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Post Options Post Options   Thanks (0) Thanks(0)   Quote cacanaca Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 9:45pm
im gonna get a new gun this november after my b-day and im thinking about gettin a a-5 or a 98 sniper im good with both cause i have a friend who has both of em and we share alot but i want my own but cant make up my mind any tips or good facts about eather gun i should know would help me thanks.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Blue Hopper Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 6:03pm
I wanted to be a sniper at first but then i relized the price of good sights, camo, and gettin the flatline. At that point i decided to be lik another friend and run around the field like a madman. It saves me money for that stuff and for paint seeing as your close up. By the way ever since your back your on the forums a lot more aren't you Tyger. Oh yeah I also would like to apoligize for previous pro-sniper posts after lookinng very "feminine" by ataying in the back I relized it sucks and snipers are very....."feminine"

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Post Options Post Options   Thanks (0) Thanks(0)   Quote WDR-Tyger Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 5:11pm

Well ok then, Mod98 makes a good point here.  He said "If you ask me, there are sniper-like players but you can't be exactly like a military sniper in paintball, it just isn't possible yet. What do exist are players that use sniper tactics in their game but that in itself isn't enough to classify them as snipers."  Ok then, let's ask THIS question.

What would it take to make a true "sniper" in paintball?

We all agree that range is a component, but at 300 FPS how do you get more range?  Simple, heavier ball.  Simple physics.  Momentum = mass * velocity.  Simply put, if velocity is a constant, and the mass gets larger, you gain momentum.  Meaning you gain range.

I know that Inferno was a "heavy" ball for a while.  Anyone know of a "heavy" ball today?

Ok, so what else would be needed to "fill" the requrements?  Just a thought expirement.

-Tyger

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Post Options Post Options   Thanks (0) Thanks(0)   Quote mod98commando Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 3:04pm

Originally posted by WDR-Tyger WDR-Tyger wrote:

...Well, first of all you give paintball players too much on the intelligence front.    I've met a lot of people that...  well...  are not "Frontal Lobe" people, if oyu get my meaning?

Lol, understood.

Real world expirence tells me that people don't like to look around if they don't have to.  I also know what my range effectively is with a paintball, so why not use all the tools in my arsenal?  If I don't need to get closer, why risk it?  When you're playing you need to balance risk/reward constantly.  This goes for everything from moving up to the next bunker to long range shooting.

Good point. I guess we're both right, it just depends on the situation.

You are correct about moving targets, but I hate to say this by most paintball players don't MOVE anymore.  They find a nice place to stay, put out the white picket fence, and homestead.  The advantage goes to the mobile player, or at least the flexable one, who can move and maneuver to meet the needs of the moment.

Very true sadly, that's why I said the player had to be somewhat intelligent. Newbies tend to lack concentration when being shot at so they don't think clearly enough to make the decision to move to better cover. An experienced player on the other hand will instinctively try to cover themself better when they see paint coming from an angle where they are vulnerable.

Long range shooting is a tool in your "bag of tricks".  It shouldn't be your only tool, but it should be there.  The well rounded player can pull tricks out of his bag ad infinitum as needed to meet the situation.  Having more skills at my disposal gives me a lot of options for risk/reward.  To bring it to the main point, if crawling up on the other guys is "high risk", and long range shooting is "low risk" but yields the same eventual "reward", why go the hard route?

Again, you have a good point. Most of the time it's better to move in closer but if you can't always do that without getting shot. The key is to know your limits. You need to know how close you can get before being noticed and how far away you can land a shot from. Based on those two things you have to decide whether to take a shot or move in closer. Either one can get the job done but it never hurts to take a shot from a shorter distance if you can manage it, that's why I recommend moving in as close as you can and not taking the shot from farther away than you have to. It basically comes down to knowing your capabilities when it comes to stealth and marksmanship. If you know your boundaries well then chances are you can manage to pick people off without them having a clue but if not you'll probably end up learning all the shortcuts to the dead zone.

Also, please, stop posting the definition of sniper/sniping. It's been posted a thousand times before and it's too vague to prove anything. By the military definition of sniping, paintball snipers only fulfull half of the requirements if they're good. I think the reason why there is so much conflict over this is because there are just as many reasons for paintball snipers to exist as there are for them not to. Because of that, people make their decision and they stick to it which leads to what we're reading here. If you ask me, there are sniper-like players but you can't be exactly like a military sniper in paintball, it just isn't possible yet. What do exist are players that use sniper tactics in their game but that in itself isn't enough to classify them as snipers.

Since these players tend to mimic snipers, people call them that since it's a familiar term. The problem is that you get ex-military players and others who like to analyze everything who are bothered by the fact that they don't meet all the criteria and they argue that the name doesn't work. I don't see what the big deal is really. I may call a player a sniper because nobody knows where they are and they're shooting people out in one or two shots but I'm well aware that I'm not up against Carlos Hathcock. It's just a quick way of describing a threat to people since the word gives the idea of a person shooting others from an unknown location. If you want to get technical, the player is not a sniper but, at the time, it gets the point across quickly and that's what matters.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote rockerdoode Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 8:30am

Originally posted by SR_Crewchief SR_Crewchief wrote:

Originally posted by Amy's Angel Amy's Angel wrote:

One word.

Sniping IS possible.

Now you ladies have a nice day.



First, cut the denegating statements like your last line. There counter to the spirit and intent of this forum.

Second, why revive a 4 day old topic?

Third, and I've told you this one before, instead of an unsupported useless one line statement, back it with what you think is sound tactical advice. And be prepared to defend it in a civil manor.

If you can't at least do the first and third, then please don't post. Inflamatory posts that appear to be nothing than trolling for a fight are neither wanted or appreciated on this forum.

someone got their @$$ handed to them...lol

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Post Options Post Options   Thanks (0) Thanks(0)   Quote SR_Crewchief Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 6:18am
One more time.

You have to define the environment, what seperates the skill/title/role, AND whether or not it can be effectively applied to the enviroment.


First some basics need to be established. The game is paintball and for the purposes of this class it is played in the woods where the terrain dictates that you’ll be engaging each other most of the time at between 20 and 25 meters. (In other words close range) It is played most often by 2 opposing sides of roughly equal size. For all intent and purposes this game is modeled on military small unit combat.

Now several you are going "whoo hoo, my kind of sniper country"…without knowing what makes a sniper. Many of you have gone to the dictionary and found a reference saying something to the effect that a sniper is someone who fires from concealment and have used this a your basis for your claim to being one in paintball. That's all well and dandy, except you ignore the rest of the definition.

snip·er ( P ) Pronunciation Key (sn p r)n. A skilled military shooter detailed to spot and pick off enemy soldiers from a concealed place. One who shoots at other people from a concealed place.

Source: The American Heritage® Dictionary of the English Language, Fourth EditionCopyright © 2000 by Houghton Mifflin Company.Published by Houghton Mifflin Company. All rights reserved.

Now you’ll note that this expanded definition is still quite general in it scope, after all anyone who squats behind bush to fire is a sniper which is not the case.

So, since the dictionary has not resolved this we must consult the experts for a better definition of what makes a sniper in our chosen environment. It happens that I’ve had the opportunity to do just that from time to time in my 22 years in the Army.

In summary here are the extreme basics of what is an effective sniper:
· A superior marksman
· Expert knowledge in the art camouflage for concealment
· The ability to approach the target without being detected
· Engage the target from beyond effective range of return fire
· The ability to engage the target without revealing your position
· The ability to egress the area after successfully engaging the target without being positively identified and engaged

The first three of these points are possible in the game of paintball, but do not make you a sniper, they just take some training and practice.

Let’s look at them one at a time.

A superior marksman

Basically someone who’s shooting skills are well above that of the average player. No big problem here, skill levels very, some people are just plain better than others.

Expert knowledge in the art camouflage for concealment

This one is a little tougher. It takes knowledge of what will fool the eye into not seeing what is really there. It’s still doable though. Trained military have an advantage over the someone whose camouflage skills are solely based on hunting. Not because the non-military hunter is any less skilled but because of who the camouflage is intended to fool. But once armed with the knowledge of what the differences are this isn’t even a problem. So, yes this can be effectively applied to paintball.

The ability to approach the target without being detected

This one is a bigger problem. If just taken as being able to move close enough to a player that is already in place to make your shot undetected is very difficult. Since instinctively humans are hunters, our attention is automatically drawn to movement or things that are out of place. It’s takes someone that is extremely skilled in moving undected to pull this one off. But I have seen it done.

I should add to this the ability to setup a position that provides an undetected position from which to shoot that covers an area you expect your opponent to move through. A basic ambush.

Both require an undetected shooting position and can be effectively applied to paintball depending on skill level


The last three points are where the concept of a sniper in paintball fails.

Engage the target from beyond effective range of return fire

No matter what you do, as long as everyone has the same approximate muzzle velocity, everyone has about the same effective range. Yes, that means Flatlines too. While Flatlines do have the ability, do to an aerodynamic backspin, shoot farther than other barrel systems the paintball still loses velocity at the same rate. What this means is that a paintball from a flatline loses the energy to break its shell at the same rate as one fired from a conventional barrel. The advantage of the flatline is initial flat trajectory that paintball has, which allows someone to fire under foliage that would otherwise break the ball. (The first failed point in being an effective sniper)

The ability to engage the target without revealing your position

Since the effective range is around 20-25m means that when you fire you have effectively revealed your general position. What I mean is this. Your shooting from such a close range that either the pop of your ball leaving the barrel or the sound of your bolt cycling (or both) will give your general position away to anyone with average hearing as far away as 40m. Unless you are only engaging 1 or 2 people or are extremely lucking you yourself can now be effectively counted as a mission kill. (The second failed point in being an effective sniper)

The ability to egress the area after successfully engaging the target without being positively identified and engaged

What this means is the ability move to a new shooting position after having engaged a target without being detected and counter-engaged your self. Since it’s been demonstrated that you can’t effectively engage a target without revealing your initial shooting position and exposing yourself to effective counter fire this one automatically fails. (The third failed point in being an effective sniper)



Now just because you can’t effectively apply all of the above tactics of what makes an effective sniper doesn’t mean that the first 3 listed can’t be applied to paintball. Do they make you a sniper? No. But they do give you the ability to setup an effective close ambush. Just a word of advice here, bring along several friends and you might even be effective at it.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote BassMan Quote  Post ReplyReply Direct Link To This Post Posted: 25 October 2004 at 4:55am
Army against a-5's????? WhAt? lol
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Post Options Post Options   Thanks (0) Thanks(0)   Quote roadrunner0535 Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 6:25pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote WDR-Tyger Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 6:13pm

"Sharpshooter" works.  I call it "plinking", becasue when I do long range shooting it reminds me of target shooting.  For the most part, all long range shooting for me is done from concealment / camouflaged / extreme range position, so it's no different than being on the target range and picking my shots.  So, I plink.

-Tyger



Edited by WDR-Tyger
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Post Options Post Options   Thanks (0) Thanks(0)   Quote roadrunner0535 Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 6:05pm
wat about concealed shooter or something...our new mission:create a new name for the word sniper that fits piantball needs
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Post Options Post Options   Thanks (0) Thanks(0)   Quote BassMan Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 6:03pm
I kinda agree. But I still like the term 'Paintball Player' Instead of sniper
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Post Options Post Options   Thanks (0) Thanks(0)   Quote roadrunner0535 Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 6:00pm

omg...i gonna solve this...directly from dictionary.com ...

snip·er   Audio pronunciation of "sniper" ( P )  Pronunciation Key  (snpr)
n.

One who shoots at other people from a concealed place.

 

that's wat every1 does in paintball...so in a sense...were all snipers...just not military like snipers

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Post Options Post Options   Thanks (0) Thanks(0)   Quote BassMan Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 5:57pm

Ok correct me if I'm wrong (and Im damn sure I'm right) The word 'sniper' was used a LONG time ago because there were these birds called 'snipes' and with a musket(very inaccurate) it was a difficult task to hit one of those buggers. So that brings me to a weird point of the word 'sniper'.

Old Day Sniper: One Who Is Very Accurate (now and days they called them a 'good shot' or a 'sharpshooter'

Modern Day Sniper: One who is shooting with superior camo and distance than the enemy. Mainly used for recon.

 

People saying that " I live on an island and every step you could ge shot by snipers"... Well.... Anyone in a pink shirt that says 'Here I Am Shoot Me' can lay down in thick brush then pop up when they hear something and start spraying.... Now... Is that a sniper?????????????????????????? Seriously. NO.

Ok another thing that bugs me... I hate it with a passion when people  "When I'm Snipering"... SNIPERING.... say it to yourself slowly and listen how retarded you sound.. The correct term is Sniping.

K I think I'm done here. Main point is - No snipers in paintball - Get a life - Just Play

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Post Options Post Options   Thanks (0) Thanks(0)   Quote FalloutMan Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 5:01pm
tyger is definantly right with the moving thing, even when im stuck in house type area, i move all over it and in and out shooting from as many areas as possible, and stopped a group of about 15 people from taking me out and some other people that were following me for no particular reason (of course when they saw people coming they ran...) where as most people would just try to shoot everyone from one window, and a "sniper" would just try to hide behind a pile of leaves and lay there
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Post Options Post Options   Thanks (0) Thanks(0)   Quote CougarBattalion Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 4:40pm
Taken from FM 23-10.1:

The sniper has special abilities, training and equipment. His job is to deliver discriminatory highly accurate rifle fire against enemy targets, which cannot be engaged successfully by the rifleman because of range, size, location, fleeting nature, or visibility. Sniping requires the development of basic infantry skills to a high degree of perfection. A sniper's training incorporates a wide variety of subjects designed to increase his value as a force multiplier and to ensure his survival on the battlefield. The art of sniping requires learning and repetitiously practicing these skills until mastered. A sniper must be highly trained in long-range rifle marksmanship and field craft skills to ensure maximum effective engagements with minimum risk.

Taken from a dictionary:

*SNIPER*

1.) A skilled military shooter detailed to spot and pick off enemy soldiers from a concealed place.
2.) One who shoots at other people from a concealed place.
3.) A marksman who shoots at people from a concealed place.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote PaintballkidEPS Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 3:42pm
ok i agree there isnt sniping in paintball i get it now but i consider myself a marksman or sharpshooter i have a Tippmann A-5 w/ 14" J&J Ceramic barrel ,3 position stock, and intruder foregrip as my sharpshooter up,s and for close range if i have to i have the response trigger so my gun i consider a sharpshooter gun
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Post Options Post Options   Thanks (0) Thanks(0)   Quote WDR-Tyger Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 3:10pm

Originally posted by mod98commando mod98commando wrote:

In a real game though, that kind of accuracy is terrible when going against a player with half a brain. If a shot lands anywhere near you with enough velocity to break, you move to cover yourself better right? Against a stationary target, that 5% chance is bad but you can still manage a hit eventually. When you have that kind of accuracy on a moving target, let alone an intelligent moving target, you won't hit them unless they really have no idea that shots are landing all around them. If it takes 20 shots to land a hit, I'd say the chances of them noticing at least one of those misses are high enough that you won't ever be able to hit them without wasting tremendous amounts of paint. While it is possible to land a shot like that, you'd be much better off moving in undetected for a closer shot. For you to land a shot on them from that distance they'd have to have no idea you were there and if that's the case, why not move in closer? They wouldn't see you and you'd increase your chances of a hit that way. Long balling should only be a last resort kind of thing or just used as a diversion.

Well, first of all you give paintball players too much on the intelligence front.    I've met a lot of people that...  well...  are not "Frontal Lobe" people, if oyu get my meaning?

Real world expirence tells me that people don't like to look around if they don't have to.  I also know what my range effectively is with a paintball, so why not use all the tools in my arsenal?  If I don't need to get closer, why risk it?  When you're playing you need to balance risk/reward constantly.  This goes for everything from moving up to the next bunker to long range shooting.

At Shatnerball this year I was having a field day.  Laying at the edge of a tall grass area, I was plinking long range shots at the opponents who were pounding it out with my teammates.  I crawled into a place where I knew I could plink from, and took my time.  And in that situation my percentage was closer to 45% or 60%.  In this case I took a lot of factors into account.  Range, paint, the fact that my targets were distracted, and the fact they made us wear these MAROON FREAKING JERSEYS!!!  In this case, the distance was a factor becasue of the clothing I had to wear.  It was a LOT harder to get closer due to the bright clothing.

You are correct about moving targets, but I hate to say this by most paintball players don't MOVE anymore.  They find a nice place to stay, put out the white picket fence, and homestead.  The advantage goes to the mobile player, or at least the flexable one, who can move and maneuver to meet the needs of the moment.

Long range shooting is a tool in your "bag of tricks".  It shouldn't be your only tool, but it should be there.  The well rounded player can pull tricks out of his bag ad infinitum as needed to meet the situation.  Having more skills at my disposal gives me a lot of options for risk/reward.  To bring it to the main point, if crawling up on the other guys is "high risk", and long range shooting is "low risk" but yields the same eventual "reward", why go the hard route?

-Tyger

Yeah, "that" Tyger.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote mod98commando Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 2:42pm
Originally posted by WDR-Tyger WDR-Tyger wrote:

...

One of the other videos from earlier this year is talking about range and effective range.  http://www.webdogradio.us/video/tipclip/s2/  Show #3.  The first part of the show has a demo of a 250 foot shot, hitting a "bucket" target that's 6 inches across.  I couldn't give it full arc becasue of the ceiling.  The "spread" was only about a 7-10 foot circle, with most of the paint hitting within 5 feet of the intended target.  In fact, looking at the video again the guy who was my witness was STANDING five feet left of target, and he never got hit!

In fact, 40 shots "aimed" produced 2 hits on/in the target.  5% is NOT that bad a percentage for a paintball.  The ultimate test was that we had to do a re-take, because I screwed up the shot to begin with.  And within 20 shots or so, I did the take you see on the video.  So it IS repeatable.  To bring this into "real world" statistics, from more than 200 feet away, assuming no top cover, you can shoot that far without your opponent knowing it.  A paintgun shot at distance has a more muffled sound, and if they're shooting at the same time you could fire off a CANNON and they'd never know it...

In a real game though, that kind of accuracy is terrible when going against a player with half a brain. If a shot lands anywhere near you with enough velocity to break, you move to cover yourself better right? Against a stationary target, that 5% chance is bad but you can still manage a hit eventually. When you have that kind of accuracy on a moving target, let alone an intelligent moving target, you won't hit them unless they really have no idea that shots are landing all around them. If it takes 20 shots to land a hit, I'd say the chances of them noticing at least one of those misses are high enough that you won't ever be able to hit them without wasting tremendous amounts of paint. While it is possible to land a shot like that, you'd be much better off moving in undetected for a closer shot. For you to land a shot on them from that distance they'd have to have no idea you were there and if that's the case, why not move in closer? They wouldn't see you and you'd increase your chances of a hit that way. Long balling should only be a last resort kind of thing or just used as a diversion.

Anybody who aspires to be a "sniper" should use stealth to get as close as possible so they can take out the target in as few shots as possible before they try to long ball the target. They'd be much more effective that way. I play like that myself though I don't call myself a sniper and I have tried the long range stuff too so I know from experience that you can be more effective by sneaking up close and popping people with just one or two shots. I use some sniper tactics and some from other places as well. Some may call me a sniper because I sneak up on the enemy and usually only take a few shots to eliminate my target which makes me hard to find but I don't consider myself one. In some ways I am a sniper and in others I'm not, I just don't waste time trying to categorize myself. I do what works no matter who normally uses it and that usually works out pretty well for me.



Edited by mod98commando
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Post Options Post Options   Thanks (0) Thanks(0)   Quote WDR-Tyger Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 2:23pm
Originally posted by mod98commando mod98commando wrote:

Originally posted by WDR-Tyger WDR-Tyger wrote:

...ACTUALLY...  With full arc, at 300 FPS, you CAN arc a paintball 300 feet or so.  Without a flatline.

-Tyger

Not accurately enough to land a one shot kill with any consistency. It's hard enough to get the shot on target and then you have to worry about it bouncing on top of that. Chances are you'll be wasting your time shooting like that.

Sorry on being late to reply, but since the thread has been resurected (and I'm back from the surgery) I'll bring ths up too.

One of the other videos from earlier this year is talking about range and effective range.  http://www.webdogradio.us/video/tipclip/s2/  Show #3.  The first part of the show has a demo of a 250 foot shot, hitting a "bucket" target that's 6 inches across.  I couldn't give it full arc becasue of the ceiling.  The "spread" was only about a 7-10 foot circle, with most of the paint hitting within 5 feet of the intended target.  In fact, looking at the video again the guy who was my witness was STANDING five feet left of target, and he never got hit!

In fact, 40 shots "aimed" produced 2 hits on/in the target.  5% is NOT that bad a percentage for a paintball.  The ultimate test was that we had to do a re-take, because I screwed up the shot to begin with.  And within 20 shots or so, I did the take you see on the video.  So it IS repeatable.  To bring this into "real world" statistics, from more than 200 feet away, assuming no top cover, you can shoot that far without your opponent knowing it.  A paintgun shot at distance has a more muffled sound, and if they're shooting at the same time you could fire off a CANNON and they'd never know it.

All this being said, there's still no such thing as a "paintball sniper".  You can learn your effective range, you can learn your maximum range, you can learn how to arc paint WAY beyond your effective range, you can be a sneaky SOB, but you're still not "Sniping"  Call it semantics if you like, but IMHO there's no such thing as a "paintball sniper".

-Tyger



Edited by WDR-Tyger
Yeah, "that" Tyger.
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brihard View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote brihard Quote  Post ReplyReply Direct Link To This Post Posted: 24 October 2004 at 1:15pm
No. A Sniper can use and generic or stock design that's suited to the task. Though you're right, a lot of snipers DO have tailor made rifles, it's not actually a requirement for the title... It's more the tactics that create the definition.
"Abortion is not "choice" in America. It is forced and the democrats are behind it, with the goal of eugenics at its foundation."

-FreeEnterprise, 21 April 2011.

Yup, he actually said that.
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