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homemade auto mod-A-5-update |
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Klaus
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Strike 1 - Filterdodge - 7/21 Joined: 02 February 2005 Location: United States Status: Offline Points: 921 |
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Topic: homemade auto mod-A-5-updatePosted: 02 February 2005 at 9:10pm |
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I'm a rec baller-i stick to urban combat in the sheds on my
I like to modify my A-5 by hand-minimal factory upgrades-
I don't have a machine shop or anything-I stick to tape, wire,
I built a push button tac-lite for my A-5 (if you want
I was bored, so i stripped the trigger of my gun (easy thanks
60 balls a seconds is obviously impossible-to make things
Anyone got ideas for more mods? AND!, anyone got any
Edited by Klaus |
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Liquid3
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Bigots & Bibles ROCK MY WORLD!! Joined: 20 December 2004 Location: Isle Of Man Status: Offline Points: 1137 |
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Posted: 04 February 2005 at 1:47pm |
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Hi, We have a couple of guys looking into that for a couple of projects. Try www.a5og.net they have some good techs who can point you in the right direction.
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sportdeamon89
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Posted: 04 February 2005 at 1:54pm |
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i doubt it gets to 60 "air shots" as u call them, a second. I would suggest looking at www.a5og.net/forum for all u're info and help. This is the only working link to their site, so i would use it.
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A-5
E-Grip JCS Trigger Flatline (woodsball only) 14" Ultralite Car Stock (woodsball only) R-T (not installed) Shocktech Gas-thru Grip Macro-Line NW Drop Forward 68/4500 Nitro Duck Xstream |
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Battleaxe3
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Joined: 07 December 2004 Location: United States Status: Offline Points: 255 |
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Posted: 04 February 2005 at 3:18pm |
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Even the highest end gun cant shoot 60....
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Curlyman666
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Joined: 05 January 2005 Location: Antarctica Status: Offline Points: 357 |
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Posted: 04 February 2005 at 3:50pm |
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are you listening to him he took out the sear thats possible a higher end gun could prolly do 80-90
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yaafm
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Joined: 08 August 2004 Location: United States Status: Offline Points: 31 |
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Posted: 04 February 2005 at 4:04pm |
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I've never even heard of 60 balls per second.
Letting professionals take a look at it would be my advice to you.
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A-5
Flatline Lapco Bigshot 12 Inch Tapco T6 Stock |
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DrexelSkaPB
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Joined: 24 January 2005 Location: United States Status: Offline Points: 393 |
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Posted: 04 February 2005 at 6:22pm |
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I thought the highest feasible cyclic rate for an a-5 was somewhere around 15... doesn't that mean the bolt can't possibly move faster than this? Because an MP-5 has a cyclic rate of like 900 RPM, but even if you had a 900 round magazine, it couldn't possibly get this fast. I always saw the cyclic rate as the amount of time it takes for the bolt to move and return to it's original position and recock, i.e.- an a-5 can do this in one-fifteenth of a second. Oh, well I might be wrong and wrote all this for nothing. Oh, and 60,80,90 rounds a second - isn't that about the RPS of a minigun? Edited by DrexelSkaPB |
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Klaus
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Strike 1 - Filterdodge - 7/21 Joined: 02 February 2005 Location: United States Status: Offline Points: 921 |
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Posted: 05 February 2005 at 6:21pm |
haha a minispeed would be sweet-but miniguns top out at 6000, this would only get 3600... my guess is the cyclic rate for an A-5 is listed as 15bps cause the cyclone doesnt feed to well at higher speeds-although some say 20-25 works fine thanks to everyone who responded-if you wanna try it for yourself-let me know cause its a simply trick |
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DrexelSkaPB
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Posted: 05 February 2005 at 8:49pm |
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Na, that's okay - I don't want to spend $300 a week on paint |
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A-5 Command
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Posted: 05 February 2005 at 10:28pm |
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omg, it is imposible for ur gun to shoot out 60 paintballs a second. Its impossible to shoot paintballs out at that speed in half the cps. U do that and u wil break your gun.
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A-5
Flatline E-Grip Tapco T-6 stock JCS Duel Trigger JCS Universal BiPod Core Remote 88ci/4500psi Crossfire R-5 Hopper Apex Barrel Hot Shot red dot Lapco offset Spec Ops A5-A2 grip |
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crazy_dave
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Posted: 06 February 2005 at 6:20pm |
DUDE, i had the SAME EXPIRIENCE AS YOU...only i made my model 98 fully auto...its awesome...but a gass eating paintchoppin mod...and uhh dude...i posted this up quite a while ago...so some of these guys ell tell you to do research before yu post or ask questions on the forum...but yeah...nice job bradda |
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Real guns have gills.
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crazy_dave
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Posted: 06 February 2005 at 6:24pm |
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HAVE YOU HEARD THE MOD FOR THESE BEASTS?...IT IS
DEFFINETLY OVER 60 B.P.S.!...shut yerr mouths guys yall dont know what your talking about i modded my gun with this same think only with a mod98 and it is flippin fast...maybe someday when i get air again ill post a sound track of me shootin fully automatic with my model 98...then we will see whos laughin...right klaus? |
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Real guns have gills.
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98c Dude13
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Posted: 06 February 2005 at 7:22pm |
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Thats amazing, I wish you could tell me how to do it with my 98c.
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TIPPMANN 98 CUSTOM
14" Progressive barrel 32* Black gel grips BT-16 Double trigger Pen Spring Mod X-core Expansion Chamber Vertical Adapter |
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Klaus
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Posted: 07 February 2005 at 7:46pm |
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crazy dave-i think i love ya man all these people are telling me it aint possible-finally someone who has facts and has actually tried it if you dont believe me-then dont believe me-i cant prove it-so if anyone out there doesnt believe me, pick a diffent post; im obviously a complete waste of your precious time |
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Nigelf
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Posted: 09 February 2005 at 12:31am |
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"oh my god, it shoots 60 bps!!111!!" is not a fact.
A blowback type marker, when left to FA, as you guys are talking about, will only hit in the range of 30-40 cycles per second. I say cycles per second, because I would challenge you to find a loader to keep up with it. A qloader might cut it, as it can hit around 30bps. And assuming for a moment that you did find a loader that could keep pace, how much of an fps drop do you think you'd have? And I hate to break it to you, but you arent exactly the first paintballers to come up with this idea. Back in the mid '90s when I bought my Carbine it came up now and then. And I'm sure we werent even close to the first guys to think of it. And Crazy dave... We're not laughing because we dont believe you, we're laughing because you're so excited about something so minor. Its easy to make a marker cycle that quickly... the real trick is coming up with a way to control it. Nigel F |
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- .68 Carbine
- Factory F/A (sale pending) - .68 Special I dont fire warning shots |
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Klaus
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Posted: 09 February 2005 at 11:56am |
I put in 45-50 balls, tapped the trigger-and had an empty hopper...and they shot quite well/accutrate and decent velocity- little or no loss of FPS I never tried to brag about modifing it-im just asking if anyone can help me slow it down better but i like the way you speculate cause if you say something, it must be true, right? |
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choopie911
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Posted: 09 February 2005 at 12:14pm |
Right... Anyway, it's nothing new, take out your sear, there you go. |
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Curlyman666
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Posted: 09 February 2005 at 3:28pm |
a minigun can shoot like what is it i cant remember but its in like the high hundreds of rounds per second maybe even 1000 rps |
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Nigelf
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Posted: 09 February 2005 at 3:58pm |
Alright, thats fine, but you are going to have to come up with some sort of evidence now. If I told you my Carbine fired 9 or 10 BPS, most people probbably wouldnt think anything of it. You are stating that your A5 cycles at an incredible rate AND your cyclone keeps up with it AND you have minimal shootdown. Thats pretty incredible. And I just cant take that on blind faith. set yourself up a Chrono, videotape it... post it. Show me you have something. Nigel F |
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- .68 Carbine
- Factory F/A (sale pending) - .68 Special I dont fire warning shots |
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brihard
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Posted: 09 February 2005 at 4:01pm |
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A vulcan cannon- the 20mm motoized gatling gun- will fire a hundred shtos a second. That is the fastest firearm in the world, and is used in the Close In Weapons System (R2D2 dome) on naval vessels to shoot down missiles and close in aircraft. The 'minigun' is a 7.62mm version of the vulcan cannon, will shoot, as I recall, about 70-80 shots a second. Klaus, the Cyclone can only feed 15-20bps before it turns into a paint blender. A Q-loader can reliably feed 30 a second- IF you can get the marker to cycle that slowly. Realistically, full auto is not going to be particularly useful abot 15bps or so. An M16 rifle or an M249 SAW light machinegun fire 10-12 shots a second fully auto. Some SMGs and machine pistols fire up to 15 or so. They don't go any faster becuase realistically it's jsut a waste. At 280fps, shooting 15 a second, every six hundredths fo a second, tehre's a ballpassing a point in the air. Noone can dodge through a steam of fire like that. The only time you'll need a fully auto paintball amrker would be in close in stuff in recball- since FA isn't allowed in speedball. For clearing a room or soemthing, going full on your tippy would be nice, but an insane rate of fire is just stupid. I've worked on this problem myself, and the only way to get this really working is to retard the cyclic rate to 15bps without the sear- but going that slowly, it wont's necessarily trigger the valve enough. I expect that you will not find a way to make a Tippmann cycle that slowly without engaging the sear. The reason the ebolt works is because it releases the sear 15 times a second. With the mechanics of the Tippmanns, you will not be able ot get an effective and efficient full auto system without an electronic trigger system... |
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