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Panda Man View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Panda Man Quote  Post ReplyReply Direct Link To This Post Posted: 16 March 2006 at 11:30pm
www.imageshack.us

Click "browse"

then look threw your files that your paintball marker is pictured in, then press "open" then press "Host it!" then get the URL, and copy and paste.


Edited by Panda Man - 16 March 2006 at 11:31pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote procarbinefreak Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 12:07am
Originally posted by iceman1186 iceman1186 wrote:

Originally posted by procarbinefreak procarbinefreak wrote:

13-15 is all i need... it's as fast as i can pull the trigger and my gun is perfectly legal... no bounce or ramping or anything.  and slings... sorry but i'd rather have my gun ready to shoot on the field not over my shoulder


You would wish you had that sling if you ever played a game that lasted more than 30 min. I would like to see you play a 24 hour scenario without a sling, by hour 5 you would give up your right arm and left leg for a sling.


yeah... i have played big games where i've had my trix (big ol DM3) for an hour and a half... trust me... i'd much rather have my gun up and ready.  hence why i don't like all the ops gear crap that adds poud after pound to your gun... i'd much rather keep it to a gun, barrel, tank and hopper. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote HeLLray Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 5:40am
darn i just found out pro/carbines are out of production  talk about lagging in the past.

heres one for the p/c's!

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 7:21am
Originally posted by iceman1186 iceman1186 wrote:

Originally posted by procarbinefreak procarbinefreak wrote:

13-15 is all i need... it's as fast as i can pull the trigger and my gun is perfectly legal... no bounce or ramping or anything.  and slings... sorry but i'd rather have my gun ready to shoot on the field not over my shoulder


You would wish you had that sling if you ever played a game that lasted more than 30 min. I would like to see you play a 24 hour scenario without a sling, by hour 5 you would give up your right arm and left leg for a sling.

I play 24 hour games without a sling all the time. Its not that difficult. The only use I have ever found for a sling is if you are carrying a large prop around. But most of the time I'm not the one carrying the prop.

Originally posted by HeLLray HeLLray wrote:

darn i just found out pro/carbines are out of production  talk about lagging in the past.

Yeah, but think of it this way, those of us with the P/C are now considered old timers... I walked onto the field the other with my pro/carbine and most of the kids were like WTF is that?


Edited by Snake6 - 17 March 2006 at 7:23am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baewolf Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 7:32am
Originally posted by procarbinefreak procarbinefreak wrote:

Originally posted by iceman1186 iceman1186 wrote:

Originally posted by procarbinefreak procarbinefreak wrote:

13-15 is all i need... it's as fast as i can pull the trigger and my gun is perfectly legal... no bounce or ramping or anything.  and slings... sorry but i'd rather have my gun ready to shoot on the field not over my shoulder


You would wish you had that sling if you ever played a game that lasted more than 30 min. I would like to see you play a 24 hour scenario without a sling, by hour 5 you would give up your right arm and left leg for a sling.


yeah... i have played big games where i've had my trix (big ol DM3) for an hour and a half... trust me... i'd much rather have my gun up and ready.  hence why i don't like all the ops gear crap that adds poud after pound to your gun... i'd much rather keep it to a gun, barrel, tank and hopper. 


Simple ergonomics
http://www.specialopspaintball.com/articles/self_aiming_pa intgun.asp
 

Edited by Baewolf - 17 March 2006 at 7:33am
Don't bring a speed ball gun to a woods ball fight
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 7:50am
Find an article from someone other than Spec Ops, and we'll talk.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baewolf Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 8:06am
Originally posted by Snake6 Snake6 wrote:

Find an article from someone other than Spec Ops, and we'll talk.


Why are they making it all up, sounds pretty logical to me, I don't think guns evolved the way they did for no good reason, besides I think that new players should look at both sides of the fence and decide for themselves. Everytime someone posts a gun on this site and it has a scope or a stock, people jump all over it. I think that people new to paintball should see both sides of the story and decide what works for them.
 
Don't bring a speed ball gun to a woods ball fight
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 8:21am
The fact of the matter is this. SpecOps delievers more propaganda than Joseph Goebbels. All of their articles are so laced with marketing propaganda, all thier articles do is try to sell you product, thier articles don't give you very many real facts on anything other than you need this and this and this from us to be a good player. The majority of their items are marketed toward new players who don't know any better, so they will make money off of the new players lack of knowledge. This is teh most despicable marketing technique I have ever seen. I refuse to buy from a company that takes advantage of people that way. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baewolf Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 8:30am
Originally posted by Snake6 Snake6 wrote:

The fact of the matter is this. SpecOps delievers more propaganda than Joseph Goebbels. All of their articles are so laced with marketing propaganda, all thier articles do is try to sell you product, thier articles don't give you very many real facts on anything other than you need this and this and this from us to be a good player. The majority of their items are marketed toward new players who don't know any better, so they will make money off of the new players lack of knowledge. This is teh most despicable marketing technique I have ever seen. I refuse to buy from a company that takes advantage of people that way. 


I haven't bought a single thing from them, but I do know that since I started reading their articles, my woodsball game has inproved ten fold. And that really all that matters to me, so I guess if it stands to help it can't be all that bad
 
Don't bring a speed ball gun to a woods ball fight
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 8:52am
Well your one of the few people that were actually helped by their articles. From what I have read from their articles, about the only thing that I have gotten out of it is that I need to buy more of their products in order to be a better player. Also do you realize that they have copyrighted the term Woodsball(TM)? Now you cant even use the term Woodsball(TM), a term that has been around for a hell of alot longer than their company. They have no right to copyright this term, because they didn't create it. This shows their ambition to monopolize the woodsball market. Think, in a few years the only company you might be able to buy your milsim parts from might be them, because they will have forced all all the other companies to either distrubute through them, or og out of buisness. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote procarbinefreak Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 10:02am
i refuse to read any article on a site that tells you hot to be a sniper...

some quotes from the sniper article after skimming a few paragraphs:

A military sniper rifle is accurate at over four times the range of a regular battle rifle (a four hundred percent, difference!)
holy crap no way, i want to know who their mathematician is!

and right here they debunk their whole sniper article and call them what they're supposed to be called:

Yet, how many times do powerful, aggressive forces bog down in long, drawn out shooting matches that could've been broken by a stealthy ambusher or flanker?

that's what they are... not some super leet paintballer who's using super sniper skills....
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Post Options Post Options   Thanks (0) Thanks(0)   Quote xTippyx Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 10:38am

i like your pro/carbine, procarbinefreak

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baewolf Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 11:22am
Originally posted by procarbinefreak procarbinefreak wrote:

i refuse to read any article on a site that tells you hot to be a sniper...

A military sniper rifle is accurate at over four times the range of a regular battle rifle (a four hundred percent, difference!)
holy crap no way, i want to know who their mathematician is!

and right here they debunk their whole sniper article and call them what they're supposed to be called:

Yet, how many times do powerful, aggressive forces bog down in long, drawn out shooting matches that could've been broken by a stealthy ambusher or flanker?

that's what they are... not some super leet paintballer who's using super sniper skills....


Canadian Military Snipers use 50 caliber rifles and are effect to a range of 2km, maybe you should do the math. How far away an object do you think you could hit something with a real gun. I have fired rifles and hand guns my whole life, and have seen things done with them that you probably couldn't even imagine.

http://www.riflebarrels.com/articles/50calibre/50sniping.htm


Websters definition of a sniper (I guess you are rewriting the dictionary now too)
sniper
 
a marksman who shoots at people from a concealed place
Sniper

      a marksman who shoots at people from a concealed place

Sniper= A "marksman" shooting at someone from a concealed place

Hmmmmmmm sounds completly in line with what they say on the ops site. Their articles teach you how to think and creep up and flank, or how to conseal yourself and fire using it to your advantage. Funny thing is you can have the best speed ball gun in the world, If some guy  is hiding and you don't see him shoots you in the face, the gun won't help you any.

There is "snipers" in paintball, scopes are effective and work well is setup correctly, stocks help a person quickly aim and fire accuratly without the need of years of experience or having to walk your paintballs into someone, who if smart enough will just put their head down before getting hit

 

Edited by Baewolf - 17 March 2006 at 11:32am
Don't bring a speed ball gun to a woods ball fight
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 11:25am
.50 Caliber rifles have a range of 2 Kilometers not three miles. Do some research. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 11:33am
Originally posted by Baewolf Baewolf wrote:


Websters definition of a sniper (I guess you are rewriting the dictionary now too)
sniper
 
a marksman who shoots at people from a concealed place
Sniper

      a marksman who shoots at people from a concealed place

Sniper= A "marksman" shooting at someone from a concealed place

Hmmmmmmm sounds completly in line with what they say on the ops site. Their articles teach you how to think and creep up and flank, or how to conseal yourself and fire using it to your advantage. Funny thing is you can have the best speed ball gun in the world, If some guy  is hiding and you don't see him shoots you in the face, the gun won't help you any.

There is "snipers" in paintball, scopes are effective and work well is setup correctly, stocks help a person quickly aim and fire accuratly without the need of years of experience or having to walk your paintballs into someone, who if smart enough will just put their head down before getting hit


What you have described is NOT sniping. It is setting up an effective ambush. There are several Forumers with REAL miltary Sniper experiance, who will tell you straight up that it is physically impossible to be a Sniper in Paintball(oldsoldier). This post was written by SR_Crewchief A respected forumer, and Ex-Army.
Originally posted by SR_Crewchief SR_Crewchief wrote:


BASIC Sniper Tactics and how they relate to paintball 101

First some basics need to be established. The game is paintball and for the purposes of this class it is played in the woods where the terrain dictates that you’ll be engaging each other most of the time at between 20 and 25 meters. (In other words close range) It is played most often by 2 opposing sides of roughly equal size. For all intent and purposes this game is modeled on military small unit combat.

Now several you are going "whoo hoo, my kind of sniper country"…without knowing what makes a sniper. Many of you have gone to the dictionary and found a reference saying something to the effect that a sniper is someone who fires from concealment and have used this a your basis for your claim to being one in paintball. That's all well and dandy, except you ignore the rest of the definition.

snip·er ( P ) Pronunciation Key (sn p r)n. A skilled military shooter detailed to spot and pick off enemy soldiers from a concealed place. One who shoots at other people from a concealed place.

Source: The American Heritage® Dictionary of the English Language, Fourth EditionCopyright © 2000 by Houghton Mifflin Company.Published by Houghton Mifflin Company. All rights reserved.

Now you’ll note that this expanded definition is still quite general in it scope, after all anyone who squats behind bush to fire is a sniper which is not the case.

So, since the dictionary has not resolved this we must consult the experts for a better definition of what makes a sniper in our chosen environment. It happens that I’ve had the opportunity to do just that from time to time in my 22 years in the Army.

In summary here are the extreme basics of what is an effective sniper:
· A superior marksman
· Expert knowledge in the art camouflage for concealment
· The ability to approach the target without being detected
· Engage the target from beyond effective range of return fire
· The ability to engage the target without revealing your position
· The ability to egress the area after successfully engaging the target without being positively identified and engaged

The first three of these points are possible in the game of paintball, but do not make you a sniper, they just take some training and practice.

Let’s look at them one at a time.

A superior marksman

Basically someone who’s shooting skills are well above that of the average player. No big problem here, skill levels very, some people are just plain better than others.

Expert knowledge in the art camouflage for concealment

This one is a little tougher. It takes knowledge of what will fool the eye into not seeing what is really there. It’s still doable though. Trained military have an advantage over the someone whose camouflage skills are solely based on hunting. Not because the non-military hunter is any less skilled but because of who the camouflage is intended to fool. But once armed with the knowledge of what the differences are this isn’t even a problem. So, yes this can be effectively applied to paintball.

The ability to approach the target without being detected

This one is a bigger problem. If just taken as being able to move close enough to a player that is already in place to make your shot undetected is very difficult. Since instinctively humans are hunters, our attention is automatically drawn to movement or things that are out of place. It’s takes someone that is extremely skilled in moving undected to pull this one off. But I have seen it done.

I should add to this the ability to setup a position that provides an undetected position from which to shoot that covers an area you expect your opponent to move through. A basic ambush.

Both require an undetected shooting position and can be effectively applied to paintball depending on skill level


The last three points are where the concept of a sniper in paintball fails.

Engage the target from beyond effective range of return fire

No matter what you do, as long as everyone has the same approximate muzzle velocity, everyone has about the same effective range. Yes, that means Flatlines too. While Flatlines do have the ability, do to an aerodynamic backspin, shoot farther than other barrel systems the paintball still loses velocity at the same rate. What this means is that a paintball from a flatline loses the energy to break its shell at the same rate as one fired from a conventional barrel. The advantage of the flatline is initial flat trajectory that paintball has, which allows someone to fire under foliage that would otherwise break the ball. (The first failed point in being an effective sniper)

The ability to engage the target without revealing your position

Since the effective range is around 20-25m means that when you fire you have effectively revealed your general position. What I mean is this. Your shooting from such a close range that either the pop of your ball leaving the barrel or the sound of your bolt cycling (or both) will give your general position away to anyone with average hearing as far away as 40m. Unless you are only engaging 1 or 2 people or are extremely lucking you yourself can now be effectively counted as a mission kill. (The second failed point in being an effective sniper)

The ability to egress the area after successfully engaging the target without being positively identified and engaged

What this means is the ability move to a new shooting position after having engaged a target without being detected and counter-engaged your self. Since it’s been demonstrated that you can’t effectively engage a target without revealing your initial shooting position and exposing yourself to effective counter fire this one automatically fails. (The third failed point in being an effective sniper)



Now just because you can’t effectively apply all of the above tactics of what makes an effective sniper doesn’t mean that the first 3 listed can’t be applied to paintball. Do they make you a sniper? No. But they do give you the ability to setup an effective close ambush. Just a word of advice here, bring along several friends and you might even be effective at it.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baewolf Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 11:50am
I think  I am going to have to put up some posts in the the new player forum when I get the time. Info on scopes, stocks, snipers in paintball, flatlines, etc....

You guys just totally have it out for these things, I think it will help new players to see both sides of things and they won't feel so walked on everytime they post a picture of a gun with a scope on it or a stock or dare be stupid enough to call thier gun a "sniper gun". This forum seems pretty dominated with these opinions, but I think nothing is absolute and they deserve to not feel so jumped on, besides since I started looking into all this I now shoot more people them ever, and "most" of the people I shoot walk out of the woods not even knowing who shot them or where it came from. Sounds like a sniper to me

Sniper

      a marksman who shoots at people from a concealed place


 
Don't bring a speed ball gun to a woods ball fight
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Post Options Post Options   Thanks (0) Thanks(0)   Quote xTippyx Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 11:55am
can you guys just drop the whole sniper issue.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snake6 Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 12:19pm
Originally posted by Baewolf Baewolf wrote:

I think  I am going to have to put up some posts in the the new player forum when I get the time. Info on scopes, stocks, snipers in paintball, flatlines, etc....

You guys just totally have it out for these things, I think it will help new players to see both sides of things and they won't feel so walked on everytime they post a picture of a gun with a scope on it or a stock or dare be stupid enough to call thier gun a "sniper gun". This forum seems pretty dominated with these opinions, but I think nothing is absolute and they deserve to not feel so jumped on, besides since I started looking into all this I now shoot more people them ever, and "most" of the people I shoot walk out of the woods not even knowing who shot them or where it came from. Sounds like a sniper to me

Sniper

      a marksman who shoots at people from a concealed place


 

The moment you post a post abotu snipers in the New Player Forum, It will be considered trolling and immediatly locked. Just a warning.

Examine my article on The History of Miltary Sniping. I suggest you take a long look at the artibutes of a Sniper. Also I suggest you look at the Anology.

The History of Military Sniping, and how it relates to the Game of Paintball.

Ok. So I got bored, and I am sick and tried of this stupid sniper debate. I got a Barnes and Noble gift card for Christmas, and didn’t know what else to get so I picked up several books on Military Snipers. Here are my findings.

< -- Note: Due to a problem with my code, you have to Highlight my rifle comparison tables to see them. It’s a bother, but if someone knows how to fix it, PM me. -- >

First lets go over the basics of what a sniper is, and what a sniper is not.

“A sniper…is considered a specialist, whose prime function is to kill selected high value targets at long range using superior skill and armament. A sharpshooter, by contrast, is a rifleman (proficient or otherwise) who acts in an opportunist manner, taking shots at the enemy when the chance arises”

From SNIPER by Adrian Gilbert

Keep this in your mind as you read the rest of the article.

The American Revolution (1775-83)

Sniping first came onto the battlefield during the American Revolution. Standard infantry of this period were equipped with “Brown Bess” smoothbore muskets. The Continental Congress approves 10 independent companies, armed with long rifles. The men of these companies were the first snipers.

Comparison between the “Brown Bess” musket, and the Long Rifle.

“A soldiers musket, if not exceedingly ill bored (as many are), will strike the figure of a man at 80 yards: it may even at 100, but a soldier must be very unfortunate indeed who shall be wounded by a common musket at 150 yards, provided that the antagonist aims at him; as to firing at a man at 200 yards, with a common, musket, you might as well fire at the moon.” –British Major Hanger, on the “Brown Bess” musket

 In contrast, the American Long Rifle (as carried by the Irregular companies), was effective in ranges up to 300 yards, and headshots could be achieved at 200. At these ranges American Snipers picked-off high ranking British Officers. During the battle of Saratoga an American sniper brought down British General Simon Frasier from a range of 300 yards. Despite its advantages the long rifle had several disadvantages. Its slow reload time(2 shots a minute), and lack of bayonet fixture made it useful only as a skirmisher weapon, not for use as a standard infantry weapon.

 

Long Rifle

Brown Bess Musket

Range:

300 yards

80 yards

As you can see from the table, the Rifle outranged the common muskets of the time by over 200 yards.

The War of Northern Aggression (American Civil War) (1861-65)

During the Civil War, the standard infantry rifles were the Enfield(for the south), and the Springfield(for the north). These were muzzleloading rifles with effective ranges up to 500 yards. The confederacy managed to acquire Witworth and Kerr rifles from Europe for their snipers. These rifles had an effective range of well over 1200 yards, and hits were reported at over 1500 yards.

Confederate Snipers were selected in a manner which has been used to select snipers in most present wars. The best men from each infantry regiment entered into shooting competitions. They were required to hit man-sized boards at 500 yards. The best shooters were given the prized Kerr and Witworth rifles. They then went through extensive training in the use of these rifles.

The snipers were warned never to get within 400 yards of the enemy, but to use their superior range, to keep the enemy at a safe distance.

 

Kerr & Witworth Rifles

Enfield/Springfield Rifles

Range:

1200+ yards

500 yards.

 

World War I (1914-18)

US Snipers during World War I used modified, and accurized versions of  the standard service rifle the Springfield 1903, equipped with 2 to 4 power scopes. Snipers during the war mostly sniped from behind the MLR, the main trench line. These snipers were Infantrymen taken off the line, and equipped with scoped rifles. With their rifles they could pick the enemy off 3 or 4 trench lines back from the MLR. The marksmanship standard for infantry of the time was to be able to hit a standing man from around 100 yards. The snipers were trained to hit targets from over 500 yards.

World War II (1938-45)

World War II snipers were selected in different manners during the war. I will concentrate on the Marine Corps Snipers trained at Green’s Farm because the documentation of this school and its snipers is the best. There, snipers were instructed in 5 week courses in marksmanship, camouflage, and field craft. They were trained to approach a target using stealth and to eliminate the target from long distances. These snipers were required to hit a moving target at 500 yards, and to hit a stationary target at 1000. They were equipped much the same way as snipers in WWI  were. These snipers used accurized  versions of the M1903 Springfield service rifle, the A1 or A3 variants equipped with 2 or 4 power scopes. Marine Infantry qualified at 500 yards.

 

M1 Garand

M1903A3

Range

500 yards

1000yards

Ammunition

.30-06

.30-06

Korea (1950-53)

Korea, in the latter part of the war turned into a bogged down war of attrition, looking somewhat like the trench warfare of WWI. This, alongside Korea’s terrain of rolling hills combined to make it prime sniper territory. Sniping tactics in Korea did not change much from the tactics of WWII so I will not elaborate on them. The rifles also remained the same. Snipers in Korea were equipped with 1903A3 Variant Springfield’s, and National Match M1’s(which were used in competition shooting because they were more accurate than the standard M1) Equipped with 4 power scopes(the M1D model). The accuracy of the M1 was not as good as that of the Springfield, due to the need to offset the scope, and have major Eye Relief built-in to the rifle due to the Clip Feed of the M1. These M1’s still were able to reach ranges of 500 yards accurately. In Korea the use of the .50 caliber round for sniping was first seen. M2 Machine Guns mounted with a 10 power scope were able to reach ranges of 2800 yards effectively, Snipers also experimented with .55 Caliber Boy’s antitank rifles modified to take .50 caliber rounds, and mounted with scopes which had the same range as the M2, but was able to be carried by a man whereas the M2’s were limited to fixed positions.

 

M1D Sniper Model

M1903A3 Sniper

M2 Machine Gun

Range

500 yards

1000 yards

2500 yards

Ammunition

.30-06

.30-06

.50 Caliber

 

Vietnam (1965-75)

Vietnam is the perfect example of how a sniper can be employed during combat. The restrictive ROE and vast open fields and rice paddy’s of Vietnam became prime sniper territory. The Marine Corps and the Army both Fielded Snipers. Army snipers were equipped with accurized versions of the M14 service rifle, accurate out to 700 yards. The Marine Corps fielded snipers equipped with Winchester Model 70 Hunting rifles firing the .30-06 cartridge, and later in the war snipers carried the M40, which fired the standard 7.62x51mm(.308) cartridge both of these rifles had an effective range of over 1000 yards. Also snipers used modified M2 .50 caliber machine guns, fitted with scopes. These were accurate to ranges out to 2500 yards. Normal infantry of the time fired the M16 Assault Rifle, and the enemy fired the AK-47 assault rifle. These rifles were designed for infantry combat which takes place in ranges of only around 200 yards, and can only be fired accurately up to 500 yards. Thus snipers were able to operate with impunity from beyond the range of effective return fire of the enemy.

 

M16

Winchester 70

M40

M14 Sniper

Range

500 yards

1000 yards

1000 Yards

700 yards

Ammunition

5.56mm

.30-06

7.62x51mm

7.62x51mm

 

 

 

 

 

Now through all these wars several things have remained in common among snipers, lets analyze these facts:

A sniper acts independently from standard infantry, not as a part of a unit but in a one or two man team.

This is possible in paintball, most of the time in scenario games, I am alone behind enemy lines trying to accomplish a mission. But you do very little if any tactical good for your team waiting in one spot for an entire game, hoping a target of high-value (such as the opposing general) walks by.

A sniper does not act at random, he selects targets of high value and eliminates them.

Targets of High Value in a military sense are:

  1. Officers:
    • Generals
    • Field Grade officers
    • Company Grade officers
  2. Forward Observers
  3. Crew Served Weaponry:
    • Heavy Machine Guns
    • Artillery Batteries
    • Mortar Crews
  4. Non Commissioned Officers
  5. Radiomen

Targets of High Value in Paintball:

  1. Generals
  2. Tank Crewman (if there are tanks)
  3. Um…. Yeah… that’s all I can think of...

The problem with selecting high value targets in a scenario paintball game is, there are very few. The vast majority of players play independently, not under any command and they do what they want. What officers and team captains there are do not look any different than any other players.

The Sniper fires at targets from beyond the range of return fire by the standard infantry weapons, or from distances that were beyond the training of the normal infantryman.

As you can see from the diagrams of the Sniper Rifles of the Period in comparison to the standard issue infantry weapons, the sniper rifle always has a great deal more range than infantry weapons, and the sniper has been trained to an accuracy standard that is beyond that of standard infantry training.

This is where sniping in paintball fails. All paintball markers except those equipped with the Flatline or Apex systems fire the same distance, around 25 yards or 75 feet. The Flatline will reach ranges of up to 150 ft, but because the ball loses velocity at the same rate as a normal paintball, the chances of getting a break, or a single accurate shot at those ranges are close to zero.

The sniper uses a single accurate shot to take his targets down.

The ammunition expended to kill ratio of a sniper in Vietnam was 1.7 rounds per kill. The average infantryman expended 50,000 rounds per confirmed kill.

It is possible to take targets down with a single shot in paintball. However it is near impossible to eliminate a target with a single shot from beyond the effective range of return fire by the enemy.

A sniper uses camouflage and concealment to hide himself from his enemies to eliminate his targets.

No qualms with this, it can be done. Most every scenario paintball player does it. Using camouflage doe not make you sniper.

 

 

Now as you can see there are several places where sniping fails in paintball. Now look at the definition of a Sharpshooter:

“A sharpshooter… is a rifleman (proficient or otherwise) who acts in an opportunist manner, taking shots at the enemy when the chance arises”

From SNIPER by Adrian Gilbert

Ok, this looks a little more feasible in the game of paintball than the sniper definition doesn’t it?

For paintball purposes we can strike rifleman, because there are no rifles in paintball.

“who acts in an opportunist manner, taking shots at the enemy when the chance arises”

This sounds feasible. The definition of a sniper that Spec Ops puts forth is one of an “ambush player” that fires from concealment, using camouflage. The problem with the Spec Ops definition of a sniper is that it perfectly describes the definition of a sharpshooter in a military sense.

So we will set forth the definition of a Sharpshooter in paintball. This is what most of you would call a Sniper in paintball.

A sharpshooter takes shots from concealment, shoots at targets as the opportunity arises, and uses a marker that has the same range as everyone else’s. This is not a Sniper. This is a sharpshooter. You will never be a sniper in paintball simple ballistics prevent this from ever happening.

The fact of the matter is if you think you are a sniper in paintball, your terminology is wrong. The definition of a sharpshooter, fits paintball a lot closer that the definition of a sniper. But for those of you who insist that you are still snipers, look at an analogy: You work for a living. Your job is to go to people’s houses and businesses, to pick up their trash and take it to the dump. You drive a Garbage Truck. What would you be called, a Garbage Man, or a Professional Truck Driver?

You would be called a Garbage Man, would you not? As much as you would prefer to be called a Professional Truck Driver, everyone would call you a Garbage Man because it fits what you are doing better than the title Professional Truck Driver does.

 

The definition of Sharpshooter, or a Designated Marksman fits what you are doing in paintball a whole lot better than Sniper does. Stop fooling yourself.

 

References:

 

SNIPER- Adrian Gilbert

One Shot-One Kill- Charles W. Sasser and Craig Roberts

Marine Sniper- Charles Henderson

 

Authors Note: In my haste of writing this, I may have gotten some minor facts mixed up, or in the wrong place. Please contact me with the correct info if you have something to add, or a correction.


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procarbinefreak View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote procarbinefreak Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 12:25pm
well it's good to know that when i'm playing speedball and take the snake and shoot some one who's not looking at me and i stay concealed that i'm a sniper...


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baewolf Quote  Post ReplyReply Direct Link To This Post Posted: 17 March 2006 at 12:27pm

"The moment you post a post abotu snipers in the New Player Forum, It will be considered trolling and immediatly locked. Just a warning."




Well that about says it all, if your opinion is different them ours we will lock your post, so by trolling I guess you mean sharing an opinion (which I thought forums were for) that differs from the going absolutism.

Well I guess you will be doing allot of post locking because, I am not on here cursing or causing problems just expressing an opinion and sharing information, and I will be continuing to do both, end of discussion

Oh and as for the article I have seen it before, and yes it is one side of an opinion I will be posting many to the contrary, but nice article though


Edited by Baewolf - 17 March 2006 at 12:29pm
Don't bring a speed ball gun to a woods ball fight
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