since i have been away from the game so long
 
extends hand back
 



Posted By: JediJak
Date Posted: 09 February 2006 at 9:50pm
Originally posted by sniper621 sniper621 wrote:

Jedijak to answer your question i really dont have a good answer except when i got into paintball and explained to the person who sold me the gun he understood what i was getting at even though the qualities of a sniper in military terms dont dont quite match up with the capabilitys of todays paintball products.

So to answer your question is just a word i use that everybody understands  and understands the qualities that i am tryign to add in my paintball playing

 



but what people are trying to tell you is that u are using the word incorectly. There are players who try to hide and shoot people that arent aware of them, but this does not mean they are snipers.


-------------
Tippmann Chameleon M98

Upgrades:

14in. Teardrop Barrel
GTA Expansion Chamber
20oz. Co2
Pollished Internals
Tape Mod
Spring Mod

Pic:
http://img244.imageshack.us/my.php?image=tippy3qe.jpg


Posted By: warbeak2099
Date Posted: 09 February 2006 at 9:52pm
Yup, cool. One thing about the cycling pressure, it applies to all guns, not just cockers. Of course, only markers that use lprs are able to adjust it. The blowback on a Tippmann or Spyder is styll cycling pressure.

But yeah, there are other terms for what you're doing. It's not being a sniper it's really more of a marksman or ambusher. In paintball, these players don't shoot from really far away. They simply conceal themselves and take accurate shots at targets within their range. You basically stalk people. I just hate when those companies appeal to noobs by calling everything a sniper this or sniper that. People trying to rip off kids of their money... grrrr do they know what it's like working a cash register in a supermarket to pay for your paintballing because you're parents aren't rich!?

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MIDN 2/C, US Navy

LCE-SpyderMag | G-Force Pneumatic Mag | '99 RF Sniper II


Posted By: JediJak
Date Posted: 09 February 2006 at 9:53pm
Originally posted by warbeak2099 warbeak2099 wrote:

Yup, cool. One thing about the cycling pressure, it applies to all guns, not just cockers. Of course, only markers that use lprs are able to adjust it. The blowback on a Tippmann or Spyder is styll cycling pressure.

But yeah, there are other terms for what you're doing. It's not being a sniper it's really more of a marksman or ambusher. In paintball, these players don't shoot from really far away. They simply conceal themselves and take accurate shots at targets within their range. You basically stalk people. I just hate when those companies appeal to noobs by calling everything a sniper this or sniper that. People trying to rip off kids of their money... grrrr do they know what it's like working a cash register in a supermarket to pay for your paintballing because you're parents aren't rich!?


he speaks the truth


-------------
Tippmann Chameleon M98

Upgrades:

14in. Teardrop Barrel
GTA Expansion Chamber
20oz. Co2
Pollished Internals
Tape Mod
Spring Mod

Pic:
http://img244.imageshack.us/my.php?image=tippy3qe.jpg


Posted By: sniper621
Date Posted: 09 February 2006 at 10:08pm

warbeak

ok now that we are on the level could you suggest what type of barrel i should use since you now know what position i enjoy playing, ne other upgrades you want to throw in will help too

thanks



Posted By: warbeak2099
Date Posted: 09 February 2006 at 10:13pm
Ah, you want something accurate. The best strategy for playing the ambusher/stalker is firing 3 rounds at a time. You fire a quick burst of 3 rounds and duck back under cover. You can really spend a lot on a barrel system. There are a lot of great ones out there. IMO the best simple, low cost barrel is the J&J Ceramic. It's the perfect woodsball barrel IMO. It's quiet, accurate, consistant, light, durable, etc.

Other upgrades hhrrmmm. Well, you'll want consistancy. Things like a good reg, HPA, an lp kit, a simple spring kit, etc. Those 3 shots have to be not only accurate, but consistant in velocity also. Don't wear some big bushrag suit either. Get some light ghillie. You need to be able to move around quickly. A Qloader is great for this since it'll feed fast enough if you get into a brawl and it'll provide that low profile and low-weight you need for mocing around slowly, stalking.

-------------
MIDN 2/C, US Navy

LCE-SpyderMag | G-Force Pneumatic Mag | '99 RF Sniper II


Posted By: sniper621
Date Posted: 09 February 2006 at 10:17pm

cool  now here is the next quetion can you suggest a place or places to purchase this stuff

and what size barrel



Posted By: warbeak2099
Date Posted: 09 February 2006 at 10:25pm
14" is great for a barrel. It's easy to maneuver and can be poked through brush or leaned against bunkers.

Many online stores sell them. www.pbgear,com has them for $29 I believe.

The other stuff I would purchase slowly, one at a time. Get the barrel and then get an HPA tank. Most any online stores have HPA tanks.    

-------------
MIDN 2/C, US Navy

LCE-SpyderMag | G-Force Pneumatic Mag | '99 RF Sniper II



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