Let's Play: X-Com UFO Defense
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Topic: Let's Play: X-Com UFO Defense
Posted By: Enos Shenk
Subject: Let's Play: X-Com UFO Defense
Date Posted: 16 May 2011 at 1:46am
So today I came to a sad realization, my fellow forumers. In all the time we've spent together we've never had a Let's Play done by one of our members. So, I've taken it upon myself to fill this hole with what I think will be one of the more entertaining games. Introducing for your viewing and reading pleasure...

This is X-Com: UFO Defense. Why does this screenshot say Enemy Unknown? Because for unknown reasons Microprose gave the game a different name in the US and Europe. X-Com is a squad turn-based tactical strategy game based around the following premise: Earth is being invaded by aliens, and the governments of the world have banded together to fund a multi-national armed force called X-Com. Their mission is to destroy the alien threat.
Let me start off by saying this game is Nintendo Hard. I've played this game since it came out in 1994 and I have never once even gotten close to beating it. The aliens are smart, deadly, and very unfair. Your troopers were apparently supplied by the Galactic Empire, as they have about the same accuracy. During the course of this Let's Play I will be renaming my troops after all you fine folks on the forum. Attrition will be murderous, expect to see many of them fall in battle. In fact I would be suprised if any of the original crop make it to the 3rd mission.
The game is played in 2 seperate systems. First, the Geoscape. It's a 3d model of the earth, allowing you to place bases on any land (Funds willing). Your bases serve as hangers for your interceptors (Used to shoot down UFOs) and your dropship (Used to ferry the troops out to the UFOs or crash sites). Here you play a bit of an empire-building simulation side of the game. You must manage your bases, keep them well supplied with equipment and troopers, keep your ships armed and ready, and keep the governments of the world happy with your performance. You also have research and manufacture to contend with. As you progress, you acquire alien technology that can be researched, allowing you to build better weaponry and armor.
The second half of the game is the tactical game. When you dispatch your dropship to a location to begin a mission, you are placed on an isometric battlefield. This field can have multiple "levels" of height. The game is very clever about things like cover and concealment. You only see what your troopers see, so if all your soldiers are looking the wrong way an alien can sneak right up on them.
The tactical game is played in turns. You go first, then the aliens, then back to you. Every action you do with your troopers uses up time units, once you run out of time units on a soldier he cannot do anything else until the next turn. In fact the aliens play by the exact same rules, something we will hope to exploit.
I'll get a bit more into the mechanics as we get into some missions, but for now let's get started.

Here we're sitting at the Geoscape just after founding the first X-Com base. Naturally we chose to place this base in Fort Wayne, Indiana. And appropriately we named it...

Our three ships are cozy in their hangers, we have a bit over $4 million in the bank, and our troops are in their barracks. Speaking of, let's get to know the troopers...

These will be our first crop of recruits to go into combat against the alien menace. Never have we seen a finer bunch of men, ready to lay their lives on the line for the sake of humankind. Well...Actually, let's take a closer look at some stats.

Woah. Okay, so TheGuy has some good reactions, some good accuracy overall, but...He's a bit of a wuss. His bravery score is terrible. I sure hope he can hack it when he comes face to face with the aliens.

Reb is a little better. Again, I wonder if he can handle the stresses of combat. If not...Well, it looks like he's gonna be really good at throwing grenades.

Enough with the troops. There's not a whole lot we can do for them now besides try and get them the best gear government money can buy. Tippmann HQ has 10 scientists on site, so let's get them working. Laser weapons are usually a safe bet, you can't go wrong with more dakka.

Speaking of dakka, here comes my shipment. A few more rifles, some ammunition, and a whole pack of grenades. After all, if our troops are going to be using rifles supplied by the Empire we'd better give them a whole lot of explosives to throw around.

We'd better get the ship loaded. Wait, are those pistols? What in gods name would we need sidearms for if we're fighting aliens? We'd better sell that junk off, we could use the cash anyway.

Taking a look at the stats for Tippmann HQ we can see that we need a bit more storage space. Once we start hauling alien booty back to the shop we're going to need a place to pile it. Also our basic radar coverage isn't going to hack it. At this rate we're only going to be picking up bogeys above the USA, and X-Com is supposed to be defending the entire planet...
Yes. We're defending the entire planet with a handful of forumers.

Just as my scientists are getting down to work the radar picks up something. A UFO! It's buzzing around over the central United States. Interceptor 1 is scrambled to meet it...

The pilot gets the UFO centered on the scope...Orders are to attempt to force a landing, but the flyboy gets a bit overzealous. The UFO explodes into a million pieces above Illinois...
So it seems like our brave soldiers will have to wait for tommorow for their first ground combat. Stay tuned!
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Replies:
Posted By: High Voltage
Date Posted: 16 May 2011 at 2:05am
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Posted By: Kayback
Date Posted: 16 May 2011 at 4:36am
Easiest way to beat this game?
Research laser rifles, then profit.
The credits received for selling them is greater than the resources used to manufacture them. Once you can wholesale flood the international arms market with laser rifles you can buy your squad anything they desire. My guys normally have flying suits, Avenger craft and plasma guns before the second month.
You can open an interceptor base on every continent and simply shoot the UFO's down and then go collect them at will from one central location.
Also as soon as you can research Psionics, dump anyone with a bad score. It is easier to train another guy up than have a weak mined individual shooting their team apart with plasma cannons.
You can launch more than one interceptor, then click on persue and watch or something. Then when both are on station get them to both attack.
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: Kayback
Date Posted: 16 May 2011 at 4:40am
PS I think i still have this in original somewhere.
Oh yes, and the layout of enemy bases doesn't change much. You can lay a course with the blaster launcher from your spawn to their base to destroy the "brain" in your first move.
KBK
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: oldsoldier
Date Posted: 16 May 2011 at 4:56am
Love those games, have the STEAM series of all 5 of them, even have the Matrix Games upgraded UFO Extraterrestrials.
One of the first great series for the old Commadore 64 thats where I first started playing UFO. Still fun.
http://ufo.ufo-extraterrestrials.com/ - http://ufo.ufo-extraterrestrials.com/
And let's not forget 'Pirates' another old Com64 game upgraded to Windows.
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Posted By: Enos Shenk
Date Posted: 16 May 2011 at 3:34pm
Part 2: The first mission

Early this morning our sensors detected a small-size UFO landed in the Dominican Republic. X-Com will be dispatched in the Skyhawk to neutralize the aliens and capture the stationary UFO. Researching intact alien technologies could be of vast benefit to the program.

These are your orders gentlemen. Good luck.
Mission #1: UFO Capture
Personnel: DaveEllis, High Voltage, TheGuy, Skillet, Reb Cpl, Mehs, Mbro, Eville.

Reb: Okay, it's darker than hell out there. Good thing we packed flares...Let's establish a secure zone to disembark.

Reb: Woah! I can see the UFO. It's just sitting there about thirty feet behind our ship. Everyone lock and load, light the area and move out.

Dave: My squad with me. We'll sweep this field over here for hostiles. Stay low, and don't let your guard down.

Skillet: Incoming fire! That was close!

Theguy: I see it. It's over there in the field. Big gray head, I don't have a shot.

High Voltage: These guns suck! I missed the thing! Hang on, let me try again...

High Voltage: Boom, head shot! One down, move up.

Dave: Copy. Squad, fan out. Sweep the field, toss more flares into the dark edges. There might be more of them out here...
Meanwhile, across the field...

Mehs: This thing is freaky. Are you sure this is the door?

Reb: Well, it looks door-ish. Cover me, I'm going in...

Reb: ...Oh crap.

Reb: DIE!
 Reb: Please die?

Reb: OW! Oh god, my liver.

Reb: Got him! Good christ these guns are terrible! He was like five feet away!

Eville: I got your back. UFO is clear! Dave, how's the field coming?

Dave: Contact! Right ahead, everyone down?

Theguy: Down? Wha-- Hurk...

Skillet: Theguy! No! YOU'LL PAY YOU ALIEN BASTARDS!

Skillet: Fire in the hole!

Dave: Alien down. And one casualty.

Mbro: This house looks empty, but we should probably check it before we leave.

Reb: Confirmed, all aliens down. Everyone grab the body bags, let's haul them back to the lab. And someone grab Theguy...


Congratulations to DaveEllis for his promotion to Sergeant! And let's all have a moment of silence for Theguy...Good night sweet prince. We hardly knew you.
Mission casualties: TheGuy (KIA), Reb Cpl (Wounded)
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Posted By: mbro
Date Posted: 16 May 2011 at 4:47pm
I think I showed some great leadership potential in the last mission.
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Don't blame me, I voted for Kodos.
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Posted By: GroupB
Date Posted: 16 May 2011 at 5:01pm
I'm an operatin operator.
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Posted By: The Guy
Date Posted: 16 May 2011 at 6:05pm
It just HAD to be a night mission...
------------- http://www.anomationanodizing.com - My Site
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Posted By: brihard
Date Posted: 16 May 2011 at 6:32pm
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Direct2drive is curently selling the whole bundle of X-Com games for 5 bucks.
http://www.direct2drive.com/480/7614/product/Buy-X-Com-Complete-Bundle-Download - http://www.direct2drive.com/480/7614/product/Buy-X-Com-Complete-Bundle-Download
------------- "Abortion is not "choice" in America. It is forced and the democrats are behind it, with the goal of eugenics at its foundation."
-FreeEnterprise, 21 April 2011.
Yup, he actually said that.
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Posted By: High Voltage
Date Posted: 16 May 2011 at 6:43pm
The Guy wrote:
It just HAD to be a night mission... |
U jelly I got first blood?
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Posted By: The Guy
Date Posted: 16 May 2011 at 7:34pm
High Voltage wrote:
The Guy wrote:
It just HAD to be a night mission... |
U jelly I got first blood? |
no, i'm dead
------------- http://www.anomationanodizing.com - My Site
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Posted By: High Voltage
Date Posted: 16 May 2011 at 8:08pm
Aww, no respawn?
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Posted By: Skillet42565
Date Posted: 16 May 2011 at 9:23pm
I did well :D
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Posted By: Enos Shenk
Date Posted: 16 May 2011 at 10:34pm
Episode 2.5: A larger target
I figured since the previous was such a short mission I'd drop another update on this today.

Tippmann HQ is doing well, but we're running into a problem. Not enough storage space...The starting base comes with 1 general stores room which isn't even close to enough. I've got guns and alien bodies spilling out after ONE mission...So we're getting started on a second storage room.


A quick glance over the troops reveals a few interesting things. I bet none of you realized Whale is black. Well he is, and he's a new rookie to fill in for the 2 casualties from last mission.

Our other new rookie is GroupB. Let's see how he fares.

Another interesting bit...Oh dear. Eville seems to have himself a Jersey boy tan.

Luckily our science team has managed to research laser pistols. I'm still not going to build any because who brings a pistol to a rifle fight? Not us, that's who. The Tippmann Forum Brigade seems more like lots of rifles + lots of explosives.

So we put the science team right back to work on something a little more powerful. Laser rifles. With luck the crew can be toting a few of these on the next-next mission.

Because they're sure not going to be ready in time for this. Radar has sighted a UFO heading out of Illinois.

A quick scramble and shoot-down by the interceptors later, and we've got ourselves a mission. The UFO is damaged, some of the crew are probably dead from the crash, but our team has to go in to clean up...
Mission 2: Sanitize crash site Personnel: Sgt. DaveEllis, Eville, Mbro, Whale, Skillet, High Voltage, GroupB, Mehs

Sgt. DaveEllis: Alright, everyone off the ship! Split into two teams. Skillet, take your squad north towards those farm fields. My squad will head towards the buildings. Call out hostile contacts!

Squad Leader Skillet: Eville, grenade those fences. We don't want to get bogged down crossing this field... Eville: You got it boss.

Eville: Fences cleared! We've got smoke cover!

Skillet: Squad, move up along the building and-- Mbro, what are you doing?! Mbro: Just wanted to see the crater, sir!

Whale: UFO sighted! Wow, it's bigger than the last one you guys took!
Meanwhile, with Dave's squad...

High Voltage: Alien spotted-- TAKING FIRE!

High Voltage: You do NOT shoot that green crap at me...

High Voltage: Boom! Headshot!

DaveEllis: Right, this building looks clear. Let's head north and hit the UFO from the other side.
Meanwhile at the UFO...

Whale: Dude! I found the door, I'm totally going to open it! Skillet: Wait for backup!

Whale: Keep your panties on, it's just one guy.

Whale: Correction, it was one guy.

Whale: This thing is totally empty. Where are the rest of them?

DaveEllis: ...Over here. I see two of them between the buildings. Mehs: Between the two buildings you said were empty? DaveEllis: ...Shut up. I can't get a grenade in there...I'm going to take the shot.

DaveEllis: And that is how you-- His buddy is pissed, duck!


GroupB: Nooo! They killed Mehs!

GroupB: I don't see him! Where'd he go?

High Voltage: In here. I've got him...

High Voltage: I winged him, he's running for it!

High Voltage: Just not fast enough. He's down.
DaveEllis: That's the last of them. Grab the bodies and Mehs, let's get out of here.
Casualties: Mehs (KIA)
What have we learned so far? Don't stand in front of windows. Don't investigate your own grenade craters. And High Voltage is a killing machine.
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Posted By: Tolgak
Date Posted: 16 May 2011 at 10:59pm
I had this game somewhere. Never played it. You've inspired me!
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Posted By: Enos Shenk
Date Posted: 16 May 2011 at 11:17pm
Well, since the way I'm doing this is by video capturing the missions, I end up with video. So I figured why not edit some of the good bits and upload them to youtube?
http://www.youtube.com/watch?v=tlPwhLFNKHE - http://www.youtube.com/watch?v=tlPwhLFNKHE
So here's the edited good bits from Mission 2.5. HV and Dave running and gunning. Mehs takes a shot to the face. HV murderfaces the last alien through a window.
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Posted By: Dazed
Date Posted: 17 May 2011 at 11:34am
Posted By: Reb Cpl
Date Posted: 17 May 2011 at 4:15pm
The liver is fine guys, thanks for asking.
------------- ?
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Posted By: Enos Shenk
Date Posted: 17 May 2011 at 7:58pm
Episode 3: Cats and dogs living together, mass hysteria.
During our last mission due to unfortunate circumstances Mehs had his face shot off by a plasma rifle. Since our team is down one member we've got a new rookie joining the squad. Everyone say hi to...

Brihard here actually looks...Pretty impressive. Good accuracy, plenty of health. I expect good things from you, Bri.

Another bit of good news! Due to some newly discovered research, our science teams have figured out how to take TheGuy's severed head and implant it into a small tank. TheTank or TankGuy, whichever you wish to call it, is armed with rocket launchers, is heavily armored, and very maneuverable. TheTank will be loaded last into the Skyranger so it will be the first off the ramp.


And speaking of needing firepower, we've just recieved an interesting alert. It seems a large force of aliens have landed in Santiago Chile, and are attacking the civilian populace.

Here are your orders gentlemen. Good luck!
Mission: Terror mission, Santiago Personnel: The(Tank)Guy, Sgt. DaveEllis, Skillet, High Voltage, Whale, Brihard, Eville, GroupB, Mbro.

TheTank: Hey guys, I didn't get a chance to thank you for taking my severed head back to base with you. This tank body is really cool! I feel about ten times manlier already. Oh, and by the way, there's two gigantic walking alien tanks at the bottom of the ramp. And a floaty purple guy...So I'm going to go ahead and shoot those, okay?



TheTank: Purple guy is still alive.

Eville: I got it! Whale: You're supposed to be aiming for the alien not the soda cans.

Eville: Shut up, Whale.

TheTank: Got another purple guy across the street. Engaging.

TheTank: If we had had a tank a few missions ago I might still be alive!

Mbro: Contact, giant walking tank in the gas station. This place is crawling!

Mbro: ...I meant to do that!

Eville: I'll finish it off for you.

GroupB: I can see a civilian in there! The aliens are shooting at him!

Civilian: żMe gusta? GroupB: Get back inside and take cover!

High Voltage: Hey, did anyone here a noise like a grenade hitting a lamp post? *KABOOM* High Voltage: Never mind.

TheTank: I see the one that threw the grenade. Firing...
DaveEllis: Got another purple guy in the gas station...

DaveEllis: Noooo! Eville! Eat this, alien scum!


Brihard: I see one through a window! I missed him...

Brihard: Got him that time. I think there's more up there, be careful.

Mbro: High Voltage, GroupB, TheTank. Let's clear this side of the street.


Whale: Taking fire! I'm pinned down!

Whale: A tank thing is charging me! Help!

Whale: Uhhh...Nevermind. It stopped and it's mooning me now.

Whale: I don't have a shot!

TheTank: I do. Firing missile...

Whale: You missed by a mile. But I heard a scream from that explosion, I think there was another alien behind the wall!

DaveEllis: TANK! Skillet, retreat! Laying down covering fire!

DaveEllis: Uh...Nevermind. I guess it was wounded or something?

TheTank: Enemy sighted...

TheTank: And neutralized.

Mbro: This warehouse looks clear. High Voltage: Let's head around the side.

Brihard: This thing won't die! Whale: I know! I shot it like 8 times too!

TheTank: Allow me.

High Voltage: Got a dead civvy here. Mbro: I see the alien bastard! He's in a field behind the houses...Brihard, can you take it?

Brihard: Sighting...And enemy down!
DaveEllis: I think that's all of them. Grab the corpses, let's get back to base.

Casualties: Eville (KIA)
What have we learned? These poor guys keep buying it from reaction fire. Brihard is the best rookie ever. And tanks are amazing. The Tippmann Forum Brigade apologizes to the people of Santiago for the utterly indiscriminate use of high explosives.
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Posted By: Reb Cpl
Date Posted: 17 May 2011 at 8:11pm
This needs to be pinned. Best thread in a long, long time.
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Posted By: agentwhale007
Date Posted: 17 May 2011 at 8:16pm
Posted By: Enos Shenk
Date Posted: 17 May 2011 at 8:50pm
Here's the edited video from Mission 3. This one really needs some patriotic American music. The city was liberated by enormous use of rockets and explosives. I think there might be ONE building on the entire map that didn't suffer signifigant blast damage.
http://www.youtube.com/watch?v=8e9Mb8I8DdU - http://www.youtube.com/watch?v=8e9Mb8I8DdU
God bless TheGuy's severed head in a rocket tank. That thing cleaned up.
In other news, Reb's liver has healed and he will be back in action for Mission 4.
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Posted By: Dazed
Date Posted: 17 May 2011 at 9:43pm
Reb Cpl wrote:
The liver is fine guys, thanks for asking. | It was never going to survive anyway. We know what you do to it.
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Posted By: brihard
Date Posted: 17 May 2011 at 11:01pm
Damn, I rock.
------------- "Abortion is not "choice" in America. It is forced and the democrats are behind it, with the goal of eugenics at its foundation."
-FreeEnterprise, 21 April 2011.
Yup, he actually said that.
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Posted By: Skillet42565
Date Posted: 18 May 2011 at 1:39am
TheTank

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Posted By: Kayback
Date Posted: 18 May 2011 at 5:12am
That is a rather judicious use of explosives. I haven't seen anything like that since Dresden.
I'm glad you didn't ping too many civvies.
KBK
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: tallen702
Date Posted: 18 May 2011 at 9:48am
brihard wrote:
Damn, I rock. |
Whatever! I saw that footage, you spray and pray and if you're lucky, you actually hit something. It's a wonder you survived your time in the military, let alone that you got picked up by a privatized anti-invasion force like X-Com.....
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Posted By: Kayback
Date Posted: 18 May 2011 at 11:31am
How are you running this game? Dosbox?
KBK
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: Enos Shenk
Date Posted: 18 May 2011 at 2:39pm
Yup, good old Dosbox.
Honestly I'm suprised it's been going as well as it has. I don't think I've EVER done a terror mission in this game where only 1 guy died.
Anyway, the next mission will be along shortly. For now, here's a bit of an interlude of getting our base and research in order.

Our awesomeness is pleasing to the world governments. They've sent us an extra suitcase full of money for our hard work.

Pretty soon we're going to start needing to capture live aliens to learn their secrets. So Tippmann HQ is beginning construction on an alien petting zoo.

Unfortunately having our base in Indiana does leave Europe a bit uncovered. So we're going to construct a radar outpost over in Portugal.

Naturally we're calling it Tippmann Europe. This won't be a full-featured base. Just a hanger for an interceptor, some living quarters, a storage room, and a radar array.

Good news! The doctors have patched up the hole in Reb Cpl's liver and he's back on the active duty list. Oddly enough none of our guys except for Dave have even been promoted. And Reb's return means we don't have to hire a new rookie to fill the hole left by Eville.

We've also got piles of alien booty stacked up in the storage room. Most of this we don't need, so most of it is getting sold. We've negotiated a contract with McDonalds to take the extra alien corpses off our hands, and most of the alien plasma weaponry is getting sold to Blackwater.

More good news! Our research staff, despite continually reporting their progress as "Poor", have finished their prototype laser rifle.

Our manufacturing staff is already on it, cranking out enough laser rifles to equip our entire squad.

If the science monkeys thought they were going to get a vacation they're sorely mistaken. All of them are switching their attention to alien alloys, which will hopefully allow us to manufacture some armor for our squad. Apparently the world governments are too cheap to send us some kevlar or something.

Soon enough our manufacturing center reports that their first production run of laser rifles are done. They've been loaded on board the Skyranger for use on the next mission...
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Posted By: Kayback
Date Posted: 18 May 2011 at 4:00pm
Make more laser rifles. Sell them. Profit.
Seriously. They sell for more than they cost to make and the only thing they take to make is money.
Be self financing in minutes.
KBK
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: Enos Shenk
Date Posted: 18 May 2011 at 4:58pm
Indeed, that's going to be going behind the scenes.
Anyway. I fired up the game to shoot Episode 4, and uhh....A terror mission popped up in Australia. Unfortunately the Skyranger got there after dark, so I figured "Well, let's see how it goes."
12 minutes later the entire team was dead. I suppose we can call this one an alternate reality that hopefully never happens, but it's funny to watch. So I tossed the entire mission video up on youtube so you can see exactly how fast you can get completely hosed in a terror mission.
http://www.youtube.com/watch?v=VCW3Rp9V_WE - http://www.youtube.com/watch?v=VCW3Rp9V_WE
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Posted By: oldsoldier
Date Posted: 18 May 2011 at 5:51pm
Lesson one. Never engage terror missions at night. Your Infantry needs heavy arms, and I tend to use pure Infantry on terror raids early on, as bad guys are not that hard to kill. Once the bigger badder UFO ground types show then maybe a tank, limits firepower though in longer engagements.
The sweep and scatter method of clearing works best for me. I send one inf type out to draw fire, then pile on with his 'fireteam' never concentrating everyone in one place.
I am back playing this as well as UFO Extraterrstrials.
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Posted By: Enos Shenk
Date Posted: 18 May 2011 at 6:04pm
Yeah, I just sent them in there to see how it would go. The problem is the game is absolutely screwing with me at this point. I've had ZERO other missions popping up. Hilariously enough I look at the graphs which show 0 UFO activity and the world is grouching about my inability to deal with the threat.
Ah well. The guys have armor now and they should be toting heavy plasma pretty soon.
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Posted By: Brian Fellows
Date Posted: 18 May 2011 at 6:46pm
Enos Shenk wrote:
We've negotiated a contract with McDonalds to take the extra alien
corpses off our hands, and most of the alien plasma weaponry is getting
sold to Blackwater. |
And then McDonald's announces they've changed their McNugget recipe.
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Posted By: GroupB
Date Posted: 18 May 2011 at 8:08pm
Enos Shenk wrote:
Hilariously enough I look at the graphs which show 0 UFO activity and the world is grouching about my inability to deal with the threat.
Ah well. The guys have armor now and they should be toting heavy plasma pretty soon.
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Time to let another shipment of space crack through.
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Posted By: *Stealth*
Date Posted: 19 May 2011 at 1:20am
I'm notably upset I have not been included in the troop roster.
------------- WHO says eating pork is safe, but Mexicans have even cut back on their beloved greasy pork tacos. - MSNBC on the Swine Flu
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Posted By: GroupB
Date Posted: 19 May 2011 at 1:45am
Does it hurt you more to know that I have 2?
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Posted By: Kayback
Date Posted: 19 May 2011 at 3:15am
I am disapoint. I dug up my box of "never get rid of" games, and X-com wasn't in it.
Damn. :(
KBK
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: Enos Shenk
Date Posted: 19 May 2011 at 7:03pm
Part 4: Willpower? What's that?
So things have been a bit strange. No UFOs have been sighted flying around which makes it a liiiiittle bit difficult to further our research and get the team some valuable combat experience.

Of course the politicos running the countries of the world aren't pleased with our lack of shooting down UFOs.

But who needs em. We've got Tippmann Europe geared up with a radar array and an interceptor. This should cover European airspace pretty good.

Our scientists have also finished their research on alien alloys, which allows us to begin research on...


Armor! Finally, our squad won't be rushing into battle in khaki coveralls.

We've also gone ahead and established a radar and interceptor base outside of Tokyo. So we should have decent radar coverage of the US, Europe and eastern Asia. Australia can suck it.

Once our research into armor is finished we can set our scientists back to working on heavy plasma. After all, we have enough looted heavy plasma rifles from dead aliens to equip two squads if we wanted. We just need the science team to come through to teach us how to fire them (Apparently it's more difficult than "Hold gun, aim, pull trigger"). Notice once again the science weenies are whining about poor progress.

And it's not too long until the only alien activity we've been picking up strikes again. Seems the aliens are terrorizing Pretoria South Africa, so the team is going in to stop it.

Good luck gentlemen...
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Posted By: Enos Shenk
Date Posted: 19 May 2011 at 7:28pm
Mission 4: Terror mission, Pretoria, South Africa. Personnel: TheTank, Skillet, High Voltage, Reb Cpl, DaveEllis, Whale, Brihard, GroupB, Mbro

Sgt. DaveEllis: I can see what appears to be a tiny UFO right outside the ramp. Tank, take it.

TheTank: Target down. I think there's a sectoid down there as well.

Skillet: Yeah, I see it. I have a shot...

High Voltage: Dude, you suck. You shot everything BUT the alien. Lemme show you how it's done...

Brihard: What were you saying again, HV? High Voltage: Shut up...We'll shoot it with the tank. Everyone off the ship and spread out!

Mbro: Uhhhh...Don't feel so....KILL ALL X-COM.

Reb Cpl: Dude, Mbro. Knock it off man.

Reb Cpl: AAAHHH! You shot me! You...

Reb Cpl: *hurk*


DaveEllis: What the hell was that?! Did someone drop a grenade? Why are we still alive? GroupB: Who cares? Mbro's lost it! Spread out, keep away from him!

TheTank: Sectoid problem neutralized.

Whale: Hey, did any of you guys hear an explosion from like...Way over there? High Voltage: Yeah, and an alien scream. Let's cut through the alley and check it out. ((I theorize a sectoid leader fired a stun bomb into a wall or something. Go team.))

TheTank: Got another sectoid here, it's shooting civilians...

TheTank: Not anymore.

Mbro: ...Ugh. Guys...Why does my head hurt? Why is there brain bits on my armor? What is...

Mbro: OH GOD IT'S A TINY UFO! KILL KILL KILL!

Mbro: DIE! DIIIIEEEEEEE!

GroupB: He pissed it off, it's shooting back! Someone knock him out or something!

TheTank: Targetting malfunction. GroupB: I heard something scream! I think you blasted an alien anyway...

Brihard: I got it...

Brihard: Holy crap. Those things explode when they fall apart! Look how much damage it did to the street...

DaveEllis: Got another one down here in the gas station. Tank, take it!

TheTank: Malfunction.

GroupB: I got it! It's falling over and...Duck! Brihard: Nice shooting. You blew up half the gas station.

Mbro: Got another mini-UFO down here! Focus fire!

Brihard: Dude, you hit it like 4 times. Let me try.

Brihard: Boom! Lucky thing it wasn't close...

Whale: There's a sectoid, it's unarmed! Just looks like it's out for a stroll...Too bad I'm gonna shoot it.

High Voltage: AHHH! I'm hit! To the...Right...

Whale: HV is down! Quick, we gotta mop this up and get him back to the docs!

TheTank: I see the shooter. Initiating vengeance module...

TheTank: One down. There's another sectoid that was behind a wall.

DaveEllis: I've got it...And target down. That's the last of them. Let's move! Grab HV, toss him in the Skyranger. We gotta get back to base before he dies!

Casualties: Reb Cpl (KIA) High Voltage (Wounded)

And this mission seems to have cheered up the world governments. Somehow. Apparently the Russians think South Africa is their territory.

But here is the best news. It seems the squad found a living sectoid leader in the rubble of Pretoria. It's been transferred to the alien petting zoo at Tippmann HQ. Our science teams have theorized the sectoid leaders are the prime force behind the aliens psychic abilities...
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Posted By: Reb Cpl
Date Posted: 19 May 2011 at 8:57pm
I just am not cut out for this sort of thing. First the liver, now a body bag.
good luck boys. From the looks of things, you'll need it!
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Posted By: pntbl freak
Date Posted: 19 May 2011 at 9:25pm
Best thread ever.
Also this game looks fun...I might have to play it sometime.
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Posted By: Skillet42565
Date Posted: 19 May 2011 at 11:17pm
I vote that we take Reb's DNA and clone him, or create a Tallen haha.
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Posted By: Kayback
Date Posted: 20 May 2011 at 1:55am
I'm suprised the Aliens lasted that long in Pretoria.
Well done.
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: Enos Shenk
Date Posted: 21 May 2011 at 5:42pm
Part 4: Just more bug hunting

While we wait for our science weenies to finish researching the sectoid leader and plasma weaponry, we've got a few basic missions to take care of. Our interceptors have shot down a couple small UFOs which aren't really worth the time (Or at least not to screenshot and narrate). But they also shot a medium-sized UFO out of the sky over southern Russia. The team is going in to see what they can find.
Since we lost Reb on the last mission and High Voltage is in the infirmary we need a couple new rookies.
 Since our last mission was in South Africa we stopped over to pick up this fellow named Kayback.
 And Rookie number two, our old buddy Stealth. Who seems to be having an estrogen problem.
The Skyranger lands next to the shot-down UFO and the mission begins...
Mission 4: Recover downed UFO (Medium) Personnel: TheTank, Sgt. DaveEllis, Mbro, Stealth, Kayback, Skillet, Whale, Brihard, GroupB
 TheTank: Taking fire already. Looks like we're up against those pansy floating guys again.
 TheTank: Engaging another one right outside the UFO door.
 Mbro: I've got the other one. Down it goes.
 Skillet: Hang on, lemme toss a flare up...There's another one, I've got it!
 Kayback: I see one too, it's a sniper on top of the ship! Die! ((This was an AWESOME reaction fire shot by Kayback on the alien turn))
 Sgt. DaveEllis: Alright rookie, welcome to X-Com. You get to open the door first. Stealth: Aw man...
 Stealth: Hah! It's just a foyer! DaveEllis: Then get the next door too, rookie.
 GroupB: I'll stay out here in case there's more around. TheTank: Patrolling the outside as well.
 Stealth: I see one!
 Stealth: Woo! My first kill!
 DaveEllis: Whale, get the next door.
 Whale: RIGHT IN FRONT OF ME!
 Whale: Yeah, suck it! Suck on my journalism!
 Mbro: Huh, there's some kind of glowy light thing over here.
 Stealth: This side's a dead end. Nothing here.
 Brihard: I'm gonna check it out. There's a hole in the cieling, maybe if I jump...
 Brihard: Hah, it's an elevator! There's another floor up here.
 Skillet: Brihard, let's take this side. Mbro, take Kayback the other direction.
 Kayback: Looks like another dead end. I don't see a door or anything.
 Stealth: Guuuuuyssss, wait up!
 Brihard: Alien!
  Brihard: I'm hit! He shot me in the stomach!
 Brihard: Eat laser you alien scum! Whale: You okay, Bri? Brihard: Yeah, I'll live...
 Skillet: Got another in here!
 DaveEllis: It looks like the control room...Good work everyone.
 GroupB: I got the last of them out here, he's floating above the ship.
 DaveEllis: Excellent job. We're done here, let's call for the salvage crew. Grab the bodies and...Whoever died. Whale: Nobody died. DaveEllis: Huh. Well...Beers are on me back at base.
Casualties: None 
 Brihard will be joining High Voltage in the infirmary though.
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Posted By: The Guy
Date Posted: 21 May 2011 at 6:32pm
I denote the lack of a Glass Rose in Stealth's inventory.
------------- http://www.anomationanodizing.com - My Site
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Posted By: *Stealth*
Date Posted: 21 May 2011 at 7:05pm
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It should be a type of special weapon for me.
The glass rose hand grenade - literally making aliens flee the immediate area.
------------- WHO says eating pork is safe, but Mexicans have even cut back on their beloved greasy pork tacos. - MSNBC on the Swine Flu
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Posted By: The Guy
Date Posted: 21 May 2011 at 7:09pm
*Stealth* wrote:
It should be a type of special weapon for me.
The glass rose hand grenade - literally making lady aliens flee the immediate area.
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------------- http://www.anomationanodizing.com - My Site
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Posted By: Kayback
Date Posted: 22 May 2011 at 2:25am
Getsome!
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: GroupB
Date Posted: 23 May 2011 at 2:49am
I was playing tonight and decided to try out a canon tank. Put it up 1v1 against a snakeman. Tank got to go first, first shot took out wall, second shot hit the snakeman. Snakeman responded with 3 shots, destroying the tank.
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Posted By: Mehs
Date Posted: 23 May 2011 at 3:28am
Revive MEHS
------------- [IMG]http://i27.tinypic.com/1538fbc.jpg">
Squeeze Box
☣
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Posted By: Kayback
Date Posted: 23 May 2011 at 7:16am
Lol gave it a try after ages.
Got ass handed to me. WTH?
First month only UFO was on the 27th.
KBK
------------- Pedicabo ego vos et irrumabo. H = 2
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Posted By: Enos Shenk
Date Posted: 29 May 2011 at 6:00pm
I've been a bit busy, and a bit stuck on how to keep going with this. See, the way the game works is things do escalate in terms of the size of ship you encounter, the different alien species etc. But it's a game about busting into UFOs and shooting things, so you do a lot of that. If I tried to give the full treatment to every piddly little mission it's going to get extremely boring. So I'm going to try to streamline the missions a bit until the game hits the various "bump ups" in challenge. Trust me, the first time the team goes into an alien base or has to defend a base...It's going to be crazy.
But for now, I've had the researchers working on keeping things going behind the scenes. They've managed to complete their research on a couple useful areas.
 The science weenies have finished studying the captured sectoid leader. Using this information we can get started on researching a psi lab, a base facility that will allow us to train our troops in the alien mind control technologies.
 To fill a hole in our roster we've picked up a new rookie. Everyone say hello to FreeEnterprise. He'll be coming along on our next mission.
 BraveCoward here was also hired, but after the fact I realized we don't have an empty spot in the squad for him yet. So he'll be sitting on the bench back at base until needed. He's probably eating burritos or something while WE GET SHOT BY ALIENS.
 Our radar outpost in Japan picked this up, an entirely new class of UFO. Interceptors were scrambled from Japan and Europe but the UFO managed to evade our pursuit. This is definately not a good sign...They're probably up to something nasty in central asia or the middle east.
 We did manage to detect another medium-sized UFO landed in Russia. We're sending the team in to attempt to capture the undamaged ship hole. ((This UFO pictured took off and vanished before another landed in Siberia. Sue me, we're going to Siberia but this is the picture you get.))
Mission 5: Capture intact medium UFO Personnel: TheTank, Sgt. DaveEllis, Whale, Mbro, Skillet, Stealth, GroupB, Kayback, FreeEnterprise
 TheTank: Floaty guys again. I got one.
 Skillet: There's one on top of the ship, he's shooting!
 Mbro: I got it! Stealth: No, I got it! Whale: You guys suck, I got it! Skillet: I suck too, but I really got it!
 TheTank: The door is over here.
 Kayback: Aaaahh!
 Mbro: Just shoot it you pansy.
 DaveEllis: Alright rookie, welcome to X-Com. Open the door. Mbro get the next one if there's nothing here.
 Mbro: Oh crap...
 Mbro: One down, there's another behind him. Taking fire!
 Stealth: Got another. He blew a hole in the wall, someone get up here and finish the last one!
 DaveEllis: Clear. Move up.
 Whale: I bagged one trying to sneak up on us! Going to check the other sides with TheTank.
 Mbro: Going in. Cover me.
 Mbro: Die!
 Mbro: Yeah! You too!
 DaveEllis: Go up the lifty-thing, rookie.
 FreeEnterprise: Nothing up here, come on up.
 Whale: Oh hell yeah! I just dropped a guy from like a mile away!
 FreeEnterprise: Aaah! Taking fire! ...And he missed?
 FreeEnterprise: How do you miss at that range? Get outta the way!
 GroupB: I found the last one, engaging...
 GroupB: Hostiles down, the control room is ours!
DaveEllis: Sooooo...Does anyone know how to fly a UFO?
Casualties: None!


Finally, some promotions! Let's hear it for Captain DaveEllis, Sergeant Mbro and Sergeant GroupB!
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Posted By: Evil Elvis
Date Posted: 29 May 2011 at 10:37pm
best thread in a long long time.
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Posted By: Skillet42565
Date Posted: 29 May 2011 at 11:29pm
I still didnt get promoted, even after everyone else sucks at shooting?
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Posted By: mbro
Date Posted: 30 May 2011 at 12:36am
I feel I'm making a great contribution to our team.
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Don't blame me, I voted for Kodos.
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Posted By: Evil Elvis
Date Posted: 30 May 2011 at 10:31pm
By going BEZERK?
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Posted By: mbro
Date Posted: 31 May 2011 at 2:10am
Evil Elvis wrote:
By going BEZERK? | I'm the wildcard.
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Don't blame me, I voted for Kodos.
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Posted By: Enos Shenk
Date Posted: 04 June 2011 at 9:28pm
Actually, Mbro is the killing machine. As long as we can keep his rage in check...
So my webhost was unreachable for about a week, so I didn't bother running any missions. But it looks like Random Network Engineer that I emailed managed to fix the problem, hooray geeks. So let's dive into...
Episode 7 or something: Crysalids all over the place
 Thanks to the science weenies, our team can now equip heavy plasma guns. This is the same weaponry the nastier alien types use, and is easily capable of burning holes in walls.
 Earth is pleased by our performance, forumers. Good work.
 Thanks to our research on the captured telepathic sectoid leader, we can now equip our base with a psionics lab. Soon enough our troops will be capable of mind control training. And finally the age old question can be answered, which forumers have the biggest brains.
 Construction crews are beginning work on our new laboratory. It will take almost a month to construct however.
 Full steam ahead for the war effort. We're getting the science weenies right back to work on the hardware necessary for psionic warfare.
 Just in time for some weapons trials. The aliens must have something against Indian food...
Mission 7: Terror Mission. Calcutta, India. Personnel: TheTank, Captain DaveEllis, Sergeant Mbro, Sergeant GroupB, Whale, Skillet, Stealth, FreeEnterprise, Kayback
 TheTank: Target sighted between two houses. We're insured for property damage, right?
 Civilian: तुम मेरे घर उड़ा दिया!
 TheTank: Got another in a garden. Let me clear the line of fire for you...
 Mbro: Nice. I got him.
 Cpt. DaveEllis: Mbro, GroupB. Take Whale and FreeEnterprise with you to the north. The rest of you with me to the south and-- Hold on. There's some alien I've never seen inside this warehouse... Skillet: What's it look like? Cpt. DaveEllis: Black, shiny. Nasty. I can't get a shot... ((This was a nasty moment for me. Crysalids are evil evil enemies...They can cover half the map in a turn and they insantly infect any soldier they hit at melee range. The infected soldier then dies and spawns another Crysalid...And Dave was out front...))
 Cpt. DaveEllis: Kayback, HQ says these new guns will punch holes in walls. Try it, about ten feet ahead of me. Kayback: Got it.
 Skillet: Clear shot, I dropped it whatever it was.
 Stealth: Got another black shiny guy in the street. He's down.
 Civilian: मेरे हीरो! मैं अपने बच्चों को चाहते हैं! Cpt. DaveEllis: Just doing our job, maam.
 TheTank: Two more aliens sighted. One in front of this house...
 TheTank: And one RIGHT outside the building you're in, Dave. Watch out!
 TheTank: This thing just shrugged off a rocket like it was nothing!
 Stealth: I hear the thing over there! I can't get a shot at it...
 Cpt. DaveEllis: Form a wall. If it comes in, blast it!
 Sgt. GroupB: Plasma takes them out pretty good. Rookie, get up here and take the other one. FreeEnterprise: I'm a squaddie, sir. Not a rookie. Sgt. GroupB: Then why don't you have any armor?
 FreeEnterprise: Maybe they'll give me some now. Captain, you're clear!
 TheTank: Time for more property damage. Let's see if anything is hiding in that grocery store...
 FreeEnterprise: Snake guy down!
 Cpt. DaveEllis: This is how you do it, newbies.
 Kayback: Got another snake in the grocery, it's shooting at FE!
 Mbro: Problem solved.
 Whale: I see one! Taking the shot...
 TheTank: Hey, watch ou-- *error* Sgt. Mbro: Nice going, idiot. You killed TheTank! TheGuy is dead for good now!
 Whale: There's two of them down there! Taking fire!
 Sgt. Mbro: I should have let them kill you. That tank is coming out of your paycheck...Those things cost $480,000 apiece you know.
 Skillet: Another snake guy bites the dust. Move up!
 Sgt. GroupB: Oh yeah! Did you see that shot?! Through the window, over the trash cans, nothing but snake guy.
Cpt. DaveEllis: Sensors show that was the last of them. Grab the loot, let's get outta here.

Casualties: TheTank, Whale's credit rating
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Posted By: usafpilot07
Date Posted: 04 June 2011 at 11:03pm
Man, when FE gets a slot in the narrative before I do, I really haven't spent as much time around here as I used to. I demand myself and Mrs. Gatyr have dibs on the next spots once the big brains technology comes online.
------------- Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
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Posted By: The Guy
Date Posted: 05 June 2011 at 11:33am
....
------------- http://www.anomationanodizing.com - My Site
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Posted By: Evil Elvis
Date Posted: 05 June 2011 at 5:29pm
I decree that the next Tank be named after <KRL>
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Posted By: Skillet42565
Date Posted: 05 June 2011 at 7:46pm
I think we can probably rebuild TheGuy. Did his head get destroyed?
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Posted By: The Guy
Date Posted: 05 June 2011 at 10:52pm
Skillet42565 wrote:
I think we can probably rebuild TheGuy. Did his head get destroyed?
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One of those UFO tanks.
------------- http://www.anomationanodizing.com - My Site
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Posted By: tallen702
Date Posted: 28 June 2011 at 8:17pm
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So, my own game of xcom isn't going as well as Enos' If I'd named my squad members after the forum, well, I'd have to start looking into the directory to come up with new names....
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Posted By: Gatyr
Date Posted: 07 August 2011 at 12:23am
usafpilot07 wrote:
Man, when FE gets a slot in the narrative before I do, I really haven't spent as much time around here as I used to. I demand myself and Mrs. Gatyr have dibs on the next spots once the big brains technology comes online.
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Word. I like being in things too.
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