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You CAN snipe in paintball. Seriously. |
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DeTrevni
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b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
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Topic: You CAN snipe in paintball. Seriously.Posted: 15 July 2007 at 1:54am |
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Not even joking. I played a game today, and got all buddy-buddy with one of the older regulars at the field. We got to talking, and, as he was on a scenario team, started telling good bushball stories. Some how or another, we started discussing strategies, and the subject of sniping came up. We shared agreement that being all sneaky and such is definately not our style of play, but he told me there was a scenario-runner-group-thingy (like MXS) that did have sniping. Now follow along, this is where it gets cool: You can snipe, never make a sound, and make an elimination up to 300 feet away, perfectly straight. Heck, you don't even have to fire a shot! What it is, is a sniper character gets sniper cards, and those are like his ammo. When he finds a target, probably a high value target like a general or what have you, the sniper calls in the referee (via walkie-talkie or something like that) and points out the target to the ref. The ref then declares the target sniped and eliminated, and the sniper, now effectively out of the range of return fire, can slink off unseen and look for another kill. IT WORKS! I wish I'd have thought of it when I was a newb. I'd have killed for that position. |
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Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
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xXK1CK1NVV1NGXx
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Strike 2, 7/17 - quote offensive post Joined: 05 June 2007 Location: United States Status: Offline Points: 2775 |
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Posted: 15 July 2007 at 1:59am |
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That really does sound kind of cool would I want it probably but would I love to have it every game deffinately not.
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Monk
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Posted: 15 July 2007 at 2:02am |
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Yeah, but that would only work for fields with alot of refs such as only a few large scenarios.
It is a pretty cool idea though. Im intrigued. |
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DeTrevni
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b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
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Posted: 15 July 2007 at 2:04am |
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Well, it was originated for large scenario events. I wonder what would happen if I posted this on the SpecOps forum...
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Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
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RoboCop
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Posted: 15 July 2007 at 2:13am |
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So your not really sniping, so there really isn't "sniping" in paintball only roll playing.
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DeTrevni
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b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
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Posted: 15 July 2007 at 2:31am |
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*Role But yeah. Kinda. You are fulfilling the exact same role as a sniper. Arguments? Edited by DeTrevni - 15 July 2007 at 2:31am |
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Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
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Styro Folme
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Posted: 15 July 2007 at 4:52am |
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Wait, so now we're eliminating people just by pointing at them?
You mean i spent all that money on markers for nothing? |
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DeTrevni
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b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
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Posted: 15 July 2007 at 5:16am |
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Okay, I can counter that arguement too. It's simple really, the sniper (not in quotes this time 'cuz it's legit) probably has limited "rounds," if you will. It's not like he can go through the entire game like that. Plus, it's just one guy...
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Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
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Styro Folme
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Posted: 15 July 2007 at 5:27am |
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...but still. It's the whole concept of eliminating someone by pointing at them. Might as well be a Wizard.
![]() I understand the concept, i'm just playing devil's advocate here. ...But i would be really confused/pissed if i was called out by being pointed at. |
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Mack
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Posted: 15 July 2007 at 11:25am |
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Ref: "You're out buddy." Me: "What! Why?" Ref: "You were fingered." Me: #%^&*$%^! This sucks!"
How do the cards fire out of the marker? ![]() Sorry, couldn't resist. Edited by Mack - 15 July 2007 at 11:27am |
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SSOK
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Posted: 15 July 2007 at 11:55am |
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That has to be really boring though. I mean, its not fun camping either, but lineing up someone in your crosshairs, then firing and getting a goggle hit from 400 feet is a great feeling. Unline saying "Hey ref, that guy in the ghillie is out". |
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sinisterNorth
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Posted: 15 July 2007 at 1:26pm |
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It's a good idea, but the target should have some line of defense. For instance, say the sniper points at the opposing team's general. The ref would then contact the general and inform him that he has been targeted. The ref would have dice or something that the general and sniper would roll. In order to evade the shot, the general would have to roll higher than the sniper. If he rolls lower, he's out. Sure, it sounds like like D&D, but it's the best way of making it fair for all of the players. |
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Pumpker'd; (V.) When a pump player runs up and shoots you at point blank range because you thought 20bps made you good.
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mamasboi
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Posted: 15 July 2007 at 1:39pm |
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^^^
sin you got a point that dice roll sounds like a nice way to keep it fair for the defence |
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rednekk98
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Posted: 15 July 2007 at 1:49pm |
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How about giving the sniper a laser pointer that he needs to hold on the target while he calls the target to the ref, so if when he says "bang" over the radio, if the ref does not see the dot on the target, it is a miss. This has limitations like a need for much reffing and radios(probably with an earpiece even for refs, so your target doesn't hear you calling your shot on him. Snipers should only be able to take one shot per mission and rely on their actual marker for everything else.
Still, the 1337 p8ntbl snip0rz won't like this at all |
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Ken Majors
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Posted: 15 July 2007 at 1:51pm |
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This is unbelievable.
Next thing you know they will just video the game and you can play sniper from your couch. You can phone in your sniper shots and the ref will use a 20 sided D&D die to roll whether or not you get your kill. That sounds like some fun "paintball" <insert enormous amount of sarcasm here> Edited by Ken Majors - 15 July 2007 at 1:53pm |
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RLTW
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DeTrevni
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b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
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Posted: 15 July 2007 at 3:41pm |
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Okay, I can see the naysayers point, but someone's being a little closed-minded! :P The sniper position has limited use. The character has to get to the HVT without being seen, has a paintball gun for defense or what-have-you, has to call in the shot (of which I'm sure there's more to it than that, such as line of site rules), the player is out, the sniper sneaks out and resumes his normal paintball duties until the general calls in another mission. He can probably do this like 5 times in a scenario, it's not a permanent position. |
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Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
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Evil Elvis
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Posted: 15 July 2007 at 10:13pm |
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Just make your self a card and hand it to the Ref write on it "Neo the Chosen ONE" and tell him you dodged that sniper shot. As he's on the radio with MXS slip away.
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Susan Storm
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Posted: 15 July 2007 at 10:14pm |
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Seriously. I play paintball specifically to get away from this "bang-bang, you are dead" crap. Wipers aside, paintballs provide a nice way of keeping track of hits, and adds a little agony of defeat to the exercise. Kills by pointing at each other? Hell no. |
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"No society can surely be flourishing and happy, of which the far greater part of the members are poor and miserable."
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jerseypaint
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Posted: 15 July 2007 at 10:39pm |
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If a ref came up to me and said I was out and couldn't provide and reason, but that some dude pointed me out and gave him a card, I would laugh and keep playing.
Edited by jerseypaint - 15 July 2007 at 10:39pm |
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DeTrevni
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b-YOU-ick. Was that so hard? Joined: 19 September 2005 Location: Houston, Texas Status: Offline Points: 11957 |
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Posted: 16 July 2007 at 12:04am |
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I don't know why everyone is freaking out. It's for a major scenario series, the players are told about the positions. They are fully aware of the position and it's capabilities. It's not like it's all encompassing... |
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Evil Elvis: "Detrevni is definally like a hillbilly hippy from hell"
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