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Halo 2

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chs61224 View Drop Down
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    Posted: 09 November 2004 at 5:41am
I just played halo 2 for a good 3-4 hours, i would've payed longer, but the kid who bought it has class in 4 hours. my first impression is that the game is awesome. first we played multiplayer. The double needlers and energy sword are sick. The maps are very nice as well. As for co-op we finished 3 levels. I firmly believe the game is better than the first. There is a nice suprise for the 4th level that i think everyone would enjoy.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote reifidom Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 5:48am
I just did the same thing, seeing how I have no work today. I'm used to getting up at five, so this is a bit of a system shock for me.

Anyway, the game is very well put together, with a more cinematic feel to it. They put the in between level loading into the background, such as during cinematics, and the game flows very nicely. The outdoor scenes are very well done, but the indoor settings are much the same as the first, very similar and repetitive. Sometimes you have to go and trace your trail of bodies so you know which way to go.

One of the most subtle points in the game that I realized much later is that during the opening when MC is getting prepped and they ask you to look around at the lights on a grid, the game then sets the axis to be inverted or not. At least I think it does. I noticed that a multiplayer profile I made did not have the axis inverted, which is the default, but the character I went through some of the campaign with did, because I naturally choose that. Small, but a nice touch to get the game moving quickly. The controls are intuitive if you've played the first game, even the dual wielding.

The multiplayer levels, which I haven't gotten to really use yet, look really interesting. There are two multiplayer levels from the first game that I spent some time getting reaquainted with.

All in all, very nice game.

Edit: I will say this though, the menus, especially when setting up a multiplayer game, can get tedius. They're standard menu format, a column of selections you can make on the left and their current setting on the right, but you can't just press to the left or right to change it. You have to select it, which takes you to a sub menu where you can select from a list of values for the setting, then go back to the main list. A small thing, but somewhat annoying and counterintuitive for me.

Edited by reifidom

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Post Options Post Options   Thanks (0) Thanks(0)   Quote wymaman Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 6:46am
all my rides bailed on me last night, so hopefully i can go today sometime soon, I DONT HAVE SCHOOL, mom just told me i had to stay home and babysti
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i guess ill play it sometime
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Enos Shenk Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 10:35am
Originally posted by reifidom reifidom wrote:


Edit: I will say this though, the menus, especially when setting up a multiplayer game, can get tedius. They're standard menu format, a column of selections you can make on the left and their current setting on the right, but you can't just press to the left or right to change it. You have to select it, which takes you to a sub menu where you can select from a list of values for the setting, then go back to the main list. A small thing, but somewhat annoying and counterintuitive for me.


I dont think menus can ever really be called "intuitive" on any console game. The input capability just isnt there.

I like the idea of loading in cinematics, why hasnt someone else done that before..
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Ambrose57 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 12:18pm
My Friend chase missed school today to stay home and play
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Panda Man Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 12:21pm
^ only 6 people in my 1st hour showed up... Me, 4 girls, and the Teacher...

Halo 2 = Way to over Hyped.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote choopie911 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 12:21pm
The cinematic loading idea is cool. I'm looking forward to playing it, but again, I think it is just a solid game. It doesn't pwn every other game out there, nor does it suck a big one... #2 should be cool.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Panda Man Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 12:46pm
^ I Agree... 100%
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DBibeau855 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 1:04pm
picked it up today, some 40 year old lady got into a fight with me over who was in line, the guy at the store was like "chill, i have hundreds back here" good lord, but i showed up when the toys r us oppened, round here, the people rarely go to toys r us for video games, took it home, and it rocks, they put a whole lot of thoght into the combat mechanics, its a great game
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Post Options Post Options   Thanks (0) Thanks(0)   Quote gt007 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 1:17pm

does any one get the same message when they try to load maps in multi-player for me a load map failure pops up

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Post Options Post Options   Thanks (0) Thanks(0)   Quote DBibeau855 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 2:00pm
aw that sucks, havent played multiplayer yet
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RfUiLreZ Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 2:02pm
So it's been out for around 14:30 and already 4,000 bought it in my town alone. 4,000 and there's only like 60,000 people total. Thats a crazy amount of people.

Edited by RfUiLreZ
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DBibeau855 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 2:08pm
this is going to be a MAJOR success from microsoft when this is all done
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Post Options Post Options   Thanks (0) Thanks(0)   Quote 98God Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 2:28pm
my brother skipped school along with all his friends to play it
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jeep 98 custom Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 3:16pm
Originally posted by Enos Shenk Enos Shenk wrote:

Originally posted by reifidom reifidom wrote:


Edit: I will say this though, the menus, especially when setting up a multiplayer game, can get tedius. They're standard menu format, a column of selections you can make on the left and their current setting on the right, but you can't just press to the left or right to change it. You have to select it, which takes you to a sub menu where you can select from a list of values for the setting, then go back to the main list. A small thing, but somewhat annoying and counterintuitive for me.


I dont think menus can ever really be called "intuitive" on any console game. The input capability just isnt there.

I like the idea of loading in cinematics, why hasnt someone else done that before..


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Post Options Post Options   Thanks (0) Thanks(0)   Quote triggerhappy1 Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 3:21pm
thread #1 out of 200 on this topic today.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote LordCaliber Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 3:26pm
hmm what do u think my chances are  of getting it when i havnt pre ordered it  (i live in indiana kinda of a hickville but still alot of people skipped to get it) jwing are the controls the excat same?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jeep 98 custom Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 3:50pm
^^^Who know,s go look for yourself. And yes, controls are all the same. Only changes are when you are duel weirlding you press left trigger to fire left gun, right still fires right, can't throw nades while duel weilding. You have to hit the Y button over a gun to duel weild it too.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ritzblitz Quote  Post ReplyReply Direct Link To This Post Posted: 09 November 2004 at 3:52pm

Originally posted by 98God 98God wrote:

my brother skipped school along with all his friends to play it

lol theyre hardcore

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