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Let's Play: X-Com UFO Defense

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Enos Shenk View Drop Down
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    Posted: 16 May 2011 at 1:46am
 So today I came to a sad realization, my fellow forumers. In all the time we've spent together we've never had a Let's Play done by one of our members. So, I've taken it upon myself to fill this hole with what I think will be one of the more entertaining games. Introducing for your viewing and reading pleasure...



 This is X-Com: UFO Defense. Why does this screenshot say Enemy Unknown? Because for unknown reasons Microprose gave the game a different name in the US and Europe. X-Com is a squad turn-based tactical strategy game based around the following premise: Earth is being invaded by aliens, and the governments of the world have banded together to fund a multi-national armed force called X-Com. Their mission is to destroy the alien threat.

 Let me start off by saying this game is Nintendo Hard. I've played this game since it came out in 1994 and I have never once even gotten close to beating it. The aliens are smart, deadly, and very unfair. Your troopers were apparently supplied by the Galactic Empire, as they have about the same accuracy. During the course of this Let's Play I will be renaming my troops after all you fine folks on the forum. Attrition will be murderous, expect to see many of them fall in battle. In fact I would be suprised if any of the original crop make it to the 3rd mission.

 The game is played in 2 seperate systems. First, the Geoscape. It's a 3d model of the earth, allowing you to place bases on any land (Funds willing). Your bases serve as hangers for your interceptors (Used to shoot down UFOs) and your dropship (Used to ferry the troops out to the UFOs or crash sites). Here you play a bit of an empire-building simulation side of the game. You must manage your bases, keep them well supplied with equipment and troopers, keep your ships armed and ready, and keep the governments of the world happy with your performance. You also have research and manufacture to contend with. As you progress, you acquire alien technology that can be researched, allowing you to build better weaponry and armor.

 The second half of the game is the tactical game. When you dispatch your dropship to a location to begin a mission, you are placed on an isometric battlefield. This field can have multiple "levels" of height. The game is very clever about things like cover and concealment. You only see what your troopers see, so if all your soldiers are looking the wrong way an alien can sneak right up on them.

 The tactical game is played in turns. You go first, then the aliens, then back to you. Every action you do with your troopers uses up time units, once you run out of time units on a soldier he cannot do anything else until the next turn. In fact the aliens play by the exact same rules, something we will hope to exploit.

 I'll get a bit more into the mechanics as we get into some missions, but for now let's get started.




 Here we're sitting at the Geoscape just after founding the first X-Com base. Naturally we chose to place this base in Fort Wayne, Indiana. And appropriately we named it...



 Our three ships are cozy in their hangers, we have a bit over $4 million in the bank, and our troops are in their barracks. Speaking of, let's get to know the troopers...



 These will be our first crop of recruits to go into combat against the alien menace. Never have we seen a finer bunch of men, ready to lay their lives on the line for the sake of humankind. Well...Actually, let's take a closer look at some stats.



 Woah. Okay, so TheGuy has some good reactions, some good accuracy overall, but...He's a bit of a wuss. His bravery score is terrible. I sure hope he can hack it when he comes face to face with the aliens.



 Reb is a little better. Again, I wonder if he can handle the stresses of combat. If not...Well, it looks like he's gonna be really good at throwing grenades.



 Enough with the troops. There's not a whole lot we can do for them now besides try and get them the best gear government money can buy. Tippmann HQ has 10 scientists on site, so let's get them working. Laser weapons are usually a safe bet, you can't go wrong with more dakka.



 Speaking of dakka, here comes my shipment. A few more rifles, some ammunition, and a whole pack of grenades. After all, if our troops are going to be using rifles supplied by the Empire we'd better give them a whole lot of explosives to throw around.



 We'd better get the ship loaded. Wait, are those pistols? What in gods name would we need sidearms for if we're fighting aliens? We'd better sell that junk off, we could use the cash anyway.



 Taking a look at the stats for Tippmann HQ we can see that we need a bit more storage space. Once we start hauling alien booty back to the shop we're going to need a place to pile it. Also our basic radar coverage isn't going to hack it. At this rate we're only going to be picking up bogeys above the USA, and X-Com is supposed to be defending the entire planet...

 Yes. We're defending the entire planet with a handful of forumers.



 Just as my scientists are getting down to work the radar picks up something. A UFO! It's buzzing around over the central United States. Interceptor 1 is scrambled to meet it...



 The pilot gets the UFO centered on the scope...Orders are to attempt to force a landing, but the flyboy gets a bit overzealous. The UFO explodes into a million pieces above Illinois...

 So it seems like our brave soldiers will have to wait for tommorow for their first ground combat. Stay tuned!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote High Voltage Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 2:05am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kayback Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 4:36am
Easiest way to beat this game?

Research laser rifles, then profit.

The credits received for selling them is greater than the resources used to manufacture them. Once you can wholesale flood the international arms market with laser rifles you can buy your squad anything they desire. My guys normally have flying suits, Avenger craft and plasma guns before the second month.

You can open an interceptor base on every continent and simply shoot the UFO's down and then go collect them at will from one central location.

Also as soon as you can research Psionics, dump anyone with a bad score. It is easier to train another guy up than have a weak mined individual shooting their team apart with plasma cannons.

You can launch more than one interceptor, then click on persue and watch or something. Then when both are on station get them to both attack.

Edited by Kayback - 16 May 2011 at 4:38am
Pedicabo ego vos et irrumabo. H = 2
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kayback Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 4:40am
PS I think i still have this in original somewhere.

Oh yes, and the layout of enemy bases doesn't change much. You can lay a course with the blaster launcher from your spawn to their base to destroy the "brain" in your first move.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote oldsoldier Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 4:56am
Love those games, have the STEAM series of all 5 of them, even have the Matrix Games upgraded UFO Extraterrestrials.

One of the first great series for the old Commadore 64 thats where I first started playing UFO. Still fun.

http://ufo.ufo-extraterrestrials.com/



And let's not forget 'Pirates' another old Com64 game upgraded to Windows.

Edited by oldsoldier - 16 May 2011 at 5:30am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Enos Shenk Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 3:34pm
Part 2: The first mission



 Early this morning our sensors detected a small-size UFO landed in the Dominican Republic. X-Com will be dispatched in the Skyhawk to neutralize the aliens and capture the stationary UFO. Researching intact alien technologies could be of vast benefit to the program.



 These are your orders gentlemen. Good luck.


 Mission #1: UFO Capture

 Personnel: DaveEllis, High Voltage, TheGuy, Skillet, Reb Cpl, Mehs, Mbro, Eville.




 Reb: Okay, it's darker than hell out there. Good thing we packed flares...Let's establish a secure zone to disembark.




 Reb: Woah! I can see the UFO. It's just sitting there about thirty feet behind our ship. Everyone lock and load, light the area and move out.




 Dave: My squad with me. We'll sweep this field over here for hostiles. Stay low, and don't let your guard down.




 Skillet: Incoming fire! That was close!




 Theguy: I see it. It's over there in the field. Big gray head, I don't have a shot.




 High Voltage: These guns suck! I missed the thing! Hang on, let me try again...




 High Voltage: Boom, head shot! One down, move up.




 Dave: Copy. Squad, fan out. Sweep the field, toss more flares into the dark edges. There might be more of them out here...


Meanwhile, across the field...




 Mehs: This thing is freaky. Are you sure this is the door?




 Reb: Well, it looks door-ish. Cover me, I'm going in...




 Reb: ...Oh crap.




 Reb: DIE!



 
 Reb: Please die?




 Reb: OW! Oh god, my liver.




 Reb: Got him! Good christ these guns are terrible! He was like five feet away!




 Eville: I got your back. UFO is clear! Dave, how's the field coming?




 Dave: Contact! Right ahead, everyone down?




 Theguy: Down? Wha-- Hurk...




 Skillet: Theguy! No! YOU'LL PAY YOU ALIEN BASTARDS!




 Skillet: Fire in the hole!




 Dave: Alien down. And one casualty.




 Mbro: This house looks empty, but we should probably check it before we leave.




 Reb: Confirmed, all aliens down. Everyone grab the body bags, let's haul them back to the lab. And someone grab Theguy...







 Congratulations to DaveEllis for his promotion to Sergeant! And let's all have a moment of silence for Theguy...Good night sweet prince. We hardly knew you.

 Mission casualties: TheGuy (KIA), Reb Cpl (Wounded)


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Post Options Post Options   Thanks (0) Thanks(0)   Quote mbro Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 4:47pm
I think I showed some great leadership potential in the last mission.

Don't blame me, I voted for Kodos.
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I'm an operatin operator. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote The Guy Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 6:05pm
It just HAD to be a night mission...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote brihard Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 6:32pm
Direct2drive is curently selling the whole bundle of X-Com games for 5 bucks.

"Abortion is not "choice" in America. It is forced and the democrats are behind it, with the goal of eugenics at its foundation."

-FreeEnterprise, 21 April 2011.

Yup, he actually said that.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote High Voltage Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 6:43pm
Originally posted by The Guy The Guy wrote:

It just HAD to be a night mission...

U jelly I got first blood?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote The Guy Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 7:34pm
Originally posted by High Voltage High Voltage wrote:

Originally posted by The Guy The Guy wrote:

It just HAD to be a night mission...

U jelly I got first blood?

no, i'm dead
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Aww, no respawn?
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I did well :D
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Enos Shenk Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 10:34pm
Episode 2.5: A larger target

 I figured since the previous was such a short mission I'd drop another update on this today.



 Tippmann HQ is doing well, but we're running into a problem. Not enough storage space...The starting base comes with 1 general stores room which isn't even close to enough. I've got guns and alien bodies spilling out after ONE mission...So we're getting started on a second storage room.





 A quick glance over the troops reveals a few interesting things. I bet none of you realized Whale is black. Well he is, and he's a new rookie to fill in for the 2 casualties from last mission.




 Our other new rookie is GroupB. Let's see how he fares.




 Another interesting bit...Oh dear. Eville seems to have himself a Jersey boy tan.




 Luckily our science team has managed to research laser pistols. I'm still not going to build any because who brings a pistol to a rifle fight? Not us, that's who. The Tippmann Forum Brigade seems more like lots of rifles + lots of explosives.




 So we put the science team right back to work on something a little more powerful. Laser rifles. With luck the crew can be toting a few of these on the next-next mission.




 Because they're sure not going to be ready in time for this. Radar has sighted a UFO heading out of Illinois.




 A quick scramble and shoot-down by the interceptors later, and we've got ourselves a mission. The UFO is damaged, some of the crew are probably dead from the crash, but our team has to go in to clean up...




 Mission 2: Sanitize crash site
 Personnel: Sgt. DaveEllis, Eville, Mbro, Whale, Skillet, High Voltage, GroupB, Mehs




 Sgt. DaveEllis: Alright, everyone off the ship! Split into two teams. Skillet, take your squad north towards those farm fields. My squad will head towards the buildings. Call out hostile contacts!




 Squad Leader Skillet: Eville, grenade those fences. We don't want to get bogged down crossing this field...
 Eville: You got it boss.




 Eville: Fences cleared! We've got smoke cover!




 Skillet: Squad, move up along the building and-- Mbro, what are you doing?!
 Mbro: Just wanted to see the crater, sir!




 Whale: UFO sighted! Wow, it's bigger than the last one you guys took!


 Meanwhile, with Dave's squad...





 High Voltage: Alien spotted-- TAKING FIRE!




 High Voltage: You do NOT shoot that green crap at me...




 High Voltage: Boom! Headshot!




 DaveEllis: Right, this building looks clear. Let's head north and hit the UFO from the other side.


Meanwhile at the UFO...




 Whale: Dude! I found the door, I'm totally going to open it!
 Skillet: Wait for backup!




 Whale: Keep your panties on, it's just one guy.




 Whale: Correction, it was one guy.




 Whale: This thing is totally empty. Where are the rest of them?





 DaveEllis: ...Over here. I see two of them between the buildings.
 Mehs: Between the two buildings you said were empty?
 DaveEllis: ...Shut up. I can't get a grenade in there...I'm going to take the shot.




 DaveEllis: And that is how you-- His buddy is pissed, duck!




 GroupB: Nooo! They killed Mehs!




 GroupB: I don't see him! Where'd he go?




 High Voltage: In here. I've got him...




 High Voltage: I winged him, he's running for it!




 High Voltage: Just not fast enough. He's down.

 DaveEllis: That's the last of them. Grab the bodies and Mehs, let's get out of here.

 Casualties: Mehs (KIA)



 What have we learned so far? Don't stand in front of windows. Don't investigate your own grenade craters. And High Voltage is a killing machine.


Edited by Enos Shenk - 16 May 2011 at 10:36pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tolgak Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 10:59pm
I had this game somewhere. Never played it. You've inspired me!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Enos Shenk Quote  Post ReplyReply Direct Link To This Post Posted: 16 May 2011 at 11:17pm
 Well, since the way I'm doing this is by video capturing the missions, I end up with video. So I figured why not edit some of the good bits and upload them to youtube?

http://www.youtube.com/watch?v=tlPwhLFNKHE

 So here's the edited good bits from Mission 2.5. HV and Dave running and gunning. Mehs takes a shot to the face. HV murderfaces the last alien through a window.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dazed Quote  Post ReplyReply Direct Link To This Post Posted: 17 May 2011 at 11:34am
Good stuff Enos.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Reb Cpl Quote  Post ReplyReply Direct Link To This Post Posted: 17 May 2011 at 4:15pm
The liver is fine guys, thanks for asking.


?

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Enos Shenk Quote  Post ReplyReply Direct Link To This Post Posted: 17 May 2011 at 7:58pm
 Episode 3: Cats and dogs living together, mass hysteria.

 During our last mission due to unfortunate circumstances Mehs had his face shot off by a plasma rifle. Since our team is down one member we've got a new rookie joining the squad. Everyone say hi to...



 Brihard here actually looks...Pretty impressive. Good accuracy, plenty of health. I expect good things from you, Bri.




 Another bit of good news! Due to some newly discovered research, our science teams have figured out how to take TheGuy's severed head and implant it into a small tank. TheTank or TankGuy, whichever you wish to call it, is armed with rocket launchers, is heavily armored, and very maneuverable. TheTank will be loaded last into the Skyranger so it will be the first off the ramp.





 And speaking of needing firepower, we've just recieved an interesting alert. It seems a large force of aliens have landed in Santiago Chile, and are attacking the civilian populace.




 Here are your orders gentlemen. Good luck!



 Mission: Terror mission, Santiago
 Personnel: The(Tank)Guy, Sgt. DaveEllis, Skillet, High Voltage, Whale, Brihard, Eville, GroupB, Mbro.





 TheTank: Hey guys, I didn't get a chance to thank you for taking my severed head back to base with you. This tank body is really cool! I feel about ten times manlier already. Oh, and by the way, there's two gigantic walking alien tanks at the bottom of the ramp. And a floaty purple guy...So I'm going to go ahead and shoot those, okay?






 TheTank: Purple guy is still alive.




 Eville: I got it!
 Whale: You're supposed to be aiming for the alien not the soda cans.




 Eville: Shut up, Whale.




 TheTank: Got another purple guy across the street. Engaging.




 TheTank: If we had had a tank a few missions ago I might still be alive!




 Mbro: Contact, giant walking tank in the gas station. This place is crawling!




 Mbro: ...I meant to do that!




 Eville: I'll finish it off for you.




 GroupB: I can see a civilian in there! The aliens are shooting at him!




 Civilian: żMe gusta?
 GroupB: Get back inside and take cover!



 High Voltage: Hey, did anyone here a noise like a grenade hitting a lamp post?
 *KABOOM*
 High Voltage: Never mind.




 TheTank: I see the one that threw the grenade. Firing...

 DaveEllis: Got another purple guy in the gas station...



 DaveEllis: Noooo! Eville! Eat this, alien scum!







 Brihard: I see one through a window! I missed him...




 Brihard: Got him that time. I think there's more up there, be careful.





 Mbro: High Voltage, GroupB, TheTank. Let's clear this side of the street.






 Whale: Taking fire! I'm pinned down!




 Whale: A tank thing is charging me! Help!




 Whale: Uhhh...Nevermind. It stopped and it's mooning me now.




 Whale: I don't have a shot!




 TheTank: I do. Firing missile...




 Whale: You missed by a mile. But I heard a scream from that explosion, I think there was another alien behind the wall!




 DaveEllis: TANK! Skillet, retreat! Laying down covering fire!




 DaveEllis: Uh...Nevermind. I guess it was wounded or something?




 TheTank: Enemy sighted...




 TheTank: And neutralized.




 Mbro: This warehouse looks clear.
 High Voltage: Let's head around the side.





 Brihard: This thing won't die!
 Whale: I know! I shot it like 8 times too!




 TheTank: Allow me.




 High Voltage: Got a dead civvy here.
 Mbro: I see the alien bastard! He's in a field behind the houses...Brihard, can you take it?




 Brihard: Sighting...And enemy down!

 DaveEllis: I think that's all of them. Grab the corpses, let's get back to base.





 Casualties: Eville (KIA)



 What have we learned? These poor guys keep buying it from reaction fire. Brihard is the best rookie ever. And tanks are amazing. The Tippmann Forum Brigade apologizes to the people of Santiago for the utterly indiscriminate use of high explosives.





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